Dirty Bomb: Difference between revisions

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(Added details about radiation amounts applied and that it acts similar to other explosives.)
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{{Version|0.15.13.0}}
{{Version|1.0.7.0}}
{{Items infobox
{{Items infobox
| type = weapon
| description = An explosive compound mixed with highly radioactive material. Though the explosive payload is low, the ensuing fallout will catastrophically irradiate the area.
| noreq = yes
| qualitybonuses = Explosion Radius +10%<br>Explosion Damage +10%
| weapontype = explosive
 
| triggers = {{hl|Detonator|s=s}}<br>{{hl|Railgun Shell||Railgun Shell|Railgun|s=s}}<br>{{hl|Depth Charge||Depth Charge Shell|Depth Charge Tube|s=s}}
| throwable = yes
| note = Leaves a radiation [[Explosives#After Effects|After Effect]].<br>Emits an EMP in a 15 meter radius.
 
<!-- Afflictions -->
| itemdamage = 250
| explosionstructuredamage = 90
| severlimbsprobability = 25
| explosionballastfloradamage = 50
 
| explosionrange = 2.5
| explosionafflictions =
explosiondamage = 50;
burn = 5, chance = 0.2;
bleeding = 20, chance = 0.05;
stun = 3;
 
| explosionrange2 = 15
| explosionafflictions2 =
emp = 25;
 
| aftereffect = {{affliction|Radiation Sickness|6=192|8=20}}
| aftereffectrange = 8
| aftereffect2 = {{affliction|Radiation Sickness|6=128|8=20}}
| aftereffect2range = 12
| aftereffect3 = {{affliction|Radiation Sickness|6=48|8=20}}
| aftereffect3range = 16
| aftereffectduration = 4


<!-- Store -->
| baseprice = 240
| baseprice = 240
| unbuyable = true
| unbuyable = true
| separatistsreputation = 50


| outpostmultiplier = 1.5
| outpostmultiplier = 1.25 | outpostminavailable = 0 | outpostmaxavailable = 2 | outpostsold = true
| citymultiplier = 1.25
| citymultiplier = 1.25 | cityminavailable = 1 | citymaxavailable = 4 | citysold = true
| researchmultiplier = 1.25
| researchmultiplier = 1.25
| militarymultiplier = 0.9
| militarymultiplier = 1.9 | militaryminavailable = 4 | militarymaxavailable = 8 | militarysold = true
| minemultiplier = 1


| fabricator = Yes
<!-- Technical -->
| fabricatortype = fabricator
| identifier = dirtybomb
| fabricatorskill = weapons
| tags = smallitem,explosive,separatists
| fabricatorskilllevel = 30
| type = weapon
| fabricatortime = 20
| category = Weapon
| fabricatormaterials={{Hyperlink| UEX}}<br>{{Hyperlink| Uranium}}<br>{{Hyperlink| Depleted Fuel}}
}}
}}
The Dirty Bomb is a low-damage explosive that leaves a large zone of {{Hyperlink| Radiation Sickness}} for a short time.


The Dirty Bomb is a low-damage explosive that leaves a large zone of {{Hyperlink| Radiation Sickness}} for a short time.
= Usage =


Can only be crafted by an [[Engineer]] with [[Talent|Castle Doctrine]].
==Usage==
A Dirty Bomb can be placed and then be remotely detonated using a [[Detonator]].
A Dirty Bomb can be placed and then be remotely detonated using a [[Detonator]].


Dirty Bomb can also be loaded inside [[Railgun]] shells.
A Dirty Bomb can also be loaded inside [[Railgun]] shells.
 


The amount of radiation applied is based on the distance from the center of the explosion, the area lasts 4 seconds.
{{Weapons nav|show-Ammo=yes}}
* Radius 0 - 8, +24 Radiation per second
*Radius 8 - 12, +16 Radiation per second
*Radius 12 - 16, +6 Radiation per second
==Talent==
{{TalentTable
|{{EngineerTalent|castle doctrine}}
}}
==Damage Values==
{{Damage table
| item = [[File:Dirty_Bomb.png]] Dirty Bomb
| afflictions = {{Hyperlink|Burn||Affliction Burn}}: 25<br>{{Hyperlink|Lacerations||Affliction Lacerations}}: 15<br>{{Hyperlink|Stun||Affliction Stun}}: 0.5s
| structuredamage = 20
| force = 2
| explosionrange = 15
}}

Latest revision as of 10:01, 16 February 2024

Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.4.4.1
 
Dirty Bomb

An explosive compound mixed with highly radioactive material. Though the explosive payload is low, the ensuing fallout will catastrophically irradiate the area.
Statistics
Afflictions
Explosion (2.5m):
 Burn (5)* (20% chance)
 Bleeding (20)* (5% chance)
 Stun (3)*
Explosion (15m):
 EMP (25)*
After Effect
8m: Radiation Sickness (192)*
12m: Radiation Sickness (128)*
16m: Radiation Sickness (48)*
After effect duration 4s
Quality Bonuses Explosion Radius +10%
Explosion Damage +10%
Triggers Detonators
Railgun Shells
Depth Charges
Can be thrown? Yes
Explosion Radius 2.5 m
Severance chance 25%
Structure damage 90
Ballast Flora Damage
50 (Explosion)
Item Damage 250
Crafting
Constructible? No
Deconstructible? No
Store
Reputation Requirement
Base Price 240 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 300 mk 90 mk
ColonyColony 300 mk 90 mk
Research OutpostResearch N/A 90 mk
Military OutpostMilitary 456 mk 136 mk
Mining OutpostMining N/A 72 mk
Medical MerchantMedical Merchant N/A 72 mk
Engineer MerchantEngineer Merchant N/A 72 mk
Armory MerchantArmory Merchant N/A 72 mk
Children of The HonkmotherClown Merchant N/A 72 mk
The Church of HuskHusk Merchant N/A 72 mk
Technical
Identifier dirtybomb
Categories Weapon
Tags smallitem,explosive,separatists

The Dirty Bomb is a low-damage explosive that leaves a large zone of Radiation Sickness for a short time.

Usage

A Dirty Bomb can be placed and then be remotely detonated using a Detonator.

A Dirty Bomb can also be loaded inside Railgun shells.

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