Coilgun

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Revision as of 18:39, 22 July 2021 by 31percent (talk | contribs) (switched to using the main damage table template. todo add penetration & spread)
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Data is potentially outdated
Last updated for version 0.14.6.0
The current game version is 1.3.0.4
Coilgun
Statistics*
Power Consumption 1000 kW
Technical
Identifier {{{identifier}}}
Categories Machines
Coilgun Loader
Statistics*
Item Slots 1 Ammunition box slot
Technical
Identifier {{{identifier}}}
Categories Machines
Periscope
Technical
Identifier {{{identifier}}}
Categories Machines

The Coilgun is a stationary weapon in Barotrauma. It is composed of three installations: the Coilgun proper (which itself is made up of the base and barrel), the Periscope, and the Coilgun Loader. The Coilgun requires Ammunition Boxes, a Periscope and power to function.

Function and Usage

Coilguns shoot bolts through the water at high velocity, dealing damage on hit to humans, monsters, walls or machines. With their high rate of fire, inexpensive ammunition, they make for a good general weapon.

Periscopes are used to aim and fire the Coilgun. Firing the Coilgun draws power equally from all connected Supercapacitor and Coilgun ammunition from linked Coilgun Loaders.

Coilguns have a large cone of light pointing at where they are aimed. This light requires no power.

Different coilgun ammunition may be loaded into the loader for different attacks. Exploding ammunition deals damage in a large radius, damaging multiple limbs or multiple targets, however, explosions are mitigated by armor. Piercing ammunition can pierce limbs or targets and mitigates armor.

Damage Values

Item
Shots
Afflictions on Hit
Armor Penetration
Structure Damage
Explosion Radius (m)
Price
Crafting Materials
Coilgun Ammunition Box
200
Lacerations (15)*

Bleeding (1)*

25%
10
N/A
108-156 Marks
Steel Bar

Lead

Aluminium

Exploding Ammunition Box
76
Lacerations (8)* (Impact)

Bleeding (1)* (Impact)

Burn (40)* (Explosion)

0%
10 (Impact)

5 (Explosion)

3.0m
315-455 Marks
Steel Bar

IC-4 Block

Aluminium

Piercing Ammunition box
150
Lacerations (8)*

Bleeding (1.5)*

Piercing: Can hit 2 targets or 2 limbs.

80%
10
N/A
225-325 Marks
Titanium-Aluminium Alloy

Steel Bar

Aluminium

Physicorium Ammunition box
150
Lacerations (28)*

Bleeding (1)*

Stun (20% of 2s)*

25%
10
N/A
Not for sale

270-390 Marks

Physicorium Bar

Steel Bar

Aluminum

Audio

See Also

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives