EMP Grenade: Difference between revisions

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(Fixed infobox)
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{{Version}}
{{Items infobox
{{Items infobox
| image = EMP Grenade.png
| image = EMP Grenade.png
| caption = ''Damages electrical equipment.''
| type = weapon
| type = weapon
| baseprice = 175
| outpostmultiplier = 1.5
| outpostunbuyable = true
| citymultiplier = 1.25
| cityminavailable = 1
| researchmultiplier = 1.25
| researchminavailable = 2
| militarymultiplier = 0.9
| militarminavailable = 4
| minemultiplier = 1.25
| mineunbuyable = true
| noreq = yes
| noreq = yes
| fabricator = Yes
| fabricator = Yes
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== Damage Values ==
== Damage Values ==
Does EMP damage to most installations.
Drains charge from submarine [[Battery|Batteries]] and [[Supercapacitor]]s.
{{Damage table
{{Damage table
| item = [[File:EMP Grenade.png]] EMP Grenade
| item = [[File:EMP Grenade.png]] EMP Grenade
| attackdamage = 5
| attackdamage = 5
| stundamage = 1
| stundamage = 1
| explosionrange = 500
| explosionrange = 5.0
| damagetype = Splash
| damagetype = Splash
}}
}}
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{{Items nav}}
{{Items nav}}
[[Category:Explosives]]

Revision as of 18:10, 17 January 2021

Data is potentially outdated
Last updated for an unknown version
The current game version is 1.3.0.3
EMP Grenade
Click to upload a new image.Dummy link
Inventory icon


Sprite
Crafting
Fabricator
Requirements
Skill: Weapons: 50
Deconstructor Yield
Store
Base Price 175 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 78 mk
ColonyColony 218 mk 65 mk
Research OutpostResearch 218 mk 65 mk
Military OutpostMilitary 157 mk 47 mk
Mining OutpostMining N/A 65 mk
Medical MerchantMedical Merchant N/A 52 mk
Engineer MerchantEngineer Merchant N/A 52 mk
Armory MerchantArmory Merchant N/A 52 mk
Children of The HonkmotherClown Merchant N/A 52 mk
The Church of HuskHusk Merchant N/A 52 mk
Technical
Identifier
Categories

The EMP Grenade is a splash damage-type weapon that can be acquired in Barotrauma.

Function

The EMP Grenade, is capable of causing malfunction to any electrical equipment within its area of effect. When tossed, the grenade will detonate after three seconds, signified by a bright flash.

Usage

The EMP Grenade requires one hand to equip. Holding down the right-click (mouse2) button will aim the grenade in whichever direction your cursor is positioned. Left-clicking (mouse1) will then toss the grenade in the given direction.

Damage Values

Does EMP damage to most installations.

Drains charge from submarine Batteries and Supercapacitors.

Item
Attack Damage
Stun Duration
Explosion Radius (m)
Damage Type
EMP Grenade
5
1
5.0
Splash


Audio

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