Combat Diving Suit: Difference between revisions

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m (changed wording to be specific to the combat diving suit)
m (added "Broken Diving Suit" to the see also)
 
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{{version|0.18.12.0}}
{{version|1.0.7.0}} __NOTOC__
<center>{{Quote|An agile, lightweight suit designed for combat. Offers some protection against damage and withstands pressure up to the depth of 6,000 meters.|Item description}}</center>
{{Items infobox
{{Items infobox
| icon = Combat Diving Suit.png
| description = An agile, lightweight suit designed for combat. Offers some protection against damage and withstands pressure up to the depth of 6,000 meters.
| iconwidth = 70
| note = Requires Breathing Supply.
| caption = Inventory icon
 
| sprite = Combat Diving Suit sprite.png
<!-- Gear -->
| spritewidth = 100
| geartype = outerwear
| caption2 = Sprite
| gearspeedmodifiers = -5% Movement Speed<br>+40% Scooter Propulsion Speed
| type = gear
| protects = All
| size = undefined
| pressureprotection = 6000
| noreq = yes
| identifier = combatdivingsuit


<!-- Other -->
| supplyname = Breathing Supplies
| supplyname = Breathing Supplies
| supplyitems = {{Hyperlink|Oxygen Tank}}<br>{{Hyperlink|Oxygenite Tank}}<br>{{Hyperlink|Welding Fuel Tank|20}}<br>{{Hyperlink|Incendium Fuel Tank|20}}
| supplyitems = {{hl|Oxygen Tank}}<br>{{hl|Oxygenite Tank}}<br>{{hl|Welding Fuel Tank|20}}<br>{{hl|Incendium Fuel Tank|20}}
| supplycount = 1 Item Slot
| supplycount = 1 Item Slot


| baseprice = 560
<!-- Afflictions -->
| outpostmultiplier = 0.9
| resistances =
| outpostunbuyable = Yes
bitewounds = 0.6;
| citymultiplier = 0.85
lacerations = 0.6;
| cityminavailable = 2
blunttrauma = 0.6;
| cityunbuyable = Yes
gunshotwound = 0.6;
| researchmultiplier = 1
burn = 0.55;
| researchunbuyable = Yes
huskinfection = 1, chance = 0.5;
| militarymultiplier = 1
radiationsickness = 0.75;
| militaryminavailable = 3
bleeding = 0.6;
| minemultiplier = 1.25
| mineunbuyable = Yes
| armorymultiplier = 0.85
| armoryminavailable = 3


<!-- Crafting -->
| fabricator = Yes
| fabricator = Yes
| deconstructor = Yes
| fabricatortime = 45
| fabricatedamount = 1
 
| fabricatorskill = mechanical
| fabricatorskill = mechanical
| fabricatorskilllevel = 60
| fabricatorskilllevel = 60
| fabricatortime = 45
| fabricatormaterials = {{hl|Diving Suit}}<br>{{hl|Ballistic Fiber}}<br>{{hl|Titanium-Aluminum Alloy}}<br>{{hl|Rubber}}
 
| deconstructor = Yes
| deconstructortime = 30
| deconstructortime = 30
| fabricatormaterials = {{hl|Diving Suit}}<br>{{hl|Ballistic Fiber}}<br>{{Hyperlink|Rubber}}<br>{{Hyperlink|Titanium-Aluminum Alloy}}
| deconstructormaterials = {{hl|Ballistic Fiber}}<br>{{hl|Titanium-Aluminum Alloy}} x2<br>{{hl|Rubber}} x2
| deconstructormaterials = {{hl|Ballistic Fiber}}<br>{{Hyperlink|Rubber}} (x2)<br>{{Hyperlink|Titanium-Aluminum Alloy}} (x2)
 
<!-- Store info -->
| baseprice = 560
| minleveldifficulty = 35
 
| outpostmultiplier    = 0.9  | outpostunbuyable    = true
| citymultiplier        = 0.85 | cityunbuyable        = true
| researchmultiplier    = 1    | researchunbuyable    = true
| militarymultiplier    = 1    | militaryminavailable = 3
| minemultiplier        = 1.25 | mineunbuyable        = true
| medicalmultiplier    = 1    | medicalunbuyable    = true
| engineeringmultiplier = 1    | engineeringunbuyable = true
| armorymultiplier      = 0.85 | armoryminavailable  = 3
 
<!-- Technical -->
| identifier = combatdivingsuit
| category = Diving,Equipment
| tags = diving,deepdiving,human
}}
}}
The '''Combat Diving Suit''' is an outerwear [[Gear|suit]] that provides [[Oxygen]], protects against attacks, and protects against [[High Pressure]]. The Abyss Diving Suit is an upgrade over the {{hl|Diving Suit}}, with significantly reduced slowdown and a deeper crush depth of 6,000m, at the cost of somewhat reduced protection.
The '''{{PAGENAME}}''' is an [[Gear#Outerwear|Outerwear]] in [[Barotrauma]].
=Function=
 
The suit allows the player to breathe while underwater when an oxygen supply is provided. It also protects the player from the pressure of the ocean, allowing them to exit the submarine and enter rooms that are pressurized due to breaches. The maximum depth of the suit is increased somewhat over regular diving suits, allowing the player to safely reach up to 6,000m in depth.
=Description=
The {{PAGENAME}} is a protective and pressure resistant [[Gear#Outerwear|Outerwear]] piece. Its an upgrade over the regular {{hl|Diving Suit|25}}, providing stronger protection against many [[Afflictions]], most importantly additional 2000 meters of Pressure Protection, for up to 6000 meters of depth. It incorporates a built-in light and a breathing gas supply that allows the user to breathe underwater, provided that the breathing supplies are filled. Due to its construction it reduces its user's field of view and muffles certain sounds, but its a lot lighter than its weaker counterpart, only slightly slowing the user down and greatly increasing propulsion of their Scooter Propulsion Speed.  
 
It can be crafted by anyone or bought at some [[Outpost]]s with a Minimum Level Difficulty of 35%.


Players wearing Combat Diving Suits move 5% slower and have greatly reduced field of view. Combat Diving Suits boost the thrust of {{hl|Underwater Scooter}}s by 40%.
= Function =
<!--How to use the item -->
The {{PAGENAME}} can be worn in the Outerwear slot.


The Combat Diving Suit has a light which illuminates a small area in front of the player, this light will be on as long as the player is alive.
<!-- List with facts about the items functionality and important tips. -->
* When worn it protects all limbs, has an additional 50% chance to completely resist Husk Infection and provides Pressure Protection for up to 6000 meters depth. To safely dive deeper a more pressure resistant Diving Suit is required.
** It also slows down its user's Movement Speed by 5%, but increases their Scooter Propulsion Speed by 40%.
* It requires a Breathing Supply item inserted into it to provide [[Oxygen]] to the user, otherwise they will suffocate.
* It has a built-in light that doesn't require a battery and will work as long as the user is alive.
* It reduces the user's field of view.
* It can't be stored in the inventory, only held with both hands or stored in a [[Containers|Diving Suit Locker]] where it replenishes its [[Oxygen Tank]] automatically, provided that the Locker is powered.


The Combat Diving Suit can be stored in a [[Containers|Diving Suit Locker]].
{| class = "wikitable"
{| class = "wikitable"
|+ Supply effects when worn
|+ Supply effects when worn
Line 56: Line 82:
! Supply Duration
! Supply Duration
|-
|-
|{{Hyperlink|Oxygen Tank}}
|{{hl|Oxygen Tank}}
| +1000 Air
| +1000 Air
| 5m 33s
| 11m 6s
|-
|-
|{{Hyperlink|Oxygenite Tank}}
|{{hl|Oxygenite Tank}}
|  +1500 Air
|  +1000 Air
+30% movement
+30% movement
| 16m 40s
| 22m 13s
|-
|-
|{{Hyperlink|Welding Fuel Tank|20}}
|{{hl|Welding Fuel Tank}}
|{{Affliction|Oxygen Low|+20/s}}
|{{Affliction|Oxygen Low|+20/s}}
| 3m 20s
| 6m 40s
|-
|-
|{{Hyperlink|Incendium Fuel Tank|20}}
|{{hl|Incendium Fuel Tank}}
|{{Affliction|Oxygen Low|+20/s}}
|{{Affliction|Oxygen Low|+20/s}}
{{Affliction|Burn|+0.1/s}}
{{Affliction|Burn|+3/s}}
| 3m 20s
| 3m 20s
|-
|-
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|}
|}


=Protection values=
=Used for Crafting=
Listed below are the damage reduction values for each blocked damage type.
<!-- Crafting recipies using this item. Use the Recipies template -->
{| class="wikitable"
{{Recipes|fabricator}}
!Damage Type
 
!Damage Reduction (In %)
= See Also = 
|-
<!-- Similiar or related items -->
|[[File:Affliction Bite Wounds.png|40x40px]] '''Bite Wounds'''
* {{hl|Diving Suit}}
|<span style="color:#00FF00;">-30%</span>
* {{hl|Slipsuit}}
|-
* {{hl|PUCS}}
|[[File:Affliction Blunt Force Trauma.png|40x40px]] '''Blunt Force Trauma'''
* {{hl|Abyss Diving Suit}}
|<span style="color:#00FF00;">-30%</span>
* {{hl|Exosuit}}
|-
* {{hl|Disposable Diving Suit}}
|[[File:Affliction Lacerations.png|40x40px]] '''Lacerations'''
* {{hl|Broken Diving Suit}}
|<span style="color:#00FF00;">-30%</span>
 
|-
= Media =  
|[[File:Affliction Gunshot Wound.png|40x40px]] '''Gunshot Wound'''
<!-- Images or videos showing off the item -->
|<span style="color:#00FF00;">-30%</span>
<gallery widths=200 heights=280>
|-
File:Outerwear Combat Diving Suit.png|Human wearing a combat diving suit.
|[[File:Affliction Burn.png|40x40px]] '''Burn'''
|<span style="color:#00FF00;">-25%</span>
|-
|[[File:Affliction Bleeding.png|40x40px]] '''Bleeding'''
|<span style="color:#00FF00;">-30%</span>
|-
|[[File:Affliction Husk Infection.png|40x40px]] '''Husk Infection'''
|<abbr title="50% reduction and a 50% chance to avoid damage altogether"><span style="color:#00FF00;">-75%</span> <sup>note</sup>
|-
|[[File:Affliction Radiation Sickness.png|40x40px]] '''Radiation Sickness'''
|<span style="color:#00FF00;">-25%</span>
|-
|[[File:Affliction High Pressure.png|40x40px]] '''Barotrauma/Pressure'''
| <span style="color:#00FF00;">-100%</span> Rated for 6 000m of pressure
|}
=Trivia=
* Natural [[Husk]]s have the appearance of wearing diving suits with a broken viewport.
* Despite having "combat" in the name, the suit offers less protection from damage than a regular diving suit.
=Media=
<gallery widths=280 heights=200>
File:CombatDivingSuit_ingame.png|Human wearing a combat diving suit.
</gallery>
</gallery>
<!-- Audio files related to the item-->
<gallery widths=200 heights=100>
<gallery widths=200 heights=100>
File:DivingSuitLoop2.ogg|The diving suit being used underwater.
File:DivingSuitLoop2.ogg|The diving suit being used underwater.
Line 125: Line 132:
File:WarningBeepSlow.ogg|The diving suit is about to run out of oxygen.
File:WarningBeepSlow.ogg|The diving suit is about to run out of oxygen.
</gallery>
</gallery>
=See also=
 
* {{hl|Diving Suit}}
 
* {{hl|Abyss Diving Suit}}
{{Clothing nav}}
* {{hl|Slipsuit}}
 
* {{hl|PUCS}}
<!-- Categories. Remove or add whatever is relevant. -->
* {{hl|Diving Mask}}
{{Items nav}}
[[Category:Gear]]
[[Category:Gear]]
[[Category:Outerwear]]
[[Category:Outerwear]]
[[Category:Diving Suits]]

Latest revision as of 02:20, 17 December 2023

Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.3.0.4
Combat Diving Suit

Inventory icon


Sprite
An agile, lightweight suit designed for combat. Offers some protection against damage and withstands pressure up to the depth of 6,000 meters.
Statistics 
Resistances (Protects All limbs)
 Bite Wounds (40%)*
 Lacerations (40%)*
 Gunshot Wound (40%)*
 Burn (45%)*
 Husk Infection (0% | 50%)*
 Bleeding (40%)*
Speed Modifiers -5% Movement Speed
+40% Scooter Propulsion Speed
Pressure Protection Up to 6000 m
Breathing Supplies Oxygen Tank
Oxygenite Tank
Welding Fuel Tank
Incendium Fuel Tank
Breathing Supplies Capacity 1 Item Slot
Crafting
Fabricator
Requirements
(produces 1 items)
Skill: Mechanical: 60
Deconstructor Yield
Store
Minimum Difficulty 35%
Base Price 560 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 151 mk
ColonyColony N/A 142 mk
Research OutpostResearch N/A 168 mk
Military OutpostMilitary 560 mk 168 mk
Mining OutpostMining N/A 210 mk
Medical MerchantMedical Merchant N/A 168 mk
Engineer MerchantEngineer Merchant N/A 168 mk
Armory MerchantArmory Merchant 476 mk 142 mk
Children of The HonkmotherClown Merchant N/A 168 mk
The Church of HuskHusk Merchant N/A 168 mk
Technical
Identifier combatdivingsuit
Categories DivingEquipment
Tags diving,deepdiving,human

The Combat Diving Suit is an Outerwear in Barotrauma.

Description

The Combat Diving Suit is a protective and pressure resistant Outerwear piece. Its an upgrade over the regular Diving Suit, providing stronger protection against many Afflictions, most importantly additional 2000 meters of Pressure Protection, for up to 6000 meters of depth. It incorporates a built-in light and a breathing gas supply that allows the user to breathe underwater, provided that the breathing supplies are filled. Due to its construction it reduces its user's field of view and muffles certain sounds, but its a lot lighter than its weaker counterpart, only slightly slowing the user down and greatly increasing propulsion of their Scooter Propulsion Speed.

It can be crafted by anyone or bought at some Outposts with a Minimum Level Difficulty of 35%.

Function

The Combat Diving Suit can be worn in the Outerwear slot.

  • When worn it protects all limbs, has an additional 50% chance to completely resist Husk Infection and provides Pressure Protection for up to 6000 meters depth. To safely dive deeper a more pressure resistant Diving Suit is required.
    • It also slows down its user's Movement Speed by 5%, but increases their Scooter Propulsion Speed by 40%.
  • It requires a Breathing Supply item inserted into it to provide Oxygen to the user, otherwise they will suffocate.
  • It has a built-in light that doesn't require a battery and will work as long as the user is alive.
  • It reduces the user's field of view.
  • It can't be stored in the inventory, only held with both hands or stored in a Diving Suit Locker where it replenishes its Oxygen Tank automatically, provided that the Locker is powered.
Supply effects when worn
Item Effect Supply Duration
Oxygen Tank +1000 Air 11m 6s
Oxygenite Tank +1000 Air

+30% movement

22m 13s
Welding Fuel Tank Oxygen Low (+20/s)* 6m 40s
Incendium Fuel Tank Oxygen Low (+20/s)*

Burn (+3/s)*

3m 20s
None -100 Air Infinite

Used for Crafting

Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Combat Diving Suit
Rubber
(produces 1 items)
Mechanical 20
Talent: Boarding Party
45

Slipsuit
30 Ballistic Fiber
Titanium-Aluminum Alloy (x2)
Rubber (x2)
(for 1 deconstructed item)
Combat Diving Suit
Lead
Physicorium Bar
(produces 1 items)
Electrical 60
Talent: Ph.D in Nuclear Physics
80

PUCS
45 Titanium-Aluminum Alloy (x2)
Rubber
Lead
Physicorium Bar
(for 1 deconstructed item)


See Also

Media

v·d·e·h
Gear
Headgear
Innerwear
Outerwear
Misc. Gear