Diving Suit

From Official Barotrauma Wiki
Revision as of 19:53, 18 November 2021 by 31percent (talk | contribs)
Jump to: navigation, search
Data is potentially outdated
Last updated for version 0.15.13.0
Last mentioned in changelog 1.2.7.0
The current game version is 1.2.8.0
An atmospheric diving suit capable of withstanding the immense pressure under Europa's crust.
–Item description
Diving Suit
Click to upload a new image.Dummy link
Inventory icon


Sprite
Statistics
Breathing Supplies Oxygen Tank
Oxygenite Tank
Oxygenite Shard
Welding Fuel Tank
Incendium Fuel Tank
Breathing Supplies Capacity 1 Item Slot
Crafting
Fabricator
Requirements
Skill: Mechanical: 40
Deconstructor Yield
Store
Base Price 250 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 225 mk 67 mk
ColonyColony 212 mk 63 mk
Research OutpostResearch 250 mk 75 mk
Military OutpostMilitary 250 mk 75 mk
Mining OutpostMining 312 mk 93 mk
Medical MerchantMedical Merchant N/A 75 mk
Engineer MerchantEngineer Merchant N/A 75 mk
Armory MerchantArmory Merchant N/A 75 mk
Children of The HonkmotherClown Merchant N/A 75 mk
The Church of HuskHusk Merchant N/A 75 mk
Technical
Identifier
Categories

The Diving Suit is an outerwear suit that provides Oxygen, protects against attacks, and protects against High Pressure.

Function

A diving suit lets the player breath while underwater, when an oxygen source is placed inside the suit. In addition, the gear also protects the player from the ocean's water pressure, allowing them to swim outside of the submarine without getting crushed while above abyssal crush depth.

Players wearing diving suits move 20% slower, have greatly reduced field of view, and certain sounds are muffled or muted.

Diving suits have a light which illuminates a small area in front of the player, this light will be on as long as the player is alive.

Diving Suits can be stored in a Diving Suit Locker.

Supply effects when worn
Item Effect Supply Duration
Oxygen Tank +1000 Air 5m 33s
Oxygenite Tank +1500 Air

+30% movement

16m 40s
Oxygenite Shard +1000 Air

+20% movement

5m 33s
Welding Fuel Tank Oxygen Low (+20/s)* 3m 20s
Incendium Fuel Tank Oxygen Low (+20/s)*

Burn (+0.1/s)*

3m 20s
None -100 Air Infinite

Protection Values

Listed below are the damage reduction values for each blocked damage type.

Damage Type Damage Reduction (In %)
Bite Wounds -35%
Blunt Force Trauma -35%
Lacerations -35%
Gunshot Wound -35%
Burn -25%
Bleeding -35%
Husk Infection -75% note
Radiation Sickness -25%
Barotrauma/Pressure -100% Rated for 4 000m of pressure

Used for Crafting

Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Diving Suit
Titanium-Aluminum Alloy (x2)
Rubber
Mechanical 60
  45

Abyss Diving Suit
30 Titanium-Aluminum Alloy (x3)
Rubber
Diving Suit
Ballistic Fiber
Titanium-Aluminum Alloy
Rubber
(produces 1 items)
Mechanical 60
  45

Combat Diving Suit
30 Ballistic Fiber
Titanium-Aluminum Alloy x2
Rubber x2
(for 1 deconstructed item)


Trivia

  • Natural Husks have the appearance of wearing diving suits with a broken viewport.

See Also

v·d·e·h
Items
Consumables
Ammo
Handheld Weapons
Tools
Clothing
Headgear
Innerwear
Outerwear
Other
Electrical
Alien
Gardening
Skill Books
Misc