Battery

From Official Barotrauma Wiki
Revision as of 21:47, 13 March 2016 by BTGamepedia>QuaternionMark (Gonna make a disambig page for that.)
Jump to: navigation, search

Template:Stub

Battery
Click to upload a new image.Dummy link
Statistics*
Power Consumption Variable (see description) kW
Technical
Identifier {{{identifier}}}
Categories Misc

Batteries are stationary installations able to store and release electrical power.

Function

Batteries are useful to stabilize the submarine's power:

  • they absorb power when the Nuclear Reactor overproduces and menaces to overload and damage connected devices;
  • when the Nuclear Reactor fails to provide enough currents for devices to function (be it because the reactor doesn't produce enough, is not connected to the device anymore, or is destroyed), batteries still provides back-up power for a time, hopefully long enough to fix the problem.

Moreover, up to 3 battery cells or fulgurium battery cells at a time can be placed into the battery to be recharged.

Usage

In practical terms, batteries can store up to 2.000 units of power; they can store up energy at a rate of up to 500 units per time unit, but can deliver electricity at a rate of 1.000 units par time unit.

Damage Values

Item
Attack Damage
Stun Duration
Kinetic Force
Explosion Radius (m)
Battery overload
15
10
3.0
100


I/O Interface

Connection Panel for Battery
Hover over pins to see their descriptions.
power_out
power_in
Store power received through this input.
Powers item(s) connected to this input by drawing upon the battery's store.
Requires: Screwdriver
v·d·e·h
Installations
Submarine Weapons
Small Turrets
Large Turrets
Loaders
Other
Navigation
Machines
Electrical
Structure
Other
Alien