Containers

From Official Barotrauma Wiki
Revision as of 17:01, 16 October 2020 by 31percent (talk | contribs)
Jump to: navigation, search

Containers are simple Installations that provide storage space. They prove beneficial in freeing up space in a crew member's inventory, as well as organizing items in general.

Usage

Interacting with a container will open a GUI table of slots for items. From here the player can drag and drop items into or from the table to store or extract them. Double-clicking on an item also allows quick storage/extraction.

Properties

  • Some containers are watertight. This property allows safe storage of items that explode when in contact with water, such as Sodium, Potassium, Magnesium, or Lithium.
  • Access to some containers is restricted to crew members that have certain Jobs (or anyone in possession of their ID Card). In vanilla submarines, there are only two such containers: the Toxins Cabinet is restricted to Medical Doctors and Captains, and the Secure Cabinet is restricted to Security Officers and Captains.
  • While most containers can hold both small and medium items, some are limited to small items. The only medium items in the game are the Fire Extinguisher, the Harpoon Gun, all 3 types of Harpoons, the Riot Shotgun and the Grenade Launcher.
  • Crates can be held and moved freely, by opening them (left-click). They will also be subject to gravity and water flow, and in rare cases may therefore drift outside of the submarine in the event of a large hull breach and violent impacts. Storing them on a Crate Shelf prevents this, in addition to protecting their contents from water.

Submarine Containers

These containers are installed on the walls, and can not be picked up and moved around.

General Containers

This table lists containers that have little to no restrictions on their allowed contents.

General Containers
Container Item Slots Watertight Notes
Large Steel Cabinet 30 No
Medium Steel Cabinet 15 No
Medium Windowed Steel Cabinet 15 No
Supplies Cabinet 6 No
Secure Steel Cabinet 20 Yes Can be ID restricted.
On default submarines, access is usually restricted to Security Officers and the Captain
Medicine Cabinet 30 Yes Cannot store medium items.
Toxin Cabinet 20 Yes Cannot store medium items.
Can be ID restricted.
On default submarines, access is restricted to Medical Doctors and the Captain
Loose Panel 1 No Opened by standing close and clicking on a small area slightly left of the center
The area is 40x40px for the big one, 30x30px for the small one
Loose Vent 1 No Opened by standing close and clicking on a small area slightly left of the center.

Dedicated Containers

These containers have strict restrictions on their allowed contents

Dedicated Containers    
Container Valid Items Item Slots Notes
Large Diving Suit Locker Diving Suits 5
Large Oxygen Tank Shelf Oxygen Tanks
Welding Fuel Tanks
Incendium Fuel Tanks
Oxygenite Tanks
10
Diving Suit Locker Diving Suits 1
Oxygen Tank Shelf Oxygen Tanks
Welding Fuel Tanks
Incendium Fuel Tanks
Oxygenite Tanks
3
Coilgun Ammunition Shelf Coilgun Ammunition Box
Exploding Ammunition Box
Piercing Ammunition Box
Physicorium Ammunition Box
3
Railgun Shell Rack Railgun Shell
Nuclear Shell
Physicorium Shell
3
Fire Extinguisher Bracket Fire Extinguisher 1
Crate Shelf Metal Crate
Secure Metal Crate
Chemicals Crate
Explosives Crate
4 Protects the stored crates from water
Weapon Holder Weapons 1

Portable Containers

Some containers can be held in the inventory or carried by hand, moved around, or stored in other objects.

Portable Containers
Container Item Slots Watertight Notes
Duffel Bag 24 No Spawns after the death of a crew member, contains their inventory.
Toolbox 6 No Cannot store medium items.
Can be stored in a character's inventory and in other containers.
Can be crafted in the Fabricator with 1 File:Steel.png Steel.
Metal Crate 20 No Watertight when stored in a Crate Shelf.
Secure Metal Crate 20 No Can be ID restricted.
Watertight when stored in a Crate Shelf.
Explosives Crate 12 Yes Cannot store medium items.
Can be stored in a Crate Shelf.
Chemicals Crate 12 Yes Cannot store medium items.
Can be stored in a Crate Shelf.

