Endworm
Data is potentially outdated | |
Last updated for version 1.0.8.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.5.9.2 |
Endworm | ||
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ID: Endworm
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Stats | ||
Health
10,000 |
Sight: 2 | |
Hearing: 10 | ||
Armor
Armor Plates (see values in Defense section) |
Weakpoints
Broken armor sections, mouth | |
Immunities | Vulnerabilities
Poisons x 0.16
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Behavior | ||
Walk speed
N/A |
Swim speed
17 | |
Aggressive?
Always |
Can Enter Submarine?
No | |
Drops only 1 of the items marked with an asterisk * may drop at a time | ||
Items | Chance | |
Endworm Shell Fragment | 100% (1/1) | |
Endworm Shell Fragment (+1) * |
4.76% (1/21) | |
Scrap (x2) * |
23.81% (1/4.2) |
The Endworm is a titanic, worm-like creature, named after its ability to "end" the lives of anybody who comes across it. It is the largest and most destructive naturally encountered creature in Europa's ocean.
Description
The Endworm itself is a colossal behemoth, a serpent-like leviathan covered in an incredibly durable, stone-like armor shell. It is incredibly fast, aggressive, and durable enough to withstand nuclear ordnance, but still has certain vulnerabilities. Its presence is often preluded by its constant monstrous roaring, which is often visible on a submarine's sonar due to its intensity.
In-Game
The Endworm is extremely aggressive, to the point of mercilessly and rapidly slaughtering any living creature around itself before assaulting the submarine (or unlucky shuttle) itself. Once the Endworm decides to attack the submarine proper, it will quickly beeline towards it from a considerable distance and random angle before delivering a catastrophic blow. Said blow will often violently push the submarine, causing subsequent damage from impact with cave walls. The Endworm will then retreat and circle the submarine from afar before attacking again.
The Endworm spawns in the Abyss at great depths, or as the target of a Hunting Grounds Missions. It makes its presence known from afar with its constant roaring and obviously large signature on sonar screens.
Combat Strategies
The Endworm's armored plates can be destroyed, leaving the flesh beneath exposed. These sections can then be severed using attacks that deal 200 damage or more, however the probability of this depends on how far away the tail chunk was from the head. The closer to the head the tail chunk is, the lower the chance that chunk will be severed. Nuclear Shells are often especially effective for this purpose, as their significant explosion radius strips away a large amount of armor and increases the chance that a vulnerable section will be destroyed. Using Piercing Ammunition fired from the Coilgun against the armored plates is equally as effective, as this ammo type is specifically designed to destroy armor. Alternatively, the player can utilize the Chaingun to target the armor plates specifically, as the high quantity of rounds fired combined with the length of the Endworm allows the player to efficiently destroy them.
Cutting the Endworm's tail can do between 500-6000 Internal Damage and 500-8000 Bleeding. The amount depends on how close the severed chunk was to the head, with chunks further away dealing less total damage.
Leaving the submarine at any point for any reason is considered madness. Abandon any crew member who attempts to leave the submarine during your encounter with the Endworm, for they will not live long enough to regret their actions.
Attacks
Attack | Target type | Afflictions on hit | Afflictions Inside | Area of Effect | Structure Damage | Item Damage | Duration | Cooldown | Kinetic Force |
---|---|---|---|---|---|---|---|---|---|
Character Attack | Character | 0 | 0 | 0.5s | 5 | 1000 | |||
Submarine Attack | Structure | Stun 7.5s | 9m | 150 (Direct hit) 600 (AoE) |
100 | 0.5s | 7 | 0 |
Defense
Limb | Burn | Bleeding | Damage (all) | Min Severance Damage | Severance Chance Modifier | Note |
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Armor Plates | x 0.25 | x 0 | x 0.1 | 0.5 | 20% | |
Tail Chunk | x 1 | x 1 | x 1 | 200 | 0.25% | The severance chance for the Tail Chunk ranges from as low as 0.25%, to as high as 10%. The value changes depending on how far away the tail chunk is from the head. |
Variants
Trivia
- The Endworm's appearance seems to have been inspired by the Bobbit Worm, or Eunice Aphroditois.
- The Endworm was temporarily removed from the game, then brought back in 0.13.0.11 (Embrace the Abyss). The Endworm (Legacy) bears a strong resemblance to the Nereididae family of marine worms, in particular the orange-brown Alitta succinea.
- The Endworm will never be hostile to Terminal Cells or the Leucocyte.
See Also
Media
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It appears you've gone too deep for your own good.
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Size comparison of an Endworm to a Humpback.
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An Endworm assaulting a Humpback.
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Idle
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Idle Loop
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Attacking
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Taking damage
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Tail Cut
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Death
Creatures | ||
---|---|---|
Pets | Cthulhu • Defense Bot • Huskified Storage Container • Orange Boy • Peanut • Petraptor • Psilotoad | |
Small | Crawler • Crawler Hatchling • Fractal Guardian (Steam Cannon Fractal Guardian • EMP Fractal Guardian) • Hammerhead Spawn • Human • Husk • Husked Crawler • Husked Human • Leucocyte • Mantis • Moloch Baby • Mudraptor (Mudraptor Unarmored) • Mudraptor Hatchling • Mudraptor Veteran • Swarm Feeder • Terminal Cells • Tiger Thresher • Tiger Thresher Hatchling | |
Large | Black Moloch • Bone Thresher Crawler Broodmother • Giant Spineling • Golden Hammerhead • Hammerhead (Moping Jack) • Hammerhead Matriarch • Moloch • Spineling • Viperling • Watcher | |
Abyssal | Charybdis • Endworm • Latcher | |
Ending |
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