Depth Charge
| Depth Charge Tube | ||||||||
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| Depth ChargeLoader | ||||||||
|---|---|---|---|---|---|---|---|---|
| Statistics* | ||||||||
| Item Slots | 1 Ammunition box slot | |||||||
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The Depth Charge is a submarine-mounted weapon. It can be used to lure enemies towards itself and deal damage upon impact. It is composed of the Depth Charge Tube, the Depth Charge Loader, any Depth Charge Shell, and a trigger. When triggered, the Shell is deployed out the tube to slowly sink. Upon impact, the depth charge will activate its payload.
Function and Usage
Depth charges are triggered via a Button or from Navigation Terminal. When triggered, the tube deploys a depth charge shell from a loaded Depth Charge Loader. Unlike other submarine weapons, the Depth Charge uniquely requires no power.
Depth charges slowly sink downwards, and will activate their payload upon impact with the sea floor or monster or a submarine.
Decoy Depth Charges are very loud noise-makers and will draw Creatures attention toward itself.
Damage Values
Depth Charge Shells hollow and can be filled with an item. The payload will be activated on impact. Explosives in particular can be loaded in shells to greatly increase damage potential.
They can also be collected after use for reuse.
| Item |
Stick to Entities? |
Price |
Source |
|---|---|---|---|
| No |
75-200 Marks |
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| No |
175-300 Marks |
||
| No |
200-500 Marks |
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| No |
200-500 Marks |
Audio
| Installations | |
|---|---|
| Submarine Weapons | |
Small Turrets
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Large Turrets
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Loaders
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Other
| |
| Navigation | |
| Machines | |
| Electrical | |
| Structure | |
| Other | |
| Alien | |







