Detectors (Disambiguation): Difference between revisions

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(Trivia added and updated water detector.)
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Sends out a signal when the detector is submerged.
Sends out a signal when the detector is submerged.


Most commonly used with [[Pump]]s to auto-pump water out of certain rooms.
Most commonly used with [[Pump]]s to auto-pump water out of certain rooms (custom submarines) and to trigger siren about rising flood in the submarine.
==[[File:Oxygen_Detector.png]] Oxygen Detector==
==[[File:Oxygen_Detector.png]] Oxygen Detector==
Sends out a value between 0-100 depending on the quality of the surrounding air.
Sends out a value between 0-100 depending on the quality of the surrounding air.
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==[[File:Motion_Detector.png]] Motion Detector==
==[[File:Motion_Detector.png]] Motion Detector==
Sends out a signal when it detects movement.
Sends out a signal when it detects movement.
==Trivia==
Motion detector was taken from a mod Barotrauma Extended (alias: BTE) introducing to the game motion detector, before it was added to vanilla version. Both motion detectors have equal stats.

Revision as of 20:07, 22 July 2018

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Detectors
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Detectors are a type of Electrical Component that detect water/oxygen/motion and send out signals accordingly.

Water Detector

Sends out a signal when the detector is submerged.

Most commonly used with Pumps to auto-pump water out of certain rooms (custom submarines) and to trigger siren about rising flood in the submarine.

Oxygen Detector

Sends out a value between 0-100 depending on the quality of the surrounding air.

The signal_out output can be connected to the Status Monitor's oxygen_data_in input to display the air quality for each room.

Motion Detector

Sends out a signal when it detects movement.

Trivia

Motion detector was taken from a mod Barotrauma Extended (alias: BTE) introducing to the game motion detector, before it was added to vanilla version. Both motion detectors have equal stats.