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Chloral Hydrate

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Data is potentially outdated
Last updated for version 0.15.13.0
The current game version is 1.4.6.0

Main article: Medical Items


Chloral Hydrate
Medical Usage
Desirable Medical Skill 50
Success
Damage (Affliction Type) (1.3)*
Incremental Stun (125)*
Duration of the effects 5 seconds
Failure
Damage (Affliction Type) <span style="cursor:help;color:#ba3200;" title="Total Affliction strength change when failed (0/s for Division by zero.s)">(0)*
Incremental Stun (120)*
Duration of the effects in case of failure 5 seconds
Crafting
Fabricator Skill Medical 50
Medical Fabricator
Requirements
Deconstructor Yield
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 0 mk 1 mk
ColonyColony 0 mk 1 mk
Research OutpostResearch 0 mk 1 mk
Military OutpostMilitary 0 mk 1 mk
Mining OutpostMining 0 mk 1 mk
Medical MerchantMedical Merchant N/A 1 mk
Engineer MerchantEngineer Merchant N/A 1 mk
Armory MerchantArmory Merchant N/A 1 mk
Children of The HonkmotherClown Merchant N/A 1 mk
The Church of HuskHusk Merchant N/A 1 mk
Technical
Identifier Chloral Hydrate
Categories

Chloral Hydrate is a common Medicine in Barotrauma.

Function

Inflicts the victim with Affliction Incremental Stun over 5 seconds, greatly slowing and potentially stunning them.

Also used to craft Paralyzant and Cyanide.

Fabrication & Deconstruction

Medical Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Chloral Hydrate
Sodium (x3)
  60
Cyanide
20 Chloral Hydrate
Sodium (x2)
Chloral Hydrate
Paralyxis
  60
Paralyzant
20 Chlorine
Paralyxis
v·d·e·h
Medical Items
Basic Chemicals
Medicine
Stimulants
Poisons
Antidotes