Crush Depth
| Data is potentially outdated | |
| Last updated for version 0.15.13.0 Last mentioned in changelog 1.5.7.0 The current game version is 1.5.9.1 |
A submarine's Crush Depth is determined by two factors - the number of hull upgrades, and if its class is set to Deep Diver or not.
The default crush depth value is 3500 meters. Hull upgrades give an additive bonus of 6% extra crush depth per upgrade level, and the Deep Diver class gives an additional bonus of 20% to the submarine's crush depth.
Therefore, the equation for the submarine's crush depth is 3500 * (1 + (upgradeLevel * 0.06)), or 3500 * (1 + (upgradeLevel * 0.06) + 0.2) for a Deep Diver.
Characters
The maximum allowed depths for characters with different gear/talents/afflictions are listed below. The highest depth value takes priority.
- Default - 0 meters
- Advanced
Husk Infection - ?
Diving Suit - 4,000 meters
Combat Diving Suit - 6,000 meters
Slipsuit - 6,000 meters
PUCS - 6,000 meters
Abyss Diving Suit - 10,000 meters
Water Prankster with
Clown Power - Immune to pressure
Pressure Stabilized - Immune to pressure
If characters descend below these depths without the proper gear, they will implode and die after a short delay.