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Depth Charge Shell: Difference between revisions

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(updated recipes, tagged as a stub)
(recipe, cost)
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{{version|0.18.15.0|stub=yes}}{{Items infobox
{{version|0.19.14.0|stub=yes}}{{Items infobox
| identifier = depthchargeshell
| identifier = depthchargeshell
| noreq = yes
| noreq = yes
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{{c|<!-- CRAFTING -->}}
{{c|<!-- CRAFTING -->}}
| fabricatormaterials = {{Hyperlink|Steel Bar}}<br>{{Hyperlink|Iron}} x2
| fabricatormaterials = {{Hyperlink|Iron}} x2
| fabricatorskill = weapons
| fabricatorskill = weapons
| fabricatorskilllevel = 25
| fabricatorskilllevel = 25
| fabricatortime = 20
| fabricatortime = 20
| deconstructormaterials = {{Hyperlink|Steel Bar}}<br>{{Hyperlink|Iron}}
| deconstructormaterials = {{Hyperlink|Iron}}
| deconstructortime = 10
| deconstructortime = 10
| fabricator = yes
| fabricator = yes
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{{c|<!-- STORE -->}}
{{c|<!-- STORE -->}}
| baseprice = 75
| baseprice = 30
| outpostmultiplier = 1.4
| outpostmultiplier = 1.4
| citymultiplier = 1.25
| citymultiplier = 1.25

Revision as of 23:20, 4 December 2022

Data is potentially outdated
Last updated for version 0.19.14.0
The current game version is 1.3.0.4
Depth Charge Shell

A barrel of explosives. Will sink and then explode.
Statistics 
Used by Depth Charge Tube
Afflictions
Severance chance 0%
Structure damage 2
Reusable? Yes
Crafting
Fabricator
Requirements
Skill: Weapons: 25
Iron x2
Fabrication time 20s
Deconstructor Yield
Iron
10s
Store
Base Price 30 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 42 mk 12 mk
ColonyColony 37 mk 11 mk
Research OutpostResearch 37 mk 11 mk
Military OutpostMilitary 27 mk 8 mk
Mining OutpostMining 37 mk 11 mk
Medical MerchantMedical Merchant N/A 9 mk
Engineer MerchantEngineer Merchant N/A 9 mk
Armory MerchantArmory Merchant N/A 9 mk
Children of The HonkmotherClown Merchant N/A 9 mk
The Church of HuskHusk Merchant N/A 9 mk
Technical
Identifier depthchargeshell
Categories

Depth Charge Shells are Depth Charge ammunition. They can be loaded with items, most notably with explosives. After launch, when the shell touches something, it sets off whatever item is contained inside. The shell can be picked up for re-use after it's impact. Or even before, as long as you have careful hands!

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives