Depth Decoy Shell: Difference between revisions

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{{version|0.19.14.0}}{{Items infobox
{{version|1.0.9.0}}
| identifier = depthdecoyshell
{{Items infobox
| noreq = yes
| type = ammo
| description = A decoy that can be deployed via the depth charge launcher. Will sink while producing a loud acoustic signal to attract attention away from the sub.  
| description = A decoy that can be deployed via the depth charge launcher. Will sink while producing a loud acoustic signal to attract attention away from the sub.  
| note = Can contain 1 small item that is used upon impact<br>Attracts creatures


{{c|<!-- AMMUNITION -->}}
{{c|<!-- AMMUNITION -->}}
| afflictions = yes
| ammotype = submarineother
| bluntforcetrauma = 10  
| qualitybonuses = +10% Explosion Radius<br>+10% Explosion Damage
   
   
| structuredamage = 2
| usedby = Depth Charge Tube
| usedby = Depth Charge Tube
| reusable = yes
| reusable = no
| severlimbsprobability = 0


{{c|<!-- CRAFTING -->}}
{{c|<!-- CRAFTING -->}}
| fabricatormaterials = {{Hyperlink|Depth Charge Shell}}<br>{{Hyperlink|Iron}} x2
| fabricatormaterials = {{Hyperlink|Iron}} (x2)<br>{{Hyperlink|Sonar Beacon}}
| fabricatorskill = weapons
| fabricatorskill = weapons
| fabricatorskilllevel = 25
| fabricatorskilllevel = 25
| fabricatortime = 20
| fabricatortime = 20
| deconstructormaterials = {{Hyperlink|Iron}}
| deconstructormaterials = {{Hyperlink|Iron}}<br>{{Hyperlink|Copper}}<br>{{Hyperlink|Plastic}} (x2)
| deconstructortime = 10
| deconstructortime = 10
| fabricator = yes
| fabricator = yes
Line 25: Line 22:


{{c|<!-- STORE -->}}
{{c|<!-- STORE -->}}
| baseprice = 250
| baseprice = 180
| outpostmultiplier = 1.4
| outpostmultiplier = 1.4
| citymultiplier = 1.25
| citymultiplier = 1.25
Line 38: Line 35:
| mineunbuyable        = true
| mineunbuyable        = true


<!-- Technical -->
| identifier = depthdecoyshell
| category = Weapon
| tags = depthchargeammo, decoy
}}
}}


'''{{PAGENAME}}s''' are [[Depth Charge]] ammunition. They can be loaded with items, most notably with [[explosives]]. Upon launch from the tube, decoy shells give off the sonar beacon's effect, which can attract sound-sensitive [[Creatures]]. This sound lasts for 30 seconds. After launch, when the shell touches something, it sets off whatever item is contained inside. The shell can be picked up for re-use after it's impact. Or even before, as long as you have careful hands!
'''{{PAGENAME}}s''' are [[Depth Charge|Depth Charge Tube]] ammunition.
 
=Description=
 
Depth Charge Decoy Shells are a special type of ammunition for the Depth Charge Tube. They emit a sonar beacon's effect and a loud beeping sound attracting all [[Creatures]] in a 100 meter area.
 
=Function=
 
Depth Charge Decoy Shells can be placed in [[Depth Charge Loader]]s to be used as ammunition for the linked [[Depth Charge|Depth Charge Tube]].<br>
 
On their own they do not explode. Once deployed, they sink for 45 seconds while attracting [[Creatures]], making them easier targets or giving the player an oppportunity to escape.
* They can be loaded with any small item, most notably with [[explosives]], which detonate if the {{PAGENAME}} is destroyed or after 45 seconds.
 
The {{PAGENAME}} gains 10% Explosion Radius and Damage per quality level. (10% / 20% / 30%)
 
=See Also=
 
*{{hl|Depth Charge Shell}}
*{{hl|Nuclear Depth Charge}}
*{{hl|Nuclear Depth Decoy}}


{{Weapons nav|show-Ammo=yes}}
{{Weapons nav|show-Ammo=yes}}

Latest revision as of 14:55, 29 April 2023

Data is up-to-date
Last updated for version 1.0.9.0
The current game version is 1.3.0.4
 
Depth Decoy Shell

A decoy that can be deployed via the depth charge launcher. Will sink while producing a loud acoustic signal to attract attention away from the sub.
Statistics 
Used by Depth Charge Tube
Quality Bonuses +10% Explosion Radius
+10% Explosion Damage
Crafting
Fabricator
Requirements
Skill: Weapons: 25
Iron (x2)
Sonar Beacon
Fabrication time 20s
Deconstructor Yield
Iron
Copper
Plastic (x2)
10s
Store
Base Price 180 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 75 mk
ColonyColony 225 mk 67 mk
Research OutpostResearch N/A 67 mk
Military OutpostMilitary 162 mk 48 mk
Mining OutpostMining N/A 67 mk
Medical MerchantMedical Merchant N/A 54 mk
Engineer MerchantEngineer Merchant N/A 54 mk
Armory MerchantArmory Merchant N/A 54 mk
Children of The HonkmotherClown Merchant N/A 54 mk
The Church of HuskHusk Merchant N/A 54 mk
Technical
Identifier depthdecoyshell
Categories Weapon
Tags depthchargeammo, decoy

Depth Decoy Shells are Depth Charge Tube ammunition.

Description

Depth Charge Decoy Shells are a special type of ammunition for the Depth Charge Tube. They emit a sonar beacon's effect and a loud beeping sound attracting all Creatures in a 100 meter area.

Function

Depth Charge Decoy Shells can be placed in Depth Charge Loaders to be used as ammunition for the linked Depth Charge Tube.

On their own they do not explode. Once deployed, they sink for 45 seconds while attracting Creatures, making them easier targets or giving the player an oppportunity to escape.

  • They can be loaded with any small item, most notably with explosives, which detonate if the Depth Decoy Shell is destroyed or after 45 seconds.

The Depth Decoy Shell gains 10% Explosion Radius and Damage per quality level. (10% / 20% / 30%)

See Also

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives