Crush Depth

From Official Barotrauma Wiki
Revision as of 23:37, 14 December 2021 by FourGreenFields (talk | contribs) (added version template; added to game mechanics category; formatting; hyperlinks; minor rewording; grammar; added note on husk infection)
Jump to: navigation, search
Data is potentially outdated
Last updated for version 0.15.13.0
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0

A submarine's Crush Depth is determined by two factors - the number of hull upgrades, and if her class is set to Deep Diver or not.

The default crush depth value is 3500 meters. Hull upgrades give an additive bonus of 6% extra crush depth per upgrade level, and the Deep Diver class gives an additional bonus of 20% to the submarine's crush depth.

Therefore, the equation for the submarine's crush depth is 3500 * (1 + (upgradeLevel * 0.06)), or 3500 * (1 + (upgradeLevel * 0.06) + 0.2) for a Deep Diver.

Characters

The maximum allowed depths for characters with different gear/talents/afflictions are listed below. The highest depth value takes priority.

If characters descend below these depths without the proper gear, they will implode and die after a short delay.