Battery: Difference between revisions
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{{Version}} | |||
{{DisambigMsg|the installation|other uses|Battery (disambiguation)}} | |||
{{Installations infobox | |||
| image = Battery.png | |||
| caption = Battery | |||
| image2 = Shuttle Battery.png | |||
| caption2 = Shuttle Battery | |||
| imagewidth2 = 100 | |||
| category = Electrical Installations | |||
| itemslots = 3 battery slots | |||
| powercapacity = 2000 | |||
| maxoutput = 1000 | |||
| maxrechargespeed = 500 | |||
}} | |||
'''Batteries''' are stationary [[:Category:Installations|installations]] able to store and release electrical power. | |||
==Function== | |||
Batteries can be useful for stabilizing the submarine's power. They can absorb power when the [[Nuclear Reactor]] overproduces and menaces to overload and damage connected devices. When the reactor fails to provide enough currents for devices to function (be it because the reactor doesn't produce enough, is not connected to the device anymore, or is destroyed), batteries can provide back-up power for a substantial amount of time depending on the amount of power they have stored. This allows the maintenance to be safely performed on the reactor in the event of an unforeseen problem. | |||
Moreover, up to 3 [[Battery Cell]]s or [[Fulgurium Battery Cell]]s at a time can be placed into the battery to be recharged. | |||
==Damage Values== | |||
{{Damage table | |||
| item = Battery overload | |||
| attackdamage = 15 | |||
| stundamage = 10 | |||
| force = 3.0 | |||
| explosionrange = 1 | |||
}} | |||
==Decay rate== | |||
On, Off, in-use or not in use, Batteries decay at the same rate. The only time their decay rate changes is when submerged in water. | |||
'''Shuttle Batteries''' however can't be repaired, won't decvay over time nor will they be damaged by explosions. | |||
==Connection Panel== | |||
{{Connection panel | |||
| input1 = power_in | |||
| input1tt = Stores inputted power in the battery. | |||
| input1color = red | |||
| input2 = set_charge_rate | |||
| input2tt = Sets the battery's charge rate to the inputted value. | |||
| output1 = power_out | |||
| output1tt = Outputs battery's stored power to anything connected. | |||
| output1color = red | |||
| output2 = charge_out | |||
| output2tt = Outputs current amount of stored power. | |||
| output3 = charge_% | |||
| output3tt = Outputs percentage of the currently stored power. | |||
| output4 = charge_rate_out | |||
| output4tt = Outputs current charge rate. | |||
}} | |||
== See Also == | |||
* [[Supercapacitor]] | |||
* [[Junction Box]] | |||
* [[Relay Component]] | |||
* [[Wiring]] | |||
{{Installations nav}} |
Revision as of 16:12, 14 February 2021
Data is potentially outdated | |
Last updated for an unknown version Last mentioned in changelog 1.1.18.0 The current game version is 1.3.0.4 |
This article is about the installation. For other uses, see Battery (disambiguation). |
Battery | ||||||||
---|---|---|---|---|---|---|---|---|
Statistics* | ||||||||
Item Slots | 3 battery slots | |||||||
Power Capacity | 2000 kWm | |||||||
Max Power Output | 1000 kW | |||||||
Max Recharge Speed | 500 kW | |||||||
|
Batteries are stationary installations able to store and release electrical power.
Function
Batteries can be useful for stabilizing the submarine's power. They can absorb power when the Nuclear Reactor overproduces and menaces to overload and damage connected devices. When the reactor fails to provide enough currents for devices to function (be it because the reactor doesn't produce enough, is not connected to the device anymore, or is destroyed), batteries can provide back-up power for a substantial amount of time depending on the amount of power they have stored. This allows the maintenance to be safely performed on the reactor in the event of an unforeseen problem.
Moreover, up to 3 Battery Cells or Fulgurium Battery Cells at a time can be placed into the battery to be recharged.
Damage Values
Item |
Attack Damage |
Stun Duration |
Kinetic Force |
Explosion Radius (m) |
---|---|---|---|---|
Battery overload |
15 |
10 |
3.0 |
1 |
Decay rate
On, Off, in-use or not in use, Batteries decay at the same rate. The only time their decay rate changes is when submerged in water. Shuttle Batteries however can't be repaired, won't decvay over time nor will they be damaged by explosions.
Connection Panel
Connection Panel for Battery Hover over pins to see their descriptions. | ||||||||||||||||||||||||||||||||||||||||
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Requires: Screwdriver |
See Also
Installations | |
---|---|
Submarine Weapons | |
Small Turrets
|
Large Turrets
|
Loaders
| |
Other
| |
Navigation | |
Machines | |
Electrical | |
Structure | |
Other | |
Alien | |