Beacon Stations: Difference between revisions
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{{Version|0.18.12.0}} | {{Version|0.18.12.0|stub = yes|stubnote = Add more information about repair techniques.}} | ||
A '''Beacon Station''' is a structure which transmits long-range sonar signals to submarines and outposts.<br> | A '''Beacon Station''' is a structure which transmits long-range sonar signals to submarines and outposts.<br> | ||
They can repaired for 2,800 marks and 5 [[Europa Coalition]] reputation. | They can repaired for 2,800 marks and 5 [[Europa Coalition]] reputation. |
Revision as of 07:10, 22 June 2022
Data is potentially outdated | |
Last updated for version 0.18.12.0 The current game version is 1.2.8.0 Stub Notes: Add more information about repair techniques. |
A Beacon Station is a structure which transmits long-range sonar signals to submarines and outposts.
They can repaired for 2,800 marks and 5 Europa Coalition reputation.
Mechanics
Campaign
Deactivated beacon stations will appear on the campaign map as a icon next to a passage.
Enabling one will change its icon to . Additionally, enabling a beacon station will increase the chance for adjacent natural formations to be settled and become Outposts by 20%.
Repairing a Beacon Station
Beacon stations should be repaired in this order: walls/shells, wiring, mechanical/electrical repairs, reactor power, enable sonar.
Note that beacon reactors don't come with fuel rods, so divers should bring a fuel rod with them.
Once the beacon station is repaired, a small swarm of crawlers will spawn nearby. It is recommended to dispatch of them before continuing the level, as they may damage the beacon station.