Autofill Tags: Difference between revisions

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(Update to version 0.12.0.2)
Line 1: Line 1:
{{Version|0.11.0.9}}
{{Version|0.12.0.2}}
Autofill Tags are used for adding items to [[Containers]] from a random pool of items. These are added to the <code>tags</code> parameter in the [[Submarine Editor]]
Autofill Tags are used for adding items to [[Containers]] from a random pool of items.
These are added to the <code>tags</code> parameter in the [[Submarine Editor]].


__TOC__
__TOC__
== List of Tags ==
== List of Tags ==
Valid tags include:
Valid tags include:


 
  [[#armcab|armcab]]
  [[#armcab|armcab]]
  [[#crewcab|crewcab]]
  [[#crewcab|crewcab]]
Line 28: Line 29:
  [[#toxcontainer|toxcontainer]]
  [[#toxcontainer|toxcontainer]]
  [[#weaponholder|weaponholder]]
  [[#weaponholder|weaponholder]]
 
[[#outpostcrewcabinet|outpostcrewcabinet]]
[[#outpostmedcompartment|outpostmedcompartment]]
[[#outposttrashcan|outposttrashcan]]
    
    
  [[#divingmask|divingmask]]
  [[#divingmask|divingmask]]
Line 53: Line 50:
  [[#underwaterscooter|underwaterscooter]]
  [[#underwaterscooter|underwaterscooter]]
  [[#weldingtool|weldingtool]]
  [[#weldingtool|weldingtool]]
 
[[#outpostcrewcabinet|outpostcrewcabinet]]
[[#outpostmedcompartment|outpostmedcompartment]]
[[#outposttrashcan|outposttrashcan]]
    
    
  [[#storageorgan|storageorgan]]
  [[#storageorgan|storageorgan]]
Line 151: Line 152:
| 100.0%
| 100.0%
|}
|}
=== crewcab ===
=== crewcab ===
{| class="wikitable"
{| class="wikitable"
Line 169: Line 169:
| 2
| 2
| 75.0%
| 75.0%
|-
| {{hyperlink|Ethanol}}
| 1
| 2
| 25.0%
|-
|-
| {{hyperlink|Guitar}}
| {{hyperlink|Guitar}}
Line 333: Line 328:
| 100.0%
| 100.0%
|}
|}
=== engcab ===
=== engcab ===
{| class="wikitable"
{| class="wikitable"
Line 376: Line 370:
| 1
| 1
| 100.0%
| 100.0%
|}
=== medcab ===
{| class="wikitable"
|-
|-
| {{hyperlink|Red Paint}}
| Item Name
| 0
| Min Number Spawned
| 1
| Max Number Spawned
| 25.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Green Paint}}
| {{hyperlink|Health Scanner HUD}}
| 0
| 1
| 1
| 25.0%
|-
| {{hyperlink|Blue Paint}}
| 0
| 1
| 1
| 25.0%
| 50.0%
|-
|}
| {{hyperlink|Black Paint}}
=== medfabcab ===
| 0
| 1
| 25.0%
|-
| {{hyperlink|White Paint}}
| 0
| 1
| 25.0%
|}
 
=== medcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 411: Line 392:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Tonic Liquid}}
| {{hyperlink|Sodium}}
| 1
| 1
| 1
| 3
| 50.0%
| 100.0%
|-
|-
| {{hyperlink|Methamphetamine}}
| {{hyperlink|Calcium}}
| 1
| 1
| 1
| 3
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Anabolic Steroids}}
| {{hyperlink|Potassium}}
| 1
| 1
| 1
| 3
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Hyperzine}}
| {{hyperlink|Organic Fiber}}
| 1
| 1
| 1
| 3
| 10.0%
|-
| {{hyperlink|Bandage}}
| 6
| 8
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Plastiseal}}
| {{hyperlink|Fiber Plant}}
| 0
| 4
| 4
| 6
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Antibiotic Glue}}
| {{hyperlink|Elastin Plant}}
| 0
| 4
| 4
| 6
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Morphine}}
| {{hyperlink|Aquatic Poppy}}
| 2
| 1
| 5
| 4
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Fentanyl}}
| {{hyperlink|Sea Yeast Shroom}}
| 0
| 0
| 4
| 4
| 50.0%
| 100.0%
|-
|-
| {{hyperlink|Pomegrenade Extract}}
| {{hyperlink|Slime Bacteria}}
| 0
| 0
| 4
| 4
| 50.0%
| 100.0%
|}
=== reactorcab ===
{| class="wikitable"
|-
|-
| {{hyperlink|Saline}}
| Item Name
| 6
| Min Number Spawned
| 8
| Max Number Spawned
| 100.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Blood Pack}}
| {{hyperlink|Battery Cell}}
| 0
| 2
| 2
| 3
| 50.0%
|-
| {{hyperlink|Wire}}
| 0
| 1
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Deusizine}}
| {{hyperlink|Red Wire}}
| 1
| 1
| 1
| 1
| 5.0%
| 100.0%
|-
|-
| {{hyperlink|Liquid Oxygenite}}
| {{hyperlink|Blue Wire}}
| 1
| 0
| 1
| 1
| 5.0%
| 100.0%
|-
|-
| {{hyperlink|Calyxanide}}
| {{hyperlink|Screwdriver}}
| 1
| 1
| 4
| 4
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Haloperidol}}
| {{hyperlink|Fuel Rod}}
| 2
| 5
| 100.0%
|-
| {{hyperlink|Thorium Fuel Rod}}
| 1
| 1
| 1
| 2
| 50.0%
| 5.0%
|}
=== secarmcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Naloxone}}
| {{hyperlink|Flamer}}
| 1
| 0
| 1
| 2
| 80.0%
| 25.0%
|-
|-
| {{hyperlink|Morbusine Antidote}}
| {{hyperlink|UEX}}
| 1
| 1
| 1
| 2
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|Cyanide Antidote}}
| {{hyperlink|C-4 Block}}
| 1
| 1
| 1
| 2
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|Sufforin Antidote}}
| {{hyperlink|IC-4 Block}}
| 1
| 1
| 1
| 2
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|Deliriumine Antidote}}
| {{hyperlink|Revolver Round}}
| 0
| 10
| 25.0%
|-
| {{hyperlink|Revolver}}
| 1
| 1
| 1
| 3
| 50.0%
| 100.0%
|-
|-
| {{hyperlink|Antirad}}
| {{hyperlink|SMG Magazine}}
| 1
| 0
| 1
| 5
| 50.0%
| 25.0%
|-
|-
| {{hyperlink|Anaparalyzant}}
| {{hyperlink|SMG}}
| 1
| 1
| 2
| 2
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Health Scanner HUD}}
| {{hyperlink|Stun Grenade}}
| 1
| 0
| 5
| 100.0%
|-
| {{hyperlink|EMP Grenade}}
| 0
| 5
| 100.0%
|-
| {{hyperlink|Frag Grenade}}
| 1
| 1
| 5
| 100.0%
|-
| {{hyperlink|Incendium Grenade}}
| 0
| 5
| 100.0%
|-
| {{hyperlink|Grenade Launcher}}
| 0
| 2
| 50.0%
| 50.0%
|-
| {{hyperlink|40mm Grenade}}
| 0
| 5
| 25.0%
|-
| {{hyperlink|40mm Stun Grenade}}
| 0
| 5
| 25.0%
|-
| {{hyperlink|Riot Shotgun}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Shotgun Shell}}
| 0
| 10
| 25.0%
|}
|}
 
=== storagecab ===
=== medfabcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 540: Line 581:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Sodium}}
| {{hyperlink|Small Planter Box}}
| 0
| 1
| 1
| 3
| 12.5%
| 100.0%
|-
|-
| {{hyperlink|Calcium}}
| {{hyperlink|Watering Can}}
| 0
| 1
| 1
| 3
| 12.5%
| 100.0%
|-
|-
| {{hyperlink|Potassium}}
| {{hyperlink|Fertilizer}}
| 0
| 1
| 1
| 3
| 12.5%
| 100.0%
|-
|-
| {{hyperlink|Organic Fiber}}
| {{hyperlink|Seed Bag}}
| 1
| 1
| 1
| 3
| 30.0%
| 100.0%
|-
|-
| {{hyperlink|Fiber Plant}}
| {{hyperlink|Carbon}}
| 0
| 0
| 4
| 2
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Elastin Plant}}
| {{hyperlink|Iron}}
| 0
| 0
| 4
| 4
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Aquatic Poppy}}
| {{hyperlink|Tin}}
| 1
| 0
| 4
| 2
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Sea Yeast Shroom}}
| {{hyperlink|Lead}}
| 0
| 0
| 4
| 2
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Slime Bacteria}}
| {{hyperlink|Phosphorus}}
| 0
| 0
| 4
| 3
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Ethanol}}
| {{hyperlink|Copper}}
| 2
| 0
| 4
| 3
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Elastin}}
| {{hyperlink|Zinc}}
| 0
| 2
| 2
| 6
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Opium}}
| {{hyperlink|Sodium}}
| 4
| 0
| 8
| 2
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Broad-spectrum Antibiotics}}
| {{hyperlink|Silicon}}
| 0
| 2
| 2
| 6
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Stabilozine}}
| {{hyperlink|Calcium}}
| 0
| 2
| 2
| 8
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Adrenaline}}
| {{hyperlink|Aluminum}}
| 0
| 2
| 2
| 6
| 100.0%
| 100.0%
|}
=== reactorcab ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Uranium}}
| Min Number Spawned
| 1
| Max Number Spawned
| 2
| Probability of Item Being Spawned
| 75.0%
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Potassium}}
| 0
| 0
| 2
| 2
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|Wire}}
| {{hyperlink|Titanium}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Magnesium}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Lithium}}
| 0
| 0
| 1
| 2
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Red Wire}}
| {{hyperlink|Chlorine}}
| 1
| 0
| 1
| 2
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Blue Wire}}
| {{hyperlink|Thorium}}
| 0
| 0
| 1
| 1
| 100.0%
| 12.5%
|-
|-
| {{hyperlink|Screwdriver}}
| {{hyperlink|Steel Bar}}
| 1
| 1
| 4
| 4
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Fuel Rod}}
| {{hyperlink|Titanium-Aluminum Alloy}}
| 1
| 2
| 2
| 5
| 50.0%
| 100.0%
|-
|-
| {{hyperlink|Thorium Fuel Rod}}
| {{hyperlink|Plastic}}
| 1
| 1
| 2
| 4
| 5.0%
| 100.0%
|}
 
=== secarmcab ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Ballistic Fiber}}
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Flamer}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|UEX}}
| 1
| 1
| 2
| 2
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|C-4 Block}}
| {{hyperlink|Rubber}}
| 1
| 1
| 2
| 2
| 50.0%
| 100.0%
|-
|-
| {{hyperlink|IC-4 Block}}
| {{hyperlink|Flash Powder}}
| 1
| 1
| 2
| 2
| 50.0%
| 50.0%
|}
=== suppliescabