Fentanyl: Difference between revisions

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m (update)
m (small update (with deconstructor values))
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| fabricatortime = 45
| fabricatortime = 45
| fabricatorskilllevel = 50
| fabricatorskilllevel = 50
| deconstructormaterials = {{hl|Morphine}}<br>{{hl|Adrenaline}}<br>{{hl|Ethanol}}
| deconstructormaterials = {{hl|Opium}}<br>{{hl|Adrenaline}}<br>{{hl|Ethanol}}
| deconstructortime = 20
| deconstructortime = 20


| baseprice = 250
| baseprice = 250
| outpostmultiplier = 1
| outpostmultiplier = 1
| citymultiplier = 0.9
| citymultiplier = 1
| researchmultiplier = 0.9
| researchmultiplier = 1
| militarymultiplier = 1
| militarymultiplier = 1
| minemultiplier = 0.75
| minemultiplier = 1
| medicalmultiplier = 0.9
| outpostunbuyable = true
| outpostunbuyable = true
| cityminavailable = 4
| cityunbuyable = true
| researchminavailable = 4
| researchunbuyable = true
| militaryminavailable = 2
| militaryunbuyable = true
| mineunbuyable = true
| mineunbuyable = true
}}
}}
'''{{PAGENAME}}''' is an powerful [[:Category:Medicines|Medicine]] capable of treating many common injuries. __TOC__
'''{{PAGENAME}}''' is an powerful [[:Category:Medicines|Medicine]] capable of treating many common injuries. __TOC__


==Function==
=Function=
{{PAGENAME}} treats {{hl|Any Internal Damage|20}} and, to an extremely small extent, {{hl|Burn|20|s=s}}. It is a more advanced version of {{hl|Morphine|20}}.
{{PAGENAME}} treats {{hl|Any Internal Damage|20}} and, to an extremely small extent, {{hl|Burn|20|s=s}}. It is a more advanced version of {{hl|Morphine|20}}.
<br>
<br>
Applying {{PAGENAME}} to a character will decrease {{hl|Any Internal Damage|20}} by 75. This value will be scaled to maximum [[Vitality]], and so in effect will always replenish 75% of a character's health, no matter their maximum vitality. {{PAGENAME}} can be applied to any limb, and its effects will be spread to all limbs equally.
Applying {{PAGENAME}} to a character will decrease [[Any Internal Damage]] by 75. This value will be scaled to maximum [[Vitality]], and so in effect will always replenish 75% of a character's health, no matter their maximum vitality. {{PAGENAME}} can be applied to any limb, and its effects will be spread to all limbs equally.
<br>
<br>
{{PAGENAME}} does heal {{hl|Burn|20|s=s}}, however since the effects are very small, it should not be used to treat burns. {{hl|Bandage|20|s=s}} or {{hl|Plastiseal|20}} should be used for the treatment of burns instead.
{{PAGENAME}} does heal {{hl|Burn|20|s=s}}, however since the effects are very small, it should not be used to treat burns. {{hl|Bandage|20|s=s}} or {{hl|Plastiseal|20}} should be used for the treatment of burns instead.


==Usage==
=Usage=
Like all [[:Category:Medicines|Medical Items]], {{PAGENAME}} is usually applied through the Health GUI (Default Key {{Key|H}}) in one of three ways:
Like all [[:Category:Medicines|Medical Items]], {{PAGENAME}} is usually applied through the Health GUI (Default Key {{Key|H}}) in one of three ways:
*Dragging the item from an inventory to a limb in the Health GUI.
*Dragging the item from an inventory to a limb in the Health GUI.
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*{{hl|Anabolic Steroids}} - A performance enhancing dug that applies {{hl|Vigor|20}}.
*{{hl|Anabolic Steroids}} - A performance enhancing dug that applies {{hl|Vigor|20}}.


