Black Moloch
Data is up-to-date | |
Last updated for version 1.2.6.0 Last mentioned in changelog 1.0.20.1 The current game version is 1.5.9.2 |
Black Moloch | ||
---|---|---|
ID: Molochblack
| ||
Stats | ||
Health
1,700 (Boss: 2,200) |
Sight: 0.075 (Boss: 0.1) | |
Hearing: 1 (Boss: 1.5) | ||
Armor
Shell, Skirt, Tentacles |
Weakpoints
Core beneath the Shell | |
Immunities | Vulnerabilities
Poisons x 0.3
| |
Behavior | ||
Walk speed
N/A |
Swim speed
2 slow - 6.50 fast | |
Aggressive?
Yes |
Can Enter Submarine?
No | |
Drops only 1 of the items marked with an asterisk * may drop at a time | ||
Items | Chance | |
Hydroxyapatite Brockite Moloch Bone |
100% (1/1) | |
Moloch Shell Fragment |
33% (1/3) |
The Black Moloch is a variant of the Moloch. It is encountered in Random Events.
Description
The Black Moloch, as the name suggests, is a black variant of the Moloch. Its darker shell makes it harder to see, though the dull greenish glow of the Black Moloch's core tends to reveal its location. Black Molochs are a significantly larger threat compared to the Moloch, and caution is advised when encountering one.
In-Game
The unique trait of the Black Moloch is its ramming attack. Unlike the Moloch, the Black Moloch's ramming attack has a large area-of-effect with a light EMP effect which deals 250 structure damage. This can be devastating to the electronics on the sub, as the temporary blackout the EMP effect causes can restrict the Captain's ability to retreat. If the Submarine does not retreat before the Black Moloch attacks again, it is very likely that all electronics onboard will be destroyed, along with any stored power in Batteries.
Combat Strategies
Black Molochs are to be prioritized over Molochs if seen in a group. It is highly advised to maintain a safe distance from the Black Moloch to minimize the risk of the EMP effect being used against the submarine. The Railgun is an incredibly viable weapon against the Black Moloch, as is the Pulse Laser. Both of these weapons can easily destroy the Black Moloch's shell, revealing the soft core underneath. This core must be targeted at all times when exposed to ensure a swift execution of the Black Moloch.
The use of small arms or melee weapons is considered suicide and not recommended.
Attacks
Note: A Black Moloch Boss' attacks are 1.2x stronger.
Attack | Target type | Afflictions on hit | Afflictions Inside | Area of Effect | Structure Damage | Item Damage | Cooldown | Kinetic Force |
---|---|---|---|---|---|---|---|---|
Core | Structure | Stun 7.5s | 1.5m | 120 | 100 | 12 | 50 | |
Shell | Character | Bite Wounds (150)* Stun (3)* |
12 | 15 | ||||
Tentacles | Character | Bite Wounds (100)* Stun (3)* |
10 | 5 | 50 |
Defense
Limb | Burn | Bleeding | Damage (all) |
---|---|---|---|
Core | x 1.5 | x 1.5 | x 1.5 |
Shell | x 0.25 | x 0 | x 0.1 |
Tentacles | x 0.5 | x 0.5 | x 0.5 |
Skirt | x 0.25 | x 0.25 | x 0.25 |
Variants
Media
-
A Black Moloch in the wild
-
A Black Moloch attacking a Typhon 2
-
Idle 1
-
Attack 1
-
Damage 1
-
Death 1
-
Moving
Creatures | ||
---|---|---|
Pets | Cthulhu • Defense Bot • Huskified Storage Container • Orange Boy • Peanut • Petraptor • Psilotoad | |
Small | Crawler • Crawler Hatchling • Fractal Guardian (Steam Cannon Fractal Guardian • EMP Fractal Guardian) • Hammerhead Spawn • Human • Husk • Husked Crawler • Husked Human • Leucocyte • Mantis • Moloch Baby • Mudraptor (Mudraptor Unarmored) • Mudraptor Hatchling • Mudraptor Veteran • Swarm Feeder • Terminal Cells • Tiger Thresher • Tiger Thresher Hatchling | |
Large | Black Moloch • Bone Thresher Crawler Broodmother • Giant Spineling • Golden Hammerhead • Hammerhead (Moping Jack) • Hammerhead Matriarch • Moloch • Spineling • Viperling • Watcher | |
Abyssal | Charybdis • Endworm • Latcher | |
Ending |
|