Detonator

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Revision as of 14:18, 15 March 2023 by G3jzer (talk | contribs) (updated)
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Data is up-to-date
Last updated for version 1.0.7.0
Last mentioned in changelog 0.19.7.0
The current game version is 1.4.5.0
Detonator

A device that detonates any contained explosive when receiving a signal.
Statistics
Ammunition Explosive Items
Crafting
Constructible? No
Deconstructible? No
Store
Base Price 100 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 42 mk
ColonyColony N/A 37 mk
Research OutpostResearch N/A 37 mk
Military OutpostMilitary 90 mk 27 mk
Mining OutpostMining N/A 30 mk
Medical MerchantMedical Merchant N/A 30 mk
Engineer MerchantEngineer Merchant 120 mk 36 mk
Armory MerchantArmory Merchant 90 mk 27 mk
Children of The HonkmotherClown Merchant N/A 30 mk
The Church of HuskHusk Merchant N/A 30 mk
Technical
Identifier detonator
Cargo Container Identifier explosivecrate
Categories
Tags smallitem,detonator

Detonators are miscellaneous electrical devices.

Description

They can used to activate Explosives remotely. A detonator contains a single item slot for an explosive, which can be accessed by clicking on it.

Function

It can be placed by Right Mouseaiming and Left Mouseclicking on the grid that appears or pressing E.

  • To detonate the explosive it needs to receive an electric signal.
  • After usage, the detonator can be re-armed with another explosive.

Traitor Mission

It can be used as a traitor mission, after the player acquires the button item, he will have to search for the Detonator and then proceed to find a explosive and flood a percentage of the sub.

Connection Panel

Connection Panel for Detonator
Hover over pins to see their descriptions.
Activate
When a signal is received activates detonator's payload.
Requires: Screwdriver
v·d·e·h
Electrical Components
Alarms
Detectors
Interactable
Wiring Components
Misc