==Overdose, Addiction, and Withdrawal==
=Overdose, Addiction, and Withdrawal=
<!-- Information will be migrated to relevant affliction pages at a later date, but will remain here for now-->
<!-- Information will be migrated to relevant affliction pages at a later date, but will remain here for now-->
When applied, {{PAGENAME}} will increase {{hl|Opiate Overdose|20}} by 22.5, {{hl|Opiate Addiction|20}} by 7.5, and decrease {{hl|Opiate Withdrawal|20}} by 100. When applying opiates, ({{hl|Opium|20}}, {{hl|Morphine|20}} & {{PAGENAME}}) great care should be taken to not apply too much too quickly. Overdosing can become an issue if several Opiates are taken with a few seconds, and can kill extremely quickly. (Opiate overdose decreases passively by 0.5/s, and so the effects of one dose of {{PAGENAME}} will disappear after 45 seconds.) Opiate overdosing is even more dangerous if the opiate is being applied by a character with low [[Skills#Medical|Medical Skill]]. (If the skill requirement is not met, applying 3 {{PAGENAME}} in quick succession will reach near maximum overdose.) If opiates are being applied repeatedly over a longer period of time, Opiate Addiction may become a problem. (Opiate addiction decreases passively at a rate of 0.05/s, and so the effects of one dose of {{PAGENAME}} will disappear after 150 seconds.) A character with high Opiate Addiction will start developing Opiate Withdrawal, which can be quite dangerous at high levels. <br>
When applied, {{PAGENAME}} will increase {{hl|Opiate Overdose|20}} by 22.5, {{hl|Opiate Addiction|20}} by 7.5, and decrease {{hl|Opiate Withdrawal|20}} by 100. When applying opiates, ({{hl|Opium|20}}, {{hl|Morphine|20}} & {{PAGENAME}}) great care should be taken to not apply too much too quickly. Overdosing can become an issue if several Opiates are taken with a few seconds, and can kill extremely quickly. (Opiate overdose decreases passively by 0.5/s, and so the effects of one dose of {{PAGENAME}} will disappear after 45 seconds.) Opiate overdosing is even more dangerous if the opiate is being applied by a character with low [[Skills#Medical|Medical Skill]]. (If the skill requirement is not met, applying 3 {{PAGENAME}} in quick succession will reach near maximum overdose.) If opiates are being applied repeatedly over a longer period of time, Opiate Addiction may become a problem. (Opiate addiction decreases passively at a rate of 0.05/s, and so the effects of one dose of {{PAGENAME}} will disappear after 150 seconds.) A character with high Opiate Addiction will start developing Opiate Withdrawal, which can be quite dangerous at high levels. <br>
{{hl|Opiate Overdose|20}}, {{hl|Opiate Addiction|20}} and {{hl|Opiate Withdrawal|20}} can all be treated with {{hl|Naloxone|20}} (60 affliction strength decrease for each).
{{hl|Opiate Overdose|20}}, {{hl|Opiate Addiction|20}} and {{hl|Opiate Withdrawal|20}} can all be treated with {{hl|Naloxone|20}} (60 affliction strength decrease for each).


==Notes==
=Notes=
{{PAGENAME}} is very effective at treating injuries, and while it is a bit more expensive than its weaker variant {{hl|Morphine|20}}, it is extremely useful at getting a downed crewmate quickly back up. Since {{PAGENAME}} is so powerful, only one dose is necessary for the vast majority of cases, with two doses only being necessary to heal extremely severe wounds. Since {{PAGENAME}} is somewhat expensive, wasting it on minor wounds is heavily advised against. The {{hl|Health Scanner HUD|20}} will show the percentage of damage that a character has taken, (one dose of {{PAGENAME}} will heal exactly 75%) and this can be used to judge whether it is worth using a fentanyl as treatment.
{{PAGENAME}} is very effective at treating injuries, and while it is a bit more expensive than its weaker variant {{hl|Morphine|20}}, it is extremely useful at getting a downed crewmate quickly back up. Since {{PAGENAME}} is so powerful, only one dose is necessary for the vast majority of cases, with two doses only being necessary to heal extremely severe wounds. Since {{PAGENAME}} is somewhat expensive, wasting it on minor wounds is heavily advised against. The {{hl|Health Scanner HUD|20}} will show the percentage of damage that a character has taken, (one dose of {{PAGENAME}} will heal exactly 75%) and this can be used to judge whether it is worth using a fentanyl as treatment.
<br>
<br>
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*{{hl|Bite Wounds}}
*{{hl|Bite Wounds}}
*{{hl|Deep Tissue Injury}}
*{{hl|Deep Tissue Injury}}
==Fabrication & Deconstruction==
=Fabrication & Deconstruction=


