Deep Tissue Injury
From Official Barotrauma Wiki
| Data is potentially outdated | |
| Last updated for version 0.16.7.0 The current game version is 1.5.9.1 |
Deep Tissue Injury
Inflicted by explosions, such as by Frag Grenades, 40mm Grenades, or Reactor Meltdowns.
The area is colored purple. The tissue underneath feels different than the surrounding skin.
| Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
|---|---|---|---|---|---|---|---|
Deep Tissue Injury ID: explosiondamageType: damage
|
Yes | Yes | None | 0 - 200 | N/A |
Related Talents
| Talent | Tier | Description |
|---|---|---|
Drunken Sailor |
Gunslinger Tier 3 |
Gain 25% physical damage resistance and 50% stun resistance while drunk. When you play a Harmonica, a random ally on your current submarine has a 4% chance to gain a random skill point every second. |
Commander |
Shipmaster Tier 1 |
Whenever you give an order to another character, apply Inspiration to that character, giving them 25% physical damage resistance and a bonus of 10 to all skills. Giving an order to a new character removes the effect from the last character. |
Just a Scratch |
Electrician Tier 1 |
When you are below 50% health, normal damage types slowly heal by themsleves. |