Difference between revisions of "Drunk"

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(Update version to 0.11.0.10. Refine summary of the affliction's effects. Use "vitality" instead of "max health". Break long sentence into two.)
(added nausea symptoms, data check)
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{{version|0.11.0.10}}
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{{version|0.12.0.2}}
 
{{See also|Afflictions}}
 
{{See also|Afflictions}}
 
[[File:Affliction Drunk.png|60x60px|left]]
 
[[File:Affliction Drunk.png|60x60px|left]]
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| style="text-align:left;" | Decays (-0.1/s)
 
| style="text-align:left;" | Decays (-0.1/s)
 
| 20 - 40
 
| 20 - 40
| |[[File:Orders healandrescue.png|16px]] '''-0 → -10''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br />-20% speed
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| |[[File:Orders healandrescue.png|16px]] '''-0 → -10''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br>-20% speed
 
| rowspan="3" | [[Afflictions#Stabilozine|Stabilozine]] 30 | <span style="color:#c90c0c;">15</span>
 
| rowspan="3" | [[Afflictions#Stabilozine|Stabilozine]] 30 | <span style="color:#c90c0c;">15</span>
 
| rowspan="3" | 20
 
| rowspan="3" | 20
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| rowspan="2" style="text-align:left;" | Decays (-0.2/s)
 
| rowspan="2" style="text-align:left;" | Decays (-0.2/s)
 
| 40 - 80
 
| 40 - 80
| style="text-align:center;" | [[File:Orders healandrescue.png|16px]] '''- 10 → - 30''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br />-30% speed
+
| style="text-align:center;" | [[File:Orders healandrescue.png|16px]] '''- 10 → - 30''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br>-30% speed<br>Each second, 20% chance of +10 {{hl|Nausea|20|Affliction Nausea|Nausea}}
 
|-
 
|-
 
| 80 - 100
 
| 80 - 100
| style="text-align:center;" | [[File:Orders healandrescue.png|16px]] '''- 30 → - 100''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br />-50% speed
+
| style="text-align:center;" | [[File:Orders healandrescue.png|16px]] '''- 30 → - 100''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br>-50% speed<br>Each second, 75% chance of +20 {{hl|Nausea|20|Affliction Nausea|Nausea}}
 
|-
 
|-
 
|}
 
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Revision as of 18:45, 12 February 2021

Version Checkmark False.png Data is potentially outdated
Last updated for version 0.12.0.2
The current game version is 0.18.15.1
See also: Afflictions
Affliction Drunk.png
The smell of alcohol rises from them like a vapor, their speech slurs a little, and their eyes fail to focus.


The Drunk affliction is gained by drinking Ethanol. Its effects include lowered vitality and speed, as well as a blurry and visually distorted screen. Characters in singleplayer and AI characters in multiplayer will have unique conversation lines.

Extremely drunk players can die from it, as the effect will eventually reduce the player's vitality to 0, sending them into critical condition. However, death from alcohol poisoning is rare, as the affliction deteriorates relatively quickly (especially at high levels).

The way to cure drunk players is by injecting them with Stabilozine, or simply waiting for it to wear off over time.

Affliction Limb Specific? Scaled to Vitality? If left alone Strength Range Effects Treatments Skill
Affliction Drunk.png
Drunk
NO NO Decays (-0.1/s) 20 - 40 Orders healandrescue.png -0 → -10 vitality |?|
-20% speed
Stabilozine 30 | 15 20
Decays (-0.2/s) 40 - 80 Orders healandrescue.png - 10 → - 30 vitality |?|
-30% speed
Each second, 20% chance of +10 Affliction Nausea.png Nausea
80 - 100 Orders healandrescue.png - 30 → - 100 vitality |?|
-50% speed
Each second, 75% chance of +20 Affliction Nausea.png Nausea


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