Chaingun | ||||||||
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Statistics* | ||||||||
Power Consumption | 400 kW | |||||||
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Chaingun: Difference between revisions
From Official Barotrauma Wiki
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The '''Chaingun''' is a '''[[Submarine Weapons|Submarine Weapon]]''' in '''''[[Barotrauma]]'''''. Similar to other '''Submarine Weapons''', it requires a loader to be linked to it for ammo. | The '''Chaingun''' is a '''[[Submarine Weapons|Submarine Weapon]]''' in '''''[[Barotrauma]]'''''. Similar to other '''Submarine Weapons''', it requires a loader to be linked to it for ammo. | ||
==Functions & Usage== | ==Functions & Usage== | ||
'''Chainguns''' shoot high velocity projectiles that deal damage to anything they hit. With their high rate of fire and wide spread, they make for good crowd control weapons. | '''Chainguns''' shoot high velocity projectiles that deal damage to anything they hit. With their high rate of fire and wide spread, they make for good crowd control weapons. | ||
* Has a 1-second charge before firing. | |||
'''Chainguns''' are placed in the middle in terms of <abbr title="Damage Per Second">DPS</abbr>, with effectively almost twice the DPS compared to '''[[Coilgun]]s''', but still half the DPS of '''[[Pulse Laser]]s'''. | |||
<br>Like other '''Turrets''', '''[[Periscope]]s''' are typically used to aim and fire '''Chainguns'''. Firing '''Chainguns''' draws power from their connected '''[[Supercapacitor]]s''', as well as ammunition from their linked '''Loaders'''. | <br>Like other '''Turrets''', '''[[Periscope]]s''' are typically used to aim and fire '''Chainguns'''. Firing '''Chainguns''' draws power from their connected '''[[Supercapacitor]]s''', as well as ammunition from their linked '''Loaders'''. | ||
==Ammunition== | ==Ammunition== | ||
There are 3 types of '''Chaingun''' ammunition: | There are 3 types of '''Chaingun''' ammunition: | ||
* '''Standard;''' good for when you need to conserve '''Physicorium''' ammunition. | |||
* '''Physicorium;''' better than the '''Standard''' ammunition due to its considerably higher damage and stun, on par with standard '''Pulse Laser'''. | |||
* '''Shredder;''' same raw damage than the '''Standard''' ammunition but higher bleeding, penetration and limb severance chance. | |||
{{CargoDamage|tabletype=sub}} | {{CargoDamage|tabletype=sub}} | ||
==Connection Panel== | ==Connection Panel== |
Revision as of 17:58, 20 June 2022
Data is potentially outdated | |
Last updated for version 0.18.12.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.3.0.4 Stub Notes: Add media content. |
Chaingun Loader | ||||||||
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Statistics* | ||||||||
Item Slots | 1 Ammunition box slot | |||||||
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The Chaingun is a Submarine Weapon in Barotrauma. Similar to other Submarine Weapons, it requires a loader to be linked to it for ammo.
Functions & Usage
Chainguns shoot high velocity projectiles that deal damage to anything they hit. With their high rate of fire and wide spread, they make for good crowd control weapons.
- Has a 1-second charge before firing.
Chainguns are placed in the middle in terms of DPS, with effectively almost twice the DPS compared to Coilguns, but still half the DPS of Pulse Lasers.
Like other Turrets, Periscopes are typically used to aim and fire Chainguns. Firing Chainguns draws power from their connected Supercapacitors, as well as ammunition from their linked Loaders.
Ammunition
There are 3 types of Chaingun ammunition:
- Standard; good for when you need to conserve Physicorium ammunition.
- Physicorium; better than the Standard ammunition due to its considerably higher damage and stun, on par with standard Pulse Laser.
- Shredder; same raw damage than the Standard ammunition but higher bleeding, penetration and limb severance chance.
Item | Shots | Afflictions | Armor Penetration | Structure Damage | Explosion Range |
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Chaingun Ammunition Box |
500 | 10% | Impact: 20
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Physicorium Chaingun Ammunition Box |
500 | 20% | Impact: 30
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Shredder Chaingun Ammunition Box |
400 | 30% | Impact: 30
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Connection Panel
Connection Panel for Chaingun Hover over pins to see their descriptions. | ||||||||||||||||||||||||||||||||||||||
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Requires: Screwdriver |