Difference between revisions of "Crowbar"

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(move damage into infobox)
(added damage table comparing crowbars; added related talents; updated stats)
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{{Version|0.15.13.0}}
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{{Version|0.17.15.0}}
 
{{Items infobox
 
{{Items infobox
 
| image = Crowbar.png
 
| image = Crowbar.png
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| stun = 0.5
 
| stun = 0.5
 
| attackspeed = 1
 
| attackspeed = 1
| structuredamage = 5
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| structuredamage = 10
  
 
| baseprice = 10
 
| baseprice = 10
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| deconstructormaterials = {{Hyperlink|Iron}}
 
| deconstructormaterials = {{Hyperlink|Iron}}
 
}}
 
}}
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The '''Crowbar''' is a tool which can be acquired in ''[[Barotrauma]]''.
 
The '''Crowbar''' is a tool which can be acquired in ''[[Barotrauma]]''.
==Function==
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 +
== Function ==
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Crowbars can be used to force-open locked [[Doors|doors and hatches]], similarly to the [[Plasma Cutter]].
 
Crowbars can be used to force-open locked [[Doors|doors and hatches]], similarly to the [[Plasma Cutter]].
  
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It can also be used as a blunt weapon.
 
It can also be used as a blunt weapon.
==Usage==
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 +
== Usage ==
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* '''Force-opening doors and hatches''' - Press the "Use" keybind ({{Key|E}} by default) on a door
 
* '''Force-opening doors and hatches''' - Press the "Use" keybind ({{Key|E}} by default) on a door
 
**'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar
 
**'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar
 
* '''Attacking''' - Hold the "Aim" keybind ({{Key|mouse|right}}Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind ({{Key|mouse|left}}Left Mouse Button by default) to swing the crowbar.
 
* '''Attacking''' - Hold the "Aim" keybind ({{Key|mouse|right}}Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind ({{Key|mouse|left}}Left Mouse Button by default) to swing the crowbar.
  
==Gallery==
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== Damage Values ==
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{{CargoDamage|Crowbar|Hardened Crowbar|Dementonite Crowbar|tabletype=melee}}
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== Related Talents ==
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{{TalentTable
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|{{EngineerTalent|ph.d in nuclear physics}}
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|{{MechanicTalent|scrounger}}
 +
}}
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== Gallery ==
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<gallery widths=300px heights=320px>
 
<gallery widths=300px heights=320px>
 
File:crowbar_opening_door.png|Player opening a locked door.
 
File:crowbar_opening_door.png|Player opening a locked door.
 
</gallery>
 
</gallery>
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{{Items nav}}
 
{{Items nav}}
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[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Melee Weapons]]
 
[[Category:Melee Weapons]]

Revision as of 17:07, 16 May 2022

Version Checkmark False.png Data is potentially outdated
Last updated for version 0.17.15.0
The current game version is 0.18.12.0
Crowbar
Crowbar.png
Inventory icon.


Crowbar sprite.png


Sprite.
ID: crowbar

Forces doors and hatches open. Also a blunt weapon.
Stats
Type Tool
Afflictions
Affliction Blunt Force Trauma.png Blunt Force Trauma (10)
Affliction Stun.png Stun (0.5)
Attack Speed 1
Structure damage 10
Crafting
Fabricator
Requirements
Iron.png Iron
Fabrication time 20s
Deconstructor Yield
Iron.png Iron
Time.png 10s
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 10 mk 2 mk
ColonyColony 9 mk 2 mk
Research OutpostResearch 12 mk 3 mk
Military OutpostMilitary 12 mk 3 mk
Mining OutpostMining 10 mk 2 mk


The Crowbar is a tool which can be acquired in Barotrauma.

Function

Crowbars can be used to force-open locked doors and hatches, similarly to the Plasma Cutter.

Unlike plasma cutters, crowbars are much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut.

It can also be used as a blunt weapon.

Usage

  • Force-opening doors and hatches - Press the "Use" keybind (E by default) on a door
    • Note: Only doors that the character doesn't have access to can be forced open with a crowbar
  • Attacking - Hold the "Aim" keybind (RightRight Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind (LeftLeft Mouse Button by default) to swing the crowbar.

Damage Values

Item AfflictionsAttack Speed Armor Penetration
Crowbar.png
Crowbar
Affliction Blunt Force Trauma.png Blunt Force Trauma (10)* (10 DPS)
Affliction Stun.png Stun (0.5s)*
1 0%
Dementonite Crowbar.png
Dementonite Crowbar
Affliction Blunt Force Trauma.png Blunt Force Trauma (18)* (25.6 DPS)
Affliction Psychosis.png Psychosis (5)* (7.1 DPS)
Affliction Stun.png Stun (0.5s)*
1.42 0%
Hardened Crowbar.png
Hardened Crowbar
Affliction Blunt Force Trauma.png Blunt Force Trauma (20)* (15.4 DPS)
Affliction Radiation Sickness.png Radiation Sickness (1)* (0.8 DPS)
Affliction Stun.png Stun (0.6s)*
0.77 25%


Related Talents

Talent Tier Description
Talent Ph.D in Nuclear Physics.png
Ph.D in Nuclear Physics
Engineer Job Icon.pngEngineer
Physicist Tier 4
Unlock recipe: PUCS.png PUCS.
Your attacks with Crowbars are 140% more powerful.
As long as your electrical skill is 100 or higher, you can repair electrical devices 40% past their maximum condition.
Talent Scrounger.png
Scrounger
Mechanic Job Icon.pngMechanic
Pioneer Tier 1
Whenever you open a container in a wreck for the first time, you have a 40% chance of finding an additional scrap.
When you deconstruct scrap, gain 50 experience.
Force doors open 50% faster.

Gallery

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