Non-Submarine Containers

The following containers are not normally found inside submarines, though they can be added to one in the Submarine Editor.

Outpost Containers

The following containers are found in Outposts.

Outpost Containers
Container Item Slots Watertight Notes
Cabinets 6 No
Medical Compartment (S/M/L) 1/3/6 No
Trash Can 3 No

Alien Containers

The Alien Ruins feature three unique containers.

Alien Containers
Container Item Slots Contents Watertight Notes
Small Alien Chest 5 Alien Items No
Large Alien Chest 5 Alien Items No
Artifact Holder 1 Artifacts No

Editor Containers Settings

Once placed, cabinets placed using the submarine editor can be set to auto-populate with appropriate items. To accomplish this, one must add the appropriate tags in the "Tags" field. See below for a table showing what items are included in each tab.

Additionally, the Secure Steel Cabinet can be set to only be accessible by crew members carrying a specific id tag. To accomplish this, enter the desired id(s) into the "Picking required" field that is shown when the safe is selected in the submarine editor. Note that this mechanic is identical to the one used to secure doors against certain member of the crew.

Values below are taken from materials.xml, medical.xml, medmaterials.xml, tools.xml, weapons.xml, and buffs.xml, and is accurate as of v0.9.8.0.

Containers item spawn table (may be out-of-date)
Item storagecab medfabcab toxcab medcab supplycab secarmcab armcab weaponholder crewcab
carbon Yes
iron Yes
tin Yes
lead Yes
phosphorus Yes
copper Yes
zinc Yes
sodium Yes Yes
silicon Yes
calcium Yes Yes
aluminium Yes
uranium Yes
potassium Yes Yes
titanium Yes
magnesium Yes
lithium Yes
chlorine Yes
thorium Yes
steel Yes
titaniumaluminiumalloy Yes
plastic Yes
ballisticfiber Yes
organicfiber Yes
rubber Yes
flashpowder Yes
incendium Yes Yes Yes
fulgurium Yes
physicorium Yes
dementonite Yes Yes Yes
fiberplant Yes
elastinplant Yes
aquaticpoppy Yes
yeastshroom Yes
slimebacteria Yes
tonicliquid Yes
meth Yes
steroids Yes
hyperzine Yes
ethanol Yes
antibleeding1 Yes Yes
antibleeding2 Yes
antibleeding3 Yes
antidama1 Yes Yes
antidama2 Yes Yes
antibloodloss1 Yes Yes
antibloodloss2 Yes Yes
deusizine Yes
liquidoxygenite Yes Yes
calyxanide Yes
antipsychosis Yes
antinarc Yes
morbusineantidote Yes
cyanideantidote Yes
sufforinantidote Yes
deliriumineantidote Yes
antirad Yes
elastin Yes
opium Yes
antibiotics Yes
stabilozine Yes
adrenaline Yes
sulphuricacid Yes
spear Yes
alienspear Yes
explosivespear Yes
harpoongun Yes Yes
syringegun Yes Yes
revolverround Yes
revolver Yes Yes
smgmagazine Yes
smg Yes Yes
flamer Yes Yes
stungrenade Yes
empgrenade Yes
fraggrenade Yes
incendiumgrenade Yes
stunbaton Yes
divingknife Yes
grenadelauncher Yes
40mmgrenade Yes
40mmstungrenade Yes
shotgun Yes
shotgunshell Yes
stungun Yes
stungundart Yes
toyhammer Yes Yes
bikehorn Yes

Notes

  • As of v0.10.5.1, bots are able to pickup items from ID restricted containers, regardless of their job. Loose Panels and Loose Vents are the only containers inaccessible to bots.
  • While all items that hold other items are "containers", this page focuses on the items whose primary purpose is to hold other items.

Gallery

v·d·e·h
Installations
Submarine Weapons
Small Turrets
Large Turrets
Loaders
Other
Navigation
Machines
Electrical
Structure
Other
Alien