Button

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Revision as of 14:17, 26 August 2022 by Jade Harley (talk | contribs)
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Data is potentially outdated
Last updated for version 0.18.11.0
Last mentioned in changelog 1.2.6.0
The current game version is 1.3.0.4
Button

Produces a signal that can be used to toggle the state of equipment and doors.
Statistics
Maximum stack 8
Crafting
Fabricator
Requirements
Skill: Electrical: 25
Deconstructor Yield
Plastic (x2)
Copper
10s
Store
Base Price 125 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 125 mk 37 mk
ColonyColony N/A 37 mk
Research OutpostResearch 125 mk 37 mk
Military OutpostMilitary 125 mk 37 mk
Mining OutpostMining 125 mk 37 mk
Medical MerchantMedical Merchant N/A 37 mk
Engineer MerchantEngineer Merchant 112 mk 33 mk
Armory MerchantArmory Merchant N/A 37 mk
Children of The HonkmotherClown Merchant N/A 37 mk
The Church of HuskHusk Merchant N/A 37 mk
Technical
Identifier button
Categories Electrical
Tags smallitem,button

The Button is an electrical component used to provide a signal when pressed.

It is most commonly used in tandem with a Signal Check Component to provide custom user interactions.

Connection Panel

Connection Panel for Button
Hover over pins to see their descriptions.
Signal_Out
Outputs a signal of 1 for one frame when pressed.
Requires: Screwdriver

Media

v·d·e·h
Electrical Components
Alarms
Detectors
Interactable
Wiring Components
Misc