{{Recipes|medicalfabricator}}
{{Recipes|medicalfabricator}}


==Trivia==
=Trivia=
*Despite being referred to as an "opiate" several times in game, the real drug fentanyl is not actually an opiate. Since fentanyl is synthetic, it is actually classified as an opioid. While the two terms are often confused, opiates are extracted or refined from plant matter, whereas opioids are synthetically produced. The term opioid is also sometimes used to refer to both natural and synthetic drugs as a whole.
*Despite being referred to as an "opiate" several times in game, the real drug fentanyl is not actually an opiate. Since fentanyl is synthetic, it is actually classified as an opioid. While the two terms are often confused, opiates are extracted or refined from plant matter, whereas opioids are synthetically produced. The term opioid is also sometimes used to refer to both natural and synthetic drugs as a whole.
*Due to the high overdose power of {{PAGENAME}}, it is sometimes used a weapon in PVP.
*Due to the high overdose power of {{PAGENAME}}, it is sometimes used a weapon in PVP.


{{Medical nav}}
{{Medical nav}}

Revision as of 17:33, 17 June 2022

Data is potentially outdated
Last updated for version 0.18.11.0
The current game version is 1.2.8.0

Main article: Medical Items


Fentanyl
A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse.
Medical Usage
Desirable Medical Skill 72
Success
Damage (Affliction Type) (-75)*
Burn (-5)*
Oxygen Low (30)*
Opiate Addiction (7.5)*
Opiate Overdose (22.5)*
Opiate Withdrawal (-100)*
Duration of the effects 5 seconds
Failure
Damage (Affliction Type) (-50)*
Burn (-3.8)*
Oxygen Low (40)*
Opiate Addiction (30)*
Opiate Overdose (30)*
Opiate Withdrawal (-100)*
Duration of the effects in case of failure 5 seconds
Crafting
Fabricator Skill Medical 50
Medical Fabricator
Requirements
Deconstructor Yield
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 75 mk
ColonyColony N/A 75 mk
Research OutpostResearch N/A 75 mk
Military OutpostMilitary N/A 75 mk
Mining OutpostMining N/A 75 mk
Medical MerchantMedical Merchant 225 mk 67 mk
Engineer MerchantEngineer Merchant N/A 75 mk
Armory MerchantArmory Merchant N/A 75 mk
Children of The HonkmotherClown Merchant N/A 75 mk
The Church of HuskHusk Merchant N/A 75 mk
Technical
Identifier antidama2
Categories

Fentanyl is an powerful Medicine capable of treating many common injuries.

Function

Fentanyl treats Any Internal Damage and, to an extremely small extent, Burns. It is a more advanced version of Morphine.
Applying Fentanyl to a character will decrease Any Internal Damage by 75. This value will be scaled to maximum Vitality, and so in effect will always replenish 75% of a character's health, no matter their maximum vitality. Fentanyl can be applied to any limb, and its effects will be spread to all limbs equally.
Fentanyl does heal Burns, however since the effects are very small, it should not be used to treat burns. Bandages or Plastiseal should be used for the treatment of burns instead.

