Diving Suit: Difference between revisions

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{{Items infobox
{{Stub}}{{Items infobox
| image = Diving Suit.png
| image = Diving Suit.png
| caption = Player wearing a Diving Suit
| caption = Player wearing a Diving Suit
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| supplycount = 1 item slot
| supplycount = 1 item slot
| noreq = yes
| noreq = yes
| cost = 225-300
| cost = 250
| fabricator = Yes
| fabricator = Yes
| deconstructor = Yes
| deconstructor = Yes
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{{Hyperlink|Rubber}}
{{Hyperlink|Rubber}}
}}
}}
The '''Diving Suit''' is a full-body suit that can be acquired in ''[[Barotrauma]]''.
The '''Diving Suit''' is a full-body outerwear suit that protects against pressure damage (also known as ''[[Barotrauma]]).''


==Function==
==Function==
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A player wearing a diving suit receives less damage from certain sources and, additionally, reduced bleeding. Burn damage is reduced by 40%, blunt damage by 20% (with bleeding amount reduced by 70%), and slash damage by 50% (preventing bleeding entirely)<ref>https://github.com/Regalis11/Barotrauma/blob/master/Barotrauma/BarotraumaShared/Content/Items/Diving/divinggear.xml</ref>.
A player wearing a diving suit receives less damage from certain sources and, additionally, reduced bleeding. Burn damage is reduced by 40%, blunt damage by 20% (with bleeding amount reduced by 70%), and slash damage by 50% (preventing bleeding entirely)<ref>https://github.com/Regalis11/Barotrauma/blob/master/Barotrauma/BarotraumaShared/Content/Items/Diving/divinggear.xml</ref>.
== Protection Values ==
Listed below are the damage reduction values for each blocked damage type.
{| class="wikitable"
!Damage Type
!Damage Reduction (In %)
|-
|[[File:Affliction Bite Wounds.png|40x40px]]  '''Bite Wounds'''
|<span style="color:#00FF00;">-?%</span>
|-
|[[File:Affliction Blunt Force Trauma.png|40x40px]] '''Blunt Force Trauma'''
|<span style="color:#00FF00;">-?%</span>
|-
|[[File:Affliction Lacerations.png|40x40px]] '''Lacerations'''
|<span style="color:#00FF00;">-?%</span>
|-
|[[File:Affliction Gunshot Wound.png|40x40px]] '''Gunshot Wound'''
|<span style="color:#00FF00;">-?%</span>
|-
|[[File:Affliction Bleeding.png|40x40px]] '''Bleeding'''
|<span style="color:#00FF00;">-?%</span>
|-
|[[File:Affliction Burn.png|40x40px]] '''Burn'''
|<span style="color:#00FF00;">-?%</span>
|-
|[[File:Affliction Radiation Sickness.png|40x40px]] '''Radiation Sickness'''
|<span style="color:#00FF00;">-?%</span>
|-
|[[File:Affliction Husk Infection.png|40x40px]] '''Husk Infection'''
|<span style="color:#00FF00;">-?%</span>
|-
|[[File:Affliction Pressure.png|40x40px]] '''Barotrauma/Pressure'''
| <span style="color:#00FF00;">-100%</span> <2000m
<span style="color:#FF0000;">-0%</span> >2000m
|}


==Trivia==
==Trivia==
* [[Husk|Husks]] wear diving suits, albeit with a different texture featuring a smashed-open helmet. Their suits cannot be removed but it was possible in an earlier version to remove the suit by assuming control of a Husk via [[Console Commands|console commands]]. Removing the suit in this manner would not change the husk's appearance<ref>[[Husk#Trivia]]</ref>.
* [[Husk|Husks]] wear diving suits, albeit with a different texture featuring a smashed-open helmet. Their suits cannot be removed but it was possible in an earlier version to remove the suit by assuming control of a Husk via [[Console Commands|console commands]]. Removing the suit in this manner would not change the husk's appearance<ref>[[Husk#Trivia]]</ref>.
*You can put a [[Welding Fuel Tank]] or an [[Incendium Fuel Tank]] in the oxygen supply slot to inflict [[Afflictions#Oxygen Low|Oxygen Loss]] damage faster than having nothing in the slot.


==References==
==References==

Revision as of 12:25, 6 August 2020

Template:Stub

Diving Suit
Click to upload a new image.Dummy link
Inventory icon


Sprite
Statistics
Oxygen Supply Oxygen Tank

Oxygenite Tank

Oxygenite Shard

Oxygen Supply Capacity 1 item slot
Crafting
Fabricator
Requirements
Skill: Mechanical: 40
Deconstructor Yield
Technical
Identifier
Categories

The Diving Suit is a full-body outerwear suit that protects against pressure damage (also known as Barotrauma).

Function

A diving suit lets the player use a breathing apparatus while underwater, such as an Oxygen Tank. In addition, the gear also protects the player from the ocean's water pressure, allowing them to swim outside of the submarine without getting crushed. In abyssal crush depth, however, the suit will not protect the wearer.

Players wearing diving suits will move slower and have limited vision compared to those without them. The added weight also makes it harder to climb Ladders. An Oxygen Tank is necessary to use the suit.

If the player equips the suit without Oxygen Tank placed inside the suit, they will quickly suffocate. Be careful not to put a Welding Fuel Tank in the suit, as this will kill anyone wearing it in 5 seconds.

Diving suits have a light which illuminates a small area in front of the player, this light will be on as long as the player is alive.

A player wearing a diving suit receives less damage from certain sources and, additionally, reduced bleeding. Burn damage is reduced by 40%, blunt damage by 20% (with bleeding amount reduced by 70%), and slash damage by 50% (preventing bleeding entirely)[1].

Protection Values

Listed below are the damage reduction values for each blocked damage type.

Damage Type Damage Reduction (In %)
Bite Wounds -?%
Blunt Force Trauma -?%
Lacerations -?%
Gunshot Wound -?%
Bleeding -?%
Burn -?%
Radiation Sickness -?%
Husk Infection -?%
Barotrauma/Pressure -100% <2000m

-0% >2000m

Trivia

  • Husks wear diving suits, albeit with a different texture featuring a smashed-open helmet. Their suits cannot be removed but it was possible in an earlier version to remove the suit by assuming control of a Husk via console commands. Removing the suit in this manner would not change the husk's appearance[2].
  • You can put a Welding Fuel Tank or an Incendium Fuel Tank in the oxygen supply slot to inflict Oxygen Loss damage faster than having nothing in the slot.

References

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