Difference between revisions of "Crowbar"

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m (→‎Damage Values: removed bolding on afflictions since other places don't have it)
(move damage into infobox)
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| image = Crowbar.png
 
| image = Crowbar.png
 
| imagewidth = 53
 
| imagewidth = 53
| caption = "Forces doors and hatches open. Also a blunt weapon."
+
| caption = Inventory icon.
 
| image2 = Crowbar sprite.png
 
| image2 = Crowbar sprite.png
 
| imagewidth2 = 120
 
| imagewidth2 = 120
 
| caption2 = Sprite.
 
| caption2 = Sprite.
 +
| identifier = crowbar
 +
| description = Forces doors and hatches open. Also a blunt weapon.
 
| type = tool
 
| type = tool
 
| noreq = yes
 
| noreq = yes
 +
 +
| afflictions = yes
 +
| bluntforcetrauma = 10
 +
| stun = 0.5
 +
| attackspeed = 1
 +
| structuredamage = 5
 +
 
| baseprice = 10
 
| baseprice = 10
  
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**'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar
 
**'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar
 
* '''Attacking''' - Hold the "Aim" keybind ({{Key|mouse|right}}Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind ({{Key|mouse|left}}Left Mouse Button by default) to swing the crowbar.
 
* '''Attacking''' - Hold the "Aim" keybind ({{Key|mouse|right}}Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind ({{Key|mouse|left}}Left Mouse Button by default) to swing the crowbar.
 
==Damage Values==
 
The attack speed of the '''Hardened Crowbar''' is 1.3 times slower than the normal '''[[Crowbar]]'''.
 
{{Weapon table
 
| item = Crowbar
 
| image = Crowbar.png
 
| afflictions = {{Affliction|Blunt Force Trauma}}: 10<br>{{Affliction|Stun}}: 0.5
 
| structuredamage = 5
 
| cooldown = 1 sec
 
}}
 
  
 
==Gallery==
 
==Gallery==

Revision as of 03:06, 1 January 2022

Version Checkmark False.png Data is potentially outdated
Last updated for version 0.15.13.0
The current game version is 0.18.15.2
Crowbar
Crowbar.png
Inventory icon.

Crowbar sprite.png
Sprite.
ID: crowbar
Forces doors and hatches open. Also a blunt weapon.
Misc
Tool
Stats
Afflictions
Affliction Blunt Force Trauma.png Blunt Force Trauma (10)
Affliction Stun.png Stun (0.5)
Attack Speed 1
Structure damage 5
Crafting
Fabricator
Requirements
Iron.png Iron
Fabrication time 20s
Deconstructor Yield
Iron.png Iron
Time.png 10s
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 10 mk 2 mk
ColonyColony 9 mk 2 mk
Research OutpostResearch 12 mk 3 mk
Military OutpostMilitary 12 mk 3 mk
Mining OutpostMining 10 mk 2 mk

The Crowbar is a tool which can be acquired in Barotrauma.

Function

Crowbars can be used to force-open locked doors and hatches, similarly to the Plasma Cutter.

Unlike plasma cutters, crowbars are much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut.

It can also be used as a blunt weapon.

Usage

  • Force-opening doors and hatches - Press the "Use" keybind (E by default) on a door
    • Note: Only doors that the character doesn't have access to can be forced open with a crowbar
  • Attacking - Hold the "Aim" keybind (Right MouseRight Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind (Left MouseLeft Mouse Button by default) to swing the crowbar.

Gallery

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