Energy Drink
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 0.18.12.0 The current game version is 1.2.8.0 Stub Notes: refine personal consumption versus third party application effects, update infobox if needed |
Main article: Medical Items
Energy Drink | |||||||||||||||
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Mantis Energy keeps you skittering from dawn till dusk! | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | None | ||||||||||||||
Crafting | |||||||||||||||
Constructible? | No | ||||||||||||||
Deconstructible? | No | ||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | 40 mk | 12 mk | |||||||||||||
Colony | 40 mk | 12 mk | |||||||||||||
Research | 40 mk | 12 mk | |||||||||||||
Military | 40 mk | 12 mk | |||||||||||||
Mining | 40 mk | 12 mk | |||||||||||||
Medical Merchant | N/A | 12 mk | |||||||||||||
Engineer Merchant | N/A | 12 mk | |||||||||||||
Armory Merchant | N/A | 12 mk | |||||||||||||
Clown Merchant | N/A | 12 mk | |||||||||||||
Husk Merchant | N/A | 12 mk | |||||||||||||
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The Energy Drink is an item that can be purchased at Vending Machines.
Usage
The Energy Drink can be used by holding the right mouse button, which will consume it in 3.3 seconds. Once fully consumed the effects apply instantly.
It can also be used via the health GUI, on oneself or another character. It can also be swung via left click, while holding the right mouse button – hitting another character will administer the energy drink. When used either of these ways, it is consumed instantly. However, the risk of Nausea is doubled.
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |