Chloral Hydrate
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 0.15.13.0 The current game version is 1.4.4.1 |
Main article: Medical Items
Chloral Hydrate | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Medical Usage | |||||||||||||||
Desirable Medical Skill | None | ||||||||||||||
| |||||||||||||||
Crafting | |||||||||||||||
Fabricator Skill | Medical 50 | ||||||||||||||
Medical Fabricator Requirements |
|||||||||||||||
Deconstructor Yield | |||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | N/A | 30 mk | |||||||||||||
Colony | 90 mk | 27 mk | |||||||||||||
Research | 90 mk | 27 mk | |||||||||||||
Military | 110 mk | 33 mk | |||||||||||||
Mining | N/A | 33 mk | |||||||||||||
Medical Merchant | N/A | 30 mk | |||||||||||||
Engineer Merchant | N/A | 30 mk | |||||||||||||
Armory Merchant | N/A | 30 mk | |||||||||||||
Clown Merchant | N/A | 30 mk | |||||||||||||
Husk Merchant | N/A | 30 mk | |||||||||||||
|
Chloral Hydrate is a Poison in Barotrauma.
Function
Inflicts the victim with Incremental Stun over 5 seconds, greatly slowing and potentially stunning them.
Also used to craft Paralyzant and Cyanide.
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Chloral Hydrate Sodium (x3) |
60 | Cyanide |
20 | Chloral Hydrate Sodium (x2) |
Chloral Hydrate Paralyxis |
60 | Paralyzant |
20 | Chlorine Paralyxis |
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Cargo didn't find any non-craftable items that are deconstructed into this item in the database.
|
Medical Items | |
---|---|
Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |