Diving Suit: Difference between revisions
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{{version|0. | {{version|0.15.13.0}}<center>{{Quote|An atmospheric diving suit capable of withstanding the immense pressure under Europa's crust.|Item description}}</center> | ||
{{Items infobox | {{Items infobox | ||
| image = Diving Suit icon.png | | image = Diving Suit icon.png | ||
| imagewidth = 70 | | imagewidth = 70 | ||
| caption = Inventory icon | | caption = Inventory icon | ||
| image2 = Diving Suit.png | | image2 = Diving Suit sprite.png | ||
| imagewidth2 = 100 | | imagewidth2 = 100 | ||
| caption2 = Sprite | | caption2 = Sprite | ||
| type = gear | | type = gear | ||
| size = undefined | |||
| supplyname = Breathing Supplies | | supplyname = Breathing Supplies | ||
| supplyitems = {{Hyperlink|Oxygen Tank}} | | supplyitems = {{Hyperlink|Oxygen Tank}}<br>{{Hyperlink|Oxygenite Tank}}<br>{{Hyperlink|Oxygenite Shard|20}}<br>{{Hyperlink|Welding Fuel Tank|20}}<br>{{Hyperlink|Incendium Fuel Tank|20}} | ||
{{Hyperlink|Oxygenite Tank}} | |||
{{Hyperlink|Oxygenite Shard|20}} | |||
{{Hyperlink|Welding Fuel Tank|20}} | |||
{{Hyperlink|Incendium Fuel Tank|20}} | |||
| supplycount = 1 Item Slot | | supplycount = 1 Item Slot | ||
| noreq = yes | | noreq = yes | ||
Line 36: | Line 30: | ||
| fabricatortime = 30 | | fabricatortime = 30 | ||
| deconstructortime = 30 | | deconstructortime = 30 | ||
| fabricatormaterials = {{Hyperlink|Titanium- | | fabricatormaterials = {{Hyperlink|Titanium-Aluminum Alloy}}<br>{{Hyperlink|Rubber}} x2 | ||
{{Hyperlink|Rubber}} x2 | | deconstructormaterials = {{Hyperlink|Aluminum}}<br>{{Hyperlink|Titanium}}<br>{{Hyperlink|Rubber}} | ||
| deconstructormaterials = {{Hyperlink| | |||
{{Hyperlink|Titanium}} | |||
{{Hyperlink|Rubber}} | |||
}} | }} | ||
The '''Diving Suit''' is an outerwear [[Gear|suit]] that provides | The '''Diving Suit''' is an outerwear [[Gear|suit]] that provides [[Oxygen]], protects against attacks, and protects against [[High Pressure]]. | ||
==Function== | ==Function== | ||
A diving suit lets the player breath while underwater, when an oxygen source is placed inside the suit. In addition, the gear also protects the player from the ocean's water pressure, allowing them to swim outside of the [[:Category:Submarines|submarine]] without getting crushed while above abyssal crush depth. | A diving suit lets the player breath while underwater, when an oxygen source is placed inside the suit. In addition, the gear also protects the player from the ocean's water pressure, allowing them to swim outside of the [[:Category:Submarines|submarine]] without getting crushed while above abyssal crush depth. | ||
Players wearing diving suits move | Players wearing diving suits move 20% slower, have greatly reduced field of view, and certain sounds are muffled or muted. | ||
Diving suits have a light which illuminates a small area in front of the player, this light will be on as long as the player is alive. | Diving suits have a light which illuminates a small area in front of the player, this light will be on as long as the player is alive. | ||
Diving Suits can be stored in a [[Containers|Diving Suit Locker]]. | Diving Suits can be stored in a [[Containers|Diving Suit Locker]]. | ||
{| class = "wikitable" | {| class = "wikitable" | ||
|+ Supply effects when worn | |+ Supply effects when worn | ||
Line 59: | Line 47: | ||
! Effect | ! Effect | ||
! Supply Duration | ! Supply Duration | ||
|- | |- | ||
|{{Hyperlink|Oxygen Tank}} | |{{Hyperlink|Oxygen Tank}} | ||
| +1000 Air | | +1000 Air | ||
| | | 5m 33s | ||
|- | |- | ||
|{{Hyperlink|Oxygenite Tank}} | |{{Hyperlink|Oxygenite Tank}} | ||
| +1500 Air | | +1500 Air | ||
+30% movement | +30% movement | ||
| 16m 40s | | 16m 40s | ||
|- | |- | ||
|{{Hyperlink|Oxygenite Shard|20}} | |{{Hyperlink|Oxygenite Shard|20}} | ||
| +1000 Air | | +1000 Air | ||
+20% movement | +20% movement | ||
| 5m 33s | | 5m 33s | ||
Line 86: | Line 68: | ||
|{{Hyperlink|Incendium Fuel Tank|20}} | |{{Hyperlink|Incendium Fuel Tank|20}} | ||
|{{Affliction|Oxygen Low|+20/s}} | |{{Affliction|Oxygen Low|+20/s}} | ||
{{Affliction|Burn|+0.1/s}} | {{Affliction|Burn|+0.1/s}} | ||
| 3m 20s | | 3m 20s | ||
|- | |||
| None | |||
| -100 Air | |||
| Infinite | |||
|} | |} | ||
== Protection Values == | == Protection Values == | ||
Listed below are the damage reduction values for each blocked damage type. | Listed below are the damage reduction values for each blocked damage type. | ||
Line 97: | Line 81: | ||
!Damage Reduction (In %) | !Damage Reduction (In %) | ||
|- | |- | ||
|[[File:Affliction Bite Wounds.png|40x40px]] | |[[File:Affliction Bite Wounds.png|40x40px]] '''Bite Wounds''' | ||
|<span style="color:#00FF00;">- | |<span style="color:#00FF00;">-35%</span> | ||
|- | |- | ||
|[[File:Affliction Blunt Force Trauma.png|40x40px]] '''Blunt Force Trauma''' | |[[File:Affliction Blunt Force Trauma.png|40x40px]] '''Blunt Force Trauma''' | ||
|<span style="color:#00FF00;">- | |<span style="color:#00FF00;">-35%</span> | ||
|- | |- | ||
|[[File:Affliction Lacerations.png|40x40px]] '''Lacerations''' | |[[File:Affliction Lacerations.png|40x40px]] '''Lacerations''' | ||
|<span style="color:#00FF00;">- | |<span style="color:#00FF00;">-35%</span> | ||
|- | |- | ||
|[[File:Affliction Gunshot Wound.png|40x40px]] '''Gunshot Wound''' | |[[File:Affliction Gunshot Wound.png|40x40px]] '''Gunshot Wound''' | ||
|<span style="color:#00FF00;">- | |<span style="color:#00FF00;">-35%</span> | ||
|- | |- | ||
|[[File:Affliction Burn.png|40x40px]] '''Burn''' | |[[File:Affliction Burn.png|40x40px]] '''Burn''' | ||
|<span style="color:#00FF00;">- | |<span style="color:#00FF00;">-25%</span> | ||
|- | |- | ||
|[[File:Affliction Bleeding.png|40x40px]] '''Bleeding''' | |[[File:Affliction Bleeding.png|40x40px]] '''Bleeding''' | ||
| | |<span style="color:#00FF00;">-35%</span> | ||
|- | |- | ||
|[[File:Affliction Husk Infection.png|40x40px]] '''Husk Infection''' | |[[File:Affliction Husk Infection.png|40x40px]] '''Husk Infection''' | ||
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|- | |- | ||
|[[File:Affliction Radiation Sickness.png|40x40px]] '''Radiation Sickness''' | |[[File:Affliction Radiation Sickness.png|40x40px]] '''Radiation Sickness''' | ||
|<span style="color:#00FF00;">- | |<span style="color:#00FF00;">-25%</span> | ||
|- | |- | ||
|[[File:Affliction Pressure.png|40x40px]] '''Barotrauma/Pressure''' | |[[File:Affliction Pressure.png|40x40px]] '''Barotrauma/Pressure''' | ||
| <span style="color:#00FF00;">-100%</span> Rated for | | <span style="color:#00FF00;">-100%</span> Rated for 4 000m of pressure | ||
|} | |} | ||
==Used for Crafting== | |||
{{Recipes|fabricator|exclude=Combat}} | |||
==Trivia== | ==Trivia== | ||
* Natural [[Husk]]s have the appearance of wearing diving suits with a broken viewport. | * Natural [[Husk]]s have the appearance of wearing diving suits with a broken viewport. | ||
== See Also == | == See Also == | ||
* {{hl|Abyss Diving Suit}} | |||
* {{hl|Combat Diving Suit}} | |||
* {{hl|Slipsuit}} | |||
* {{hl|PUCS}} | |||
* {{hl|Diving Mask}} | * {{hl|Diving Mask}} | ||
{{Items nav}} | {{Items nav}} | ||
[[Category:Gear]] | [[Category:Gear]] | ||
[[Category:Outerwear]] | [[Category:Outerwear]] |
Revision as of 15:19, 23 November 2021
Data is potentially outdated | |
Last updated for version 0.15.13.0 Last mentioned in changelog 1.2.7.0 The current game version is 1.4.4.1 |
“ | An atmospheric diving suit capable of withstanding the immense pressure under Europa's crust. | „ |
–Item description |
Diving Suit | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Breathing Supplies | Oxygen Tank Oxygenite Tank Oxygenite Shard Welding Fuel Tank Incendium Fuel Tank | ||||||||||||||||||||||||||||||||||
Breathing Supplies Capacity | 1 Item Slot | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Mechanical: 40
| ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 250 mk | ||||||||||||||||||||||||||||||||||
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The Diving Suit is an outerwear suit that provides Oxygen, protects against attacks, and protects against High Pressure.
Function
A diving suit lets the player breath while underwater, when an oxygen source is placed inside the suit. In addition, the gear also protects the player from the ocean's water pressure, allowing them to swim outside of the submarine without getting crushed while above abyssal crush depth.
Players wearing diving suits move 20% slower, have greatly reduced field of view, and certain sounds are muffled or muted.
Diving suits have a light which illuminates a small area in front of the player, this light will be on as long as the player is alive.
Diving Suits can be stored in a Diving Suit Locker.
Item | Effect | Supply Duration |
---|---|---|
Oxygen Tank | +1000 Air | 5m 33s |
Oxygenite Tank | +1500 Air
+30% movement |
16m 40s |
Oxygenite Shard | +1000 Air
+20% movement |
5m 33s |
Welding Fuel Tank | Oxygen Low (+20/s)* | 3m 20s |
Incendium Fuel Tank | Oxygen Low (+20/s)*
Burn (+0.1/s)* |
3m 20s |
None | -100 Air | Infinite |
Protection Values
Listed below are the damage reduction values for each blocked damage type.
Used for Crafting
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Diving Suit Titanium-Aluminum Alloy (x2) Rubber |
Mechanical 60 45 |
Abyss Diving Suit |
30 | Titanium-Aluminum Alloy (x3) Rubber |
Diving Suit Ballistic Fiber Titanium-Aluminum Alloy Rubber (produces 1 items) |
Mechanical 60 45 |
Combat Diving Suit |
30 | Ballistic Fiber Titanium-Aluminum Alloy x2 Rubber x2 (for 1 deconstructed item) |
Trivia
- Natural Husks have the appearance of wearing diving suits with a broken viewport.