Crowbar: Difference between revisions
From Official Barotrauma Wiki
m (→Damage Values: removed bolding on afflictions since other places don't have it) |
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| image = Crowbar.png | | image = Crowbar.png | ||
| imagewidth = 53 | | imagewidth = 53 | ||
| caption = | | caption = Inventory icon. | ||
| image2 = Crowbar sprite.png | | image2 = Crowbar sprite.png | ||
| imagewidth2 = 120 | | imagewidth2 = 120 | ||
| caption2 = Sprite. | | caption2 = Sprite. | ||
| identifier = crowbar | |||
| description = Forces doors and hatches open. Also a blunt weapon. | |||
| type = tool | | type = tool | ||
| noreq = yes | | noreq = yes | ||
| afflictions = yes | |||
| bluntforcetrauma = 10 | |||
| stun = 0.5 | |||
| attackspeed = 1 | |||
| structuredamage = 5 | |||
| baseprice = 10 | | baseprice = 10 | ||
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**'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar | **'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar | ||
* '''Attacking''' - Hold the "Aim" keybind ({{Key|mouse|right}}Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind ({{Key|mouse|left}}Left Mouse Button by default) to swing the crowbar. | * '''Attacking''' - Hold the "Aim" keybind ({{Key|mouse|right}}Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind ({{Key|mouse|left}}Left Mouse Button by default) to swing the crowbar. | ||
==Gallery== | ==Gallery== |
Revision as of 01:06, 1 January 2022
Data is potentially outdated | |
Last updated for version 0.15.13.0 Last mentioned in changelog 1.2.6.0 The current game version is 1.3.0.4 |
Crowbar | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite Forces doors and hatches open. Also a blunt weapon. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Attack Speed | 1 | ||||||||||||||||||||||||||||||||||
Structure damage | 5 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Mechanical: 30
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 10 mk | ||||||||||||||||||||||||||||||||||
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The Crowbar is a tool which can be acquired in Barotrauma.
Function
Crowbars can be used to force-open locked doors and hatches, similarly to the Plasma Cutter.
Unlike plasma cutters, crowbars are much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut.
It can also be used as a blunt weapon.
Usage
- Force-opening doors and hatches - Press the "Use" keybind ( by default) on a door
- Note: Only doors that the character doesn't have access to can be forced open with a crowbar
- Attacking - Hold the "Aim" keybind (Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind (Left Mouse Button by default) to swing the crowbar.
Gallery
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Player opening a locked door.