Endworm (Legacy)

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Template:Legacy


Endworm (Legacy)
Stats
Health

10,000

Sight: 0.1
Hearing: 2
Armor

None

Weakpoints

N/A

Immunities

N/A

Vulnerabilities

N/A

Behavior
Walk speed

N/A

Swim speed

1 slow (3 fast)

Aggressive?

Always (Submarines)

Never (Humans)

Can Enter Submarine?

No

Drops
only 1 of the items marked with an asterisk * may drop at a time
Items Chance
None N/A

The Endworm is a titanic, worm-like creature, named after its ability to "end" the lives of anybody who comes across it. It is the largest and most destructive creature in Europa's ocean.

Description

Endworms are rust-colored bristle-worms that are about the size of the average submarine. They are primarily brown in color with a select few limbs being copper.

The Endworms' bodies are covered in limbs that allow them to propel themselves through water. The head of an Endworm is pale and round, its only traits being 5 pairs of tusks-like teeth and an impressive pair of articulated mandibles, the main weapon of the creature. While these tools are tremendously destructive, they are too clumsy to reliably crush something as comparatively small as a human: the Endworms only target large prey, such as the submarine.

In-game

Endworms will primarily ignore any humans they come across and will only directly assault submarines. Their mandibles can make short work of a ship's hull, but are remarkably weak against humans, inflicting surprisingly low damages to crew members despite their size. They can stun people for 5 seconds, which can have drastic consequences during an attack. Endworms cannot be inflicted with bleeding, adding to their incredible resilience.

As the Endworm is the most dangerous creature in Barotrauma, players are advised to kill it at all costs. A Railgun loaded with several nuclear shells is the most effective way of dealing with it. Maintaining distance from the Endworm is essential to killing it, as it can very quickly incapacitate the submarine. Fleeing it is also a viable option as it cannot match the ship's speed.

Since an Endworm will never target a player, the only way to be directly damaged by it is to collide with the mandibles. Because of this, simply fleeing the submarine in the worst-case scenario is also a viable option, however it is imperative that the crew does not attempt this in the abyss.

Endworms emit deep, rumbling sounds by unknown means, their low-pitch reflecting the size of what they originate from.

Endworms are solitary creatures, and never travel in groups.

Damage Values

Item
Target Type
Attack Damage
Structure Damage
Stun Duration
Damage Type
Attack Duration
Cooldown
Left Chelicerae
Any
30
500
5
Bite
0.25 sec
5 sec
Right Chelicerae
Any
30
500
5
Bite
0.25 sec
5 sec


Trivia

Gallery

Audio

Legacy Audio


v·d·e·h
Legacy Content
Creatures
Submarines