Blunt Force Trauma: Difference between revisions
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== Related Talents == | == Related Talents == | ||
{{TalentTable|{{CaptainTalent|drunken sailor}}}} | {{TalentTable | ||
|{{CaptainTalent|drunken sailor}} | |||
|{{CaptainTalent|commander}} | |||
}} | |||
{{Afflictions Nav}} | {{Afflictions Nav}} | ||
[[Category:Afflictions]] | [[Category:Afflictions]] |
Revision as of 03:50, 29 March 2022
Data is potentially outdated | |
Last updated for version 0.16.7.0 The current game version is 1.3.0.4 |
Blunt Force Trauma
Inflicted by fall damage and blunt weapons, such as the Crowbar or Wrench.
The area is an ugly shade of purple, and apparently very painful to touch. You suspect a bone might be broken.
Affliction | Limb Specific | Vitality Scaling | Strength Change | Strength Range | Effects | Treatments | Caused By |
---|---|---|---|---|---|---|---|
Blunt Force Trauma ID: blunttrauma Type: damage
|
Yes | Yes | None | 0 - 200 | -0 → -2 Vitality | Fentanyl (-75 | -50)* 72 Deusizine (-60 | -40)* 72 Morphine (-50 | 25)* 30 Opium (-20 | -10)* 15 Tonic Liquid (-12 | 0)* 5 Pomegrenade Extract (-6.25 | -3.125)* 20 |
N/A |
Related Talents
Talent | Tier | Description |
---|---|---|
Drunken Sailor |
Captain Gunslinger Tier 3 |
Gain 25% physical damage resistance and 50% stun resistance while drunk. When you play a Harmonica, a random ally on your current submarine has a 4% chance to gain a random skill point every second. |
Commander |
Captain Shipmaster Tier 1 |
Whenever you give an order to another character, apply Inspiration to that character, giving them 25% physical damage resistance and a bonus of 10 to all skills. Giving an order to a new character removes the effect from the last character. |