Usage

Like all Medical Items, Fentanyl is usually applied through the Health GUI (Default Key H) in one of three ways:

  • Dragging the item from an inventory to a limb in the Health GUI.
  • Selecting a limb in the GUI with Left Mouse and pressing the number key with the item from your hotbar.
  • Selecting a limb in the GUI with Left Mouse and selecting an option from the "Suitable Treatments" list.


Since Fentanyl is a syringe type item, it can be applied in two additional ways:

  • Firing the item from a Syringe Gun.
  • Equipping the item from your hotbar, aiming with Right Mouse, and hitting a character while swinging with Left Mouse.

Both of these methods will apply the full effects of the Fentanyl, and since Fentanyl is limb-independent, it may be quicker for a Medical Doctor to use these methods than to open the GUI.

Fentanyl is used to craft some advanced medicines:

  • Deusizine - A potent medicine capable of treating internal damage, oxygen deprivation, and blood loss.
  • Anabolic Steroids - A performance enhancing dug that applies Vigor.

Overdose, Addiction, and Withdrawal

When applied, Fentanyl will increase Opiate Overdose by 22.5, Opiate Addiction by 7.5, and decrease Opiate Withdrawal by 100. When applying opiates, ( Opium, Morphine & Fentanyl) great care should be taken to not apply too much too quickly. Overdosing can become an issue if several Opiates are taken with a few seconds, and can kill extremely quickly. (Opiate overdose decreases passively by 0.5/s, and so the effects of one dose of Fentanyl will disappear after 45 seconds.) Opiate overdosing is even more dangerous if the opiate is being applied by a character with low Medical Skill. (If the skill requirement is not met, applying 3 Fentanyl in quick succession will reach near maximum overdose.) If opiates are being applied repeatedly over a longer period of time, Opiate Addiction may become a problem. (Opiate addiction decreases passively at a rate of 0.05/s, and so the effects of one dose of Fentanyl will disappear after 150 seconds.) A character with high Opiate Addiction will start developing Opiate Withdrawal, which can be quite dangerous at high levels.
Opiate Overdose, Opiate Addiction and Opiate Withdrawal can all be treated with Naloxone (60 affliction strength decrease for each).

Notes

Fentanyl is very effective at treating injuries, and while it is a bit more expensive than its weaker variant Morphine, it is extremely useful at getting a downed crewmate quickly back up. Since Fentanyl is so powerful, only one dose is necessary for the vast majority of cases, with two doses only being necessary to heal extremely severe wounds. Since Fentanyl is somewhat expensive, wasting it on minor wounds is heavily advised against. The Health Scanner HUD will show the percentage of damage that a character has taken, (one dose of Fentanyl will heal exactly 75%) and this can be used to judge whether it is worth using a fentanyl as treatment.
While Fentanyl does apply 30 Oxygen Low, it is usually not a concern, unless the patient is already out of oxygen. If a character is downed, the vitality increase by applying the Fentanyl will very likely get them conscious again, at which point they will be able to breathe on their own.

" Any Internal Damage" refers to the follow group of afflictions:

Fabrication & Deconstruction

Medical Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Tonic Liquid
Fentanyl
  45
Anabolic Steroids
20 Fentanyl
Antibiotic Glue
Fentanyl
Liquid Oxygenite
Medical 70
  60

Deusizine
20 Antibiotic Glue
Opium
Liquid Oxygenite


Trivia

  • Despite being referred to as an "opiate" several times in game, the real drug fentanyl is not actually an opiate. Since fentanyl is synthetic, it is actually classified as an opioid. While the two terms are often confused, opiates are extracted or refined from plant matter, whereas opioids are synthetically produced. The term opioid is also sometimes used to refer to both natural and synthetic drugs as a whole.
  • Due to the high overdose power of Fentanyl, it is sometimes used a weapon in PVP.
v·d·e·h
Medical Items
Basic Chemicals
Medicine
Stimulants
Poisons
Antidotes