Chemicals: Difference between revisions
BTGamepedia>TheMinerAFz (Makes Chemicals a page, adds some things to it. Will add more later.) |
(→Types of Chemical: Added chemical effects. Someone else please fix formatting for me.) |
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Most chemicals are made via the Medical Fabricator, although some can be obtained via deconstructing artifacts. | Most chemicals are made via the Medical Fabricator, although some can be obtained via deconstructing artifacts. | ||
=== Types of Chemical === | === Types of Chemical === | ||
==== | |||
==== [[Bandage]] ==== | |||
Though not exactly a chemical, it has effects similar to one, reducing bleeding by 0.1/s over 5 seconds. | |||
==== Ingredients ==== | |||
===== Iron Powder ===== | ===== Iron Powder ===== | ||
{{Items infobox | Has no effect when injected. | ||
==== Chlorine ==== | |||
Causes 0.1 damage/s over 20 seconds when injected. | |||
==== Ethanol ==== | |||
Slows the player by 20% for 20 seconds when injected or consumed. | |||
==== Aluminium/Phosphorus ==== | |||
Causes 5 damage instantly when injected. | |||
==== Flash Powder ==== | |||
Creates an explosion with 0.1 force, 3 stun and 5 damage over a radius of 500 units when destroyed, either by fire or by injection(it is unknown whether the latter case is a bug). | |||
==== Chloral Hydrate ==== | |||
Causes 5 damage instantly and 10 stun damage when injected. | |||
==== Sulphuric Acid ==== | |||
Causes 1 damage per second over 60 seconds when injected. | |||
==== Uranium Powder ==== | |||
Causes 5 damage per second over 60 seconds when injected. | |||
==== Morbusine ==== | |||
Causes 10 damage per second over 60 seconds when injected. | |||
==== Veronaceps Calyx Eggs ==== | |||
Sets HuskInfectionState to 0.01 when injected (TODO: test whether this can delay infection if injected once it reaches an advanced state){{Items infobox | |||
| name = Iron Powder | | name = Iron Powder | ||
| image = IronPowder.png | | image = IronPowder.png | ||
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| materials = N/A | | materials = N/A | ||
}} | }} | ||
Heals health and oxygen damage by 0.3/s over 10 seconds. | |||
==== Healing ==== | ==== Healing ==== | ||
===== Corrigodone ===== | ===== Corrigodone ===== | ||
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| materials = | | materials = | ||
}} | }} | ||
If injected heals 3hp/s over 5 seconds. If consumed otherwise, causes 0.5/s damage over 10 seconds. | |||
===== Erythrozine ===== | ===== Erythrozine ===== | ||
{{Items infobox | {{Items infobox | ||
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| materials = N/A | | materials = N/A | ||
}} | }} | ||
Heals oxygen damage by 2/s while causing 3 health damage/s over 10 seconds when injected. | |||
==== Fibrinozine ==== | |||
Reduces bleeding by 0.2/s over 5 seconds when injected. | |||
==== Auxiliorizine ==== | |||
Heals physical damage by 1/s, oxygen damage by 2/s and bleeding damage by 0.05/s over 60 seconds when injected. | |||
==== Hyperzine ==== | |||
Increases speed by 50% over 60 seconds when injected. | |||
==== Calyxanide ==== | |||
Sets HuskInfectionState to 0 when injected. | |||
==== Liquid Oxygenite ==== | |||
Heals 10 oxygen damage and causes 0.1 physical damage per second over 60 seconds when injected |
Revision as of 15:48, 11 February 2017
Chemicals
Chemicals come in all shapes and forms in-game, from deadly poisons to stimulants. Most chemicals are made via the Medical Fabricator, although some can be obtained via deconstructing artifacts.
Types of Chemical
Bandage
Though not exactly a chemical, it has effects similar to one, reducing bleeding by 0.1/s over 5 seconds.
Ingredients
Iron Powder
Has no effect when injected.
Chlorine
Causes 0.1 damage/s over 20 seconds when injected.
Ethanol
Slows the player by 20% for 20 seconds when injected or consumed.
Aluminium/Phosphorus
Causes 5 damage instantly when injected.
Flash Powder
Creates an explosion with 0.1 force, 3 stun and 5 damage over a radius of 500 units when destroyed, either by fire or by injection(it is unknown whether the latter case is a bug).
Chloral Hydrate
Causes 5 damage instantly and 10 stun damage when injected.
Sulphuric Acid
Causes 1 damage per second over 60 seconds when injected.
Uranium Powder
Causes 5 damage per second over 60 seconds when injected.
Morbusine
Causes 10 damage per second over 60 seconds when injected.
Veronaceps Calyx Eggs
Sets HuskInfectionState to 0.01 when injected (TODO: test whether this can delay infection if injected once it reaches an advanced state)
Iron Powder | ||||||||
---|---|---|---|---|---|---|---|---|
Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Constructible? | No | |||||||
Deconstructible? | No | |||||||
|
Stabilozine
Stabilozine | ||||||||
---|---|---|---|---|---|---|---|---|
Inventory icon Sprite | ||||||||
Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Constructible? | No | |||||||
Deconstructible? | No | |||||||
|
Heals health and oxygen damage by 0.3/s over 10 seconds.
Healing
Corrigodone
Corrigodone | ||||||||
---|---|---|---|---|---|---|---|---|
Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Deconstructible? | No | |||||||
|
If injected heals 3hp/s over 5 seconds. If consumed otherwise, causes 0.5/s damage over 10 seconds.
Erythrozine
Erythrozine | ||||||||
---|---|---|---|---|---|---|---|---|
Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Deconstructible? | No | |||||||
|
Heals oxygen damage by 2/s while causing 3 health damage/s over 10 seconds when injected.
Fibrinozine
Reduces bleeding by 0.2/s over 5 seconds when injected.
Auxiliorizine
Heals physical damage by 1/s, oxygen damage by 2/s and bleeding damage by 0.05/s over 60 seconds when injected.
Hyperzine
Increases speed by 50% over 60 seconds when injected.
Calyxanide
Sets HuskInfectionState to 0 when injected.
Liquid Oxygenite
Heals 10 oxygen damage and causes 0.1 physical damage per second over 60 seconds when injected