Containers are simple Installations that provide storage space. They prove beneficial in freeing up space in a crew member's inventory, as well as organizing items in general.
This page lists all containers that have no restriction on their allowed contents. For a list of containers dedicated to specific items, see Dedicated Containers.
Interacting with a container will open a GUI table of slots for items. From here the player can drag and drop items into or from the table to store or extract them. Double-clicking on an item also allows quick storage/extraction.
- Some containers are watertight. This property allows safe storage of items that explode when in contact with water, such as Sodium, Potassium, Magnesium, or Lithium.
- Access to some containers is restricted to crew members that have certain Jobs (or anyone in possession of their ID Card). In vanilla submarines, there are only two such containers: the Toxins Cabinet is restricted to Medical Doctors and Captains, and the Secure Cabinet is restricted to Security Officers and Captains. (Note)
- While most containers can hold both small and medium items, some are limited to small items. The only medium items in the game are the Fire Extinguisher, the Harpoon Gun, all 3 types of Harpoons, the Riot Shotgun and the Grenade Launcher.
- Crates can be held and moved freely, by opening them (left-click). They will also be subject to gravity and water flow, and in rare cases may therefore drift outside of the submarine in the event of a large hull breach and violent impacts. Storing them on a Crate Shelf prevents this, in addition to protecting their contents from water.
Some containers are installed to the walls, and can not be picked up and moved around.
|Large Steel Cabinet||30||No|
|Medium Steel Cabinet||15||No|
|Medium Windowed Steel Cabinet||15||No|
|Secure Steel Cabinet||20||Yes||Can be ID restricted. |
On default submarines, access is usually restricted to Security Officers and the Captain
As of v0.10.5.1, the AI is able to pickup items from it regardless of jobs.
|Medicine Cabinet||30||Yes||Can only store small items.|
|Toxin Cabinet||20||Yes||Can only store small items. |
Can be ID restricted.
On default submarines, access is restricted to Medical Doctors and the Captain
As of v0.10.5.1, bots are able to pickup items from it regardless of jobs
|Loose Panel||1||Yes||Opened by standing close and clicking on a small area slightly left of the center|
The area is 40x40px for the big one, 30x30px for the small one
As of v0.10.5.1, Loose Panels are the only containers inaccessible by bots
Some containers can be held in the inventory or carried in the hands, moved around, or stored in other objects.
|Duffel Bag||24||No||Spawns after the death of other crew members, contains their inventory.|
|Toolbox||6||No||Can only store small items. |
Can be stored in other containers.
|Metal Crate||20||No||Watertight when stored in a Crate Shelf.|
|Secure Metal Crate||20||No||Can be ID restricted. |
Watertight when stored in a Crate Shelf.
|Explosives Crate||12||Yes||Can only store small items. |
Can be stored in a Crate Shelf.
|Chemicals Crate||12||Yes||Can only store small items. |
Can be stored in a Crate Shelf.
Editor Containers Settings
Once placed, cabinets placed using the submarine editor can be set to auto-populate with appropriate items. To accomplish this, one must add the appropriate tags in the "Tags" field. See below for a table showing what items are included in each tab.
Additionally, the Secure Steel Cabinet can be set to only be accessible by crew members carrying a specific id tag. To accomplish this, enter the desired id(s) into the "Picking required" field that is shown when the safe is selected in the submarine editor. Note that this mechanic is identical to the one used to secure doors against certain member of the crew.
Values below are taken from materials.xml, medical.xml, medmaterials.xml, tools.xml, weapons.xml, and buffs.xml, and is accurate as of v0.9.8.0.
|Containers item spawn table (may be out-of-date)|