Cigar: Difference between revisions

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|name=Cigar
|name=Cigar
|image = Cigar.png
|image = Cigar.png
|caption =  
|caption = A submariner's life is mentally taxing, but perhaps this exquisitely crafted cigar can help you soothe your nerves a bit.
|type=tool
|type=tool
| baseprice = 150
| baseprice = 150

Revision as of 20:50, 3 November 2021

Cigar
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Inventory icon


Sprite
Crafting
Fabricator
Requirements
Deconstructible? No
Store
Base Price 150 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 45 mk
ColonyColony N/A 45 mk
Research OutpostResearch N/A 45 mk
Military OutpostMilitary N/A 45 mk
Mining OutpostMining N/A 45 mk
Medical MerchantMedical Merchant N/A 45 mk
Engineer MerchantEngineer Merchant N/A 45 mk
Armory MerchantArmory Merchant N/A 45 mk
Children of The HonkmotherClown Merchant N/A 45 mk
The Church of HuskHusk Merchant N/A 45 mk
Technical
Identifier
Categories
A submariner's life is mentally taxing, but perhaps this exquisitely crafted cigar can help you soothe your nerves a bit.
–Item Description

The Cigar is a craftable consumable item. It mildly calms the nerves, reducing several mental afflictions.

Its crafting recipe is unlocked by the Captain Talent Sailor With No Name.

Function

The Cigar is a one handed item. While in use (Aim + Use), it grants the following effects:

A cigar can be used for 25 seconds.

Cigar Effects
Psychosis Resistance (+0.1)*
Psychosis (-1.5)*
Reaper's Tax (-1)*
Hallucinating (-5)*
Watcher's Gaze (-5)*

See Also