Bleeding: Difference between revisions

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The '''Bleeding''' [[affliction]] represents open wounds, most of the [[Creatures]] on Europa can cause open wounds alongside Internal Damage.<br>While Bleeding does directly reduce a character's health, its most dangerous attribute is the constant {{hl|Bloodloss}} caused by it. This affliction can affect any Limb.
The '''Bleeding''' [[affliction]] represents open wounds, most of the [[Creatures]] on Europa can cause open wounds alongside Internal Damage.<br>While Bleeding does directly reduce a character's health, its most dangerous attribute is the constant {{hl|Bloodloss}} caused by it. This affliction can affect any Limb.


Bleeding will gradually stop until it eventually disappears, although waiting it out is usually not a viable solution due to the accumulation of Bloodloss.
Bleeding will gradually lessen until it eventually disappears, although waiting it out is usually not a viable solution due to the accumulation of [[Bloodloss]].
 
{| class="wikitable" style="text-align:center; width: 100%;"
{| class="wikitable" style="text-align:center; width: 100%;"
! style="width: 13%" | Affliction
! style="width: 13%" | Affliction
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| style="text-align:left;" |{{str|Antibiotic Glue|-75|-50||55}}<br>{{str|Plastiseal|-48|-24||22}}<br>{{str|Bandage|-24|-18||10}}
| style="text-align:left;" |{{str|Antibiotic Glue|-75|-50||55}}<br>{{str|Plastiseal|-48|-24||22}}<br>{{str|Bandage|-24|-18||10}}
|}
|}
{{Afflictions Nav}}
{{Afflictions Nav}}
[[Category:Afflictions]]
[[Category:Afflictions]]

Revision as of 13:51, 6 October 2021

Data is potentially outdated
Last updated for version 0.13.3.11
The current game version is 1.2.8.0
See also: Afflictions
Blood pours freely from this ragged and particularly nasty open wound.


The Bleeding affliction represents open wounds, most of the Creatures on Europa can cause open wounds alongside Internal Damage.
While Bleeding does directly reduce a character's health, its most dangerous attribute is the constant Bloodloss caused by it. This affliction can affect any Limb.

Bleeding will gradually lessen until it eventually disappears, although waiting it out is usually not a viable solution due to the accumulation of Bloodloss.

Affliction Limb Specific? Scaled to Vitality? If left alone Strength Range Effects TreatmentsSkill

Bleeding
Yes No Decays (-0.1/s) 0 - 100 -0 → -10 vitality per second |?|
Triggers and grows Bloodloss
Antibiotic Glue (-75 | -50)* Desirable Medical Skill55
Plastiseal (-48 | -24)* Desirable Medical Skill22
Bandage (-24 | -18)* Desirable Medical Skill10
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