Flamer: Difference between revisions

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(v0.10.5.1)
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== Damage Values ==
== Damage Values ==
{{Weapon table
{{Weapon table
| item = Welding Fuel
| item = [[Welding Fuel]]
| image = Welding_Fuel_Tank.png
| image = Welding_Fuel_Tank.png
| afflictions = [[File:Affliction_burn.png|24x24px|link=Afflictions#Burn|Burn]] Strength: 1.25
| afflictions = [[File:Affliction_burn.png|24x24px|link=Afflictions#Burn|Burn]] Strength: 1.25
Line 40: Line 40:
| isfragile = false
| isfragile = false
| raw = [[File:Aluminium.png|32x32px|Aluminium]] [[Crafting Materials#Aluminium|Aluminium]]
| raw = [[File:Aluminium.png|32x32px|Aluminium]] [[Crafting Materials#Aluminium|Aluminium]]
| item2 = Incendium Fuel
| item2 = [[Incendium Fuel]]
| image2 = Incendium_Fuel_Tank.png
| image2 = Incendium_Fuel_Tank.png
| afflictions2 = [[File:Affliction_burn.png|24x24px|link=Afflictions#Burn|Burn]] Strength: 1.25
| afflictions2 = [[File:Affliction_burn.png|24x24px|link=Afflictions#Burn|Burn]] Strength: 1.25

Revision as of 23:13, 11 November 2020

Data is potentially outdated
Last updated for version 0.10.5.1
Last mentioned in changelog 1.1.18.0
The current game version is 1.2.8.0
Flamer
Click to upload a new image.Dummy link
Inventory icon


Sprite
Statistics
Fuel Welding Fuel Tank

Incendium Fuel Tank

Fuel Capacity 1 Fuel Tank
Skill Requirements
Skill Requirements
Weapons: 20
Handicap 1.5x-3.6x Higher fuel consumption rate
Crafting
Constructible? No
Deconstructor Yield
Technical
Identifier
Categories

The Flamer (also known as the Flamethrower) is a handheld weapon added as part of the Saints and Sinners update.

Function

The Flamer is a short range weapon, which spews a constant stream of flames, fed by Welding Fuel. For obvious reasons, the Flamer only works in a dry area (attempting to use it underwater will result on a stream of harmless bubbles). As a flamethrower, using it will start Fires in the Submarine, which should be considered whenever using the Flamer. The Flamer needs a source of fuel to function Welding Fuel Tank and Incendium Fuel Tank are both valid sources of Fuel (with Incendium fuel tanks lasting about twice as long).

The Flamer deliver a notable amount of Burn damage (and a small amount of Burn to the user), further increased by the Fires that it will start. As side effects, the Flamer will consume Oxygen from the room it's used in, and will stop functioning when the oxygen level drops below 10%. Additionally, fires can cause spare Fuel Tanks to explode, even when they're inside a container. Caution is advised when using the Flamer, and a Fire Extinguisher is greatly recommended for safe handling.

Unlike most weapons, the Flamer does not cause any Stun nor does it have any stopping power, while it deals a notable amount of damage in a short time, it does nothing to prevent Creatures from getting close enough to attack the user.

Usage

The Flamer is held with both hands and must have a valid fuel source to fire. By default, the right mouse button aims the Flamer toward the cursor. Left-clicking will then fire a bullet in the corresponding direction, by holding down the Left Mouse button you can continue firing until the Fuel Tank runs out of fuel.

While Welding Fuel cannot be refilled, it's plentifully available on most Submarines, so ammo should not be a concern.

Damage Values

Item
Afflictions
Structure Damage
Projectile Speed
Is Sticky?
Is Fragile?
Raw materials
Welding Fuel
Burn Strength: 1.25
0
Instant
false
false
Aluminium Aluminium
Incendium Fuel
Burn Strength: 1.25
0
Instant
false
false
Aluminium Aluminium


Trivia

  • Welding Tanks can sustain a Flamer for around 17 seconds, Incendium Fuel Tanks can sustain the Flamer for 40 seconds, and both will only last 11 seconds if the user's Weapons Skill is below 20.
  • Despite being considered a Weapon, internally, the Flamer is actually a Repair Tool (like the Plasma Cutter and the Welding Tool) which does not interact with Structures, and with a chance to start Fires.

Gallery

Audio

v·d·e·h
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