Black Moloch: Difference between revisions

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{{version|0.18.12.0}}
{{version|1.2.6.0}}
{{Creatures infobox
{{Creatures infobox
| name = Black Moloch
| name = Black Moloch
| image = Black Moloch.png
| image = Black Moloch.png
| species = Molochblack
| imagewidth = 350px
| imagewidth = 350px
| combatstrength = 2000
| combatstrength = 2000
| hp = 1700
| hp = 1700
| hpvariant = 2200
| hpvariant = 2200
| mass = 1118.9646
| massvariant = 1611.3097
| variantname = Boss
| variantname = Boss
| swimspeed = 2 slow - 6.50 fast
| swimspeed = 2 slow - 6.50 fast
Line 16: Line 19:
| sightvariant = 0.1
| sightvariant = 0.1
| hearingvariant = 1.5
| hearingvariant = 1.5
| drops = {{Hyperlink|Hydroxyapatite}}<br>{{Hyperlink|Brockite}}
| drops = {{Hyperlink|Hydroxyapatite}}<br>{{Hyperlink|Brockite}}<br>{{Hyperlink|Moloch Bone}}
| chance = 100
| chance = 100
| drops2 = {{Hyperlink|Hydroxyapatite}} (+1) '''*'''
| drops2 = {{Hyperlink|Moloch Shell Fragment}}
| chance2 = 67
| chance2 = 33
| drops3 = {{Hyperlink|Moloch Shell Fragment}}'''*'''
| chance3 = 33
| behavior = Yes
| behavior = Yes


| stunimmunity = 1
| stunimmunity = 1
| poisonimmunity = 1
| poisonvulnerability = 0.3


| limb1 = Core
| limb1 = Core
Line 48: Line 49:


| attack1 = Core
| attack1 = Core
| attack1target = submarine
| attack1target = Structure
| attack1structuredamage = 180
| attack1structuredamage = 120
| attack1explosionrange = 8
| attack1itemdamage = 100 <!--NOTE: As of 0.19.11.0, the EMP does 250 structure damage. I'm unsure if the creature infobox supports EMP damage types as of writing. -->
| attack1explosionrange = 1.5
| attack1cooldown = 12
| attack1cooldown = 12
| attack1stuninside = 6
| attack1stuninside = 7.5
| attack1force = 50
| attack1force = 50


| attack2 = Shell
| attack2 = Shell
| attack2target = character
| attack2target = Character
| attack2cooldown = 12
| attack2cooldown = 12
| attack2bitewounds = 120
| attack2afflictions =  
| attack2stun = 3.6
bitewounds = 150;
stun = 3;
| attack2force = 15
| attack2force = 15


| attack3 = Tentacles (x2)
| attack3 = Tentacles
| attack3target = character
| attack3target = Character
| attack3structuredamage = 12
| attack3structuredamage = 10
| attack3cooldown = 5
| attack3cooldown = 5
| attack3bitewounds = 90
| attack3afflictions =  
| attack3stun = 3.6
bitewounds = 100;
stun = 3;
| attack3force = 50
| attack3force = 50
| attack4 = Third Tentacle
| attack4target = character
| attack4structuredamage = 12
| attack4cooldown = 5
| attack4bitewounds = 60
| attack4stun = 3.6
| attack4force = 50
}}
}}
The '''Black Moloch''' is a variant of the [[Moloch]]. It is encountered in [[Random Events]].
The '''Black Moloch''' is a variant of the [[Moloch]]. It is encountered in [[Random Events]].
 
__TOC__
=Description=
=Description=
The Black Moloch, as the name suggests, is a black variant of the Moloch. Its darker shell makes it harder to see, though the dull greenish glow of the Black Moloch's core tends to reveal its location. Black Molochs are a significantly larger threat compared to the Moloch, and caution is advised when encountering one.
The Black Moloch, as the name suggests, is a black variant of the Moloch. Its darker shell makes it harder to see, though the dull greenish glow of the Black Moloch's core tends to reveal its location. Black Molochs are a significantly larger threat compared to the Moloch, and caution is advised when encountering one.


=In-game=
=In-Game=
The unique trait of the Black Moloch is its ramming attack. Unlike the Moloch, the Black Moloch's ramming attack has a large area-of-effect with a light EMP effect. This can be devastating to the electronics on the sub, as the temporary blackout the EMP effect causes can restrict the Captain's ability to retreat. If the [[Submarine]] does not retreat before the Black Moloch attacks again, it is very likely that all electronics onboard will be destroyed, along with any stored power in [[Battery|Batteries]].
The unique trait of the Black Moloch is its ramming attack. Unlike the Moloch, the Black Moloch's ramming attack has a large area-of-effect with a light EMP effect which deals '''250''' structure damage. This can be devastating to the electronics on the sub, as the temporary blackout the EMP effect causes can restrict the Captain's ability to retreat. If the [[Submarine]] does not retreat before the Black Moloch attacks again, it is very likely that all electronics onboard will be destroyed, along with any stored power in [[Battery|Batteries]].


=Combat strategies=
=Combat Strategies=
Black Molochs are to be prioritized over Molochs if seen in a group. It is highly advised to maintain a safe distance from the Black Moloch to minimize the risk of the EMP effect being used against the submarine. The [[Railgun]] is an incredibly viable weapon against the Black Moloch, as is the [[Pulse Laser]]. Both of these weapons can easily destroy the Black Moloch's shell, revealing the soft core underneath. This core must be targeted at all times when exposed to ensure a swift execution of the Black Moloch.  
Black Molochs are to be prioritized over Molochs if seen in a group. It is highly advised to maintain a safe distance from the Black Moloch to minimize the risk of the EMP effect being used against the submarine. The [[Railgun]] is an incredibly viable weapon against the Black Moloch, as is the [[Pulse Laser]]. Both of these weapons can easily destroy the Black Moloch's shell, revealing the soft core underneath. This core must be targeted at all times when exposed to ensure a swift execution of the Black Moloch.  



Latest revision as of 21:54, 14 December 2023

Data is up-to-date
Last updated for version 1.2.6.0
Last mentioned in changelog 1.0.20.1
The current game version is 1.2.8.0


Black Moloch

ID: Molochblack
Stats
Health

1,700 (Boss: 2,200)

Sight: 0.075 (Boss: 0.1)
Hearing: 1 (Boss: 1.5)
Armor

Shell, Skirt, Tentacles
(See values in the Defense section)

Weakpoints

Core beneath the Shell

Immunities Vulnerabilities
Poisons x 0.3
Behavior
Walk speed

N/A

Swim speed

2 slow - 6.50 fast

Aggressive?

Yes

Can Enter Submarine?

No

Drops
only 1 of the items marked with an asterisk * may drop at a time
Items Chance
Hydroxyapatite
Brockite
Moloch Bone
100% (1/1)
Moloch Shell Fragment
33% (1/3)

The Black Moloch is a variant of the Moloch. It is encountered in Random Events.

Description

The Black Moloch, as the name suggests, is a black variant of the Moloch. Its darker shell makes it harder to see, though the dull greenish glow of the Black Moloch's core tends to reveal its location. Black Molochs are a significantly larger threat compared to the Moloch, and caution is advised when encountering one.

In-Game

The unique trait of the Black Moloch is its ramming attack. Unlike the Moloch, the Black Moloch's ramming attack has a large area-of-effect with a light EMP effect which deals 250 structure damage. This can be devastating to the electronics on the sub, as the temporary blackout the EMP effect causes can restrict the Captain's ability to retreat. If the Submarine does not retreat before the Black Moloch attacks again, it is very likely that all electronics onboard will be destroyed, along with any stored power in Batteries.

Combat Strategies

Black Molochs are to be prioritized over Molochs if seen in a group. It is highly advised to maintain a safe distance from the Black Moloch to minimize the risk of the EMP effect being used against the submarine. The Railgun is an incredibly viable weapon against the Black Moloch, as is the Pulse Laser. Both of these weapons can easily destroy the Black Moloch's shell, revealing the soft core underneath. This core must be targeted at all times when exposed to ensure a swift execution of the Black Moloch.

The use of small arms or melee weapons is considered suicide and not recommended.

Attacks

Note: A Black Moloch Boss' attacks are 1.2x stronger.

Attack Target type Afflictions on hitAfflictions InsideArea of EffectStructure DamageItem DamageCooldownKinetic Force
Core Structure Stun 7.5s 1.5m 120 100 12 50
Shell Character
 Bite Wounds (150)*
 Stun (3)*
12 15
Tentacles Character
 Bite Wounds (100)*
 Stun (3)*
10 5 50


Defense

 

Limb Burn Bleeding Damage (all)
Core x 1.5 x 1.5 x 1.5 
Shell x 0.25 x 0 x 0.1 
Tentacles x 0.5 x 0.5 x 0.5 
Skirt x 0.25 x 0.25 x 0.25


Variants

Media

v·d·e·h
Creatures
Pets Cthulhu    •   Defense Bot    •   Huskified Storage Container    •   Orange Boy    •   Peanut    •   Petraptor    •   Psilotoad
Small Crawler    •   Crawler Hatchling    •   Fractal Guardian (Steam Cannon Fractal Guardian   •   EMP Fractal Guardian)    •   Hammerhead Spawn    •   Human    •   Husk    •   Husked Crawler    •   Husked Human    •   Leucocyte    •   Moloch Baby    •   Mudraptor (Mudraptor Unarmored)    •   Mudraptor Hatchling    •   Mudraptor Veteran    •   Swarm Feeder    •   Terminal Cells   •   Tiger Thresher    •   Tiger Thresher Hatchling
Large Black Moloch    •   Bone Thresher Crawler Broodmother   •   Giant Spineling    •   Golden Hammerhead    •   Hammerhead (Moping Jack)    •   Hammerhead Matriarch    •   Moloch    •   Spineling   •   Watcher
Abyssal Charybdis    •   Endworm    •   Latcher
Ending
Spoilers

Ancient     •   Cyborg Worm     •   Guardian Repair Bot     •   Jove     •   Portal Guardian