Detectors (Disambiguation): Difference between revisions

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Most commonly used with [[Pump]]s to auto-pump water out of certain rooms (custom submarines) and to trigger siren about rising flood in the submarine.
Most commonly used with [[Pump]]s to auto-pump water out of certain rooms (custom submarines) and to trigger siren about rising flood in the submarine.


==[[File:Motion_Detector.png]] Motion Detector [[File:Motion_Detector icon.png]]==
==Motion Detector==
 
[[File:Motion_Detector.png]] [[File:Motion_Detector icon.png]]
<blockquote>"''Sends out a signal when it detects movement."''</blockquote>
<blockquote>"''Sends out a signal when it detects movement."''</blockquote>
The '''Motion Detector''' is an electrical component used to provide a signal when it detects a creature.
The '''Motion Detector''' is an electrical component used to provide a signal when it detects a creature.
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}}
}}


==[[File:Oxygen_Detector.png]] Oxygen Detector [[File:Oxygen_Detector icon.png]]==
== Oxygen Detector ==
[[File:Oxygen_Detector.png]] [[File:Oxygen_Detector icon.png]]
 
<blockquote>"''Sends out a value between 0-100 depending on the quality of the surrounding air."''</blockquote>
<blockquote>"''Sends out a value between 0-100 depending on the quality of the surrounding air."''</blockquote>


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}}
}}


==[[File:Smoke_Detector.png]] Smoke Detector [[File:Smoke_Detector icon.png]]==
== Smoke Detector ==
[[File:Smoke_Detector.png]] [[File:Smoke_Detector icon.png]]
<blockquote>"''Sends out a signal when it senses smoke."''</blockquote>
<blockquote>"''Sends out a signal when it senses smoke."''</blockquote>
The '''Smoke Detector''' is an electrical component used to provide a signal when it detects [[Maintenance#Fire|fire]].
The '''Smoke Detector''' is an electrical component used to provide a signal when it detects [[Maintenance#Fire|fire]].
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}}
}}


==[[File:Water_Detector.png]] Water Detector [[File:Water_Detector icon.png]]==
== Water Detector ==
[[File:Water_Detector.png]] [[File:Water_Detector icon.png]]
 
<blockquote>"''Sends out a signal when the detector is submerged."''</blockquote>
<blockquote>"''Sends out a signal when the detector is submerged."''</blockquote>
The '''Water Detector''' is an electrical component used to provide a signal when it detects water.
The '''Water Detector''' is an electrical component used to provide a signal when it detects water.
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|output2tt=Outputs the detector's room water level in %.
|output2tt=Outputs the detector's room water level in %.
|output3=High_Pressure
|output3=High_Pressure
|output3=Outputs a signal of 1 when the room is under high pressure, otherwise 0.
|output3tt=Outputs a signal of 1 when the room is under high pressure, otherwise 0.
}}
}}



Revision as of 01:06, 10 December 2021

Detectors (Disambiguation)
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Crafting
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Requirements
Skill: Electrical: 30
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Technical
Identifier
Categories

Detectors are a type of Electrical Component that detect water/oxygen/motion/smoke and send out signals accordingly.

Most commonly used with Pumps to auto-pump water out of certain rooms (custom submarines) and to trigger siren about rising flood in the submarine.

Motion Detector

File:Motion Detector icon.png

"Sends out a signal when it detects movement."

The Motion Detector is an electrical component used to provide a signal when it detects a creature.

It is most commonly used in tandem with Light Components to provide a warning when monsters are nearby.


Connection Panel for Detectors (Disambiguation)
Hover over pins to see their descriptions.
State_Out
Outputs a signal of 1 when a creature is detected, otherwise outputs 0.
Requires: Screwdriver

Oxygen Detector

File:Oxygen Detector icon.png

"Sends out a value between 0-100 depending on the quality of the surrounding air."

The Oxygen Detector is an electrical component used to provide a signal when it detects oxygen.

It is most commonly used in tandem with Status Monitors to view the level of oxygen in certain hulls. The signal_out output can be connected to the Status Monitor's oxygen_data_in input to display the air quality for a room.


Connection Panel for Detectors (Disambiguation)
Hover over pins to see their descriptions.
Signal_Out
Outputs the level of oxygen of the room it is in, ranging from 0 to 100.
Requires: Screwdriver

Smoke Detector

File:Smoke Detector icon.png

"Sends out a signal when it senses smoke."

The Smoke Detector is an electrical component used to provide a signal when it detects fire.

It is most commonly used in tandem with Alarms to signal the crew to an active fire.


Connection Panel for Detectors (Disambiguation)
Hover over pins to see their descriptions.
Signal_Out
Outputs a signal of 1 when fire is detected, otherwise outputs 0.
Requires: Screwdriver

Water Detector

File:Water Detector icon.png

"Sends out a signal when the detector is submerged."

The Water Detector is an electrical component used to provide a signal when it detects water.

It is most commonly used in tandem with Pumps, Doors, Alarms to pump out water, or alert the crew when water is detected inside.


Connection Panel for Detectors (Disambiguation)
Hover over pins to see their descriptions.
Signal_Out
Water_%
High_Pressure
Outputs a signal of 1 when water is detected, otherwise outputs 0.
Outputs the detector's room water level in %.
Outputs a signal of 1 when the room is under high pressure, otherwise 0.
Requires: Screwdriver

Trivia

  • Before being introduced to vanilla, Motion Detectors were already present in the mod Barotrauma Extended (BTE). Originally in BTE the sensor function was added using xml code from already existing vanilla "alien motion sensors".
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Electrical Components
Alarms
Detectors
Interactable
Wiring Components
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