This article is a stub.

Flare

From Official Barotrauma Wiki
Revision as of 16:39, 13 March 2023 by FourGreenFields (talk | contribs) (minor rewording; updated)
Jump to: navigation, search
Data is potentially outdated
Last updated for version 1.0.7.0
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0
Notes: Add more information, add media
Flare
Click to upload a new image.Dummy link
Inventory icon


Sprite
Temporary handheld light. Useful for marking a path while exploring outside the sub.
Statistics
Maximum stack 12
Crafting
Fabricator
Requirements
(produces 12 items)
Deconstructor Yield
N/A
5s
Store
Base Price 30 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 30 mk 9 mk
ColonyColony 27 mk 8 mk
Research OutpostResearch 37 mk 11 mk
Military OutpostMilitary 37 mk 11 mk
Mining OutpostMining 30 mk 9 mk
Medical MerchantMedical Merchant N/A 9 mk
Engineer MerchantEngineer Merchant N/A 9 mk
Armory MerchantArmory Merchant 37 mk 11 mk
Children of The HonkmotherClown Merchant N/A 9 mk
The Church of HuskHusk Merchant N/A 9 mk
Technical
Identifier flare
Categories
Tags smallitem,light,provocative

The Flare is a depletable, throwable, light-emitting item mainly used in outside expeditions.

Function

Flares will emit a bright red light once activated. You can do so by holding a flare and clicking Left Mouse LMB. You can then throw it holding Right Mouse RMB and clicking Left Mouse LMB.

Like Glowsticks, flares float in the water.

Notes

  • Flares will emit a bright red light in a 6.0m radius for 6 minutes and 40 seconds before fully depleted.
  • Flares will attract the attention of many Creatures if activated.

See Also

Media

v·d·e·h
Items
Consumables
Ammo
Handheld Weapons
Tools
Clothing
Headgear
Innerwear
Outerwear
Other
Electrical
Alien
Gardening
Skill Books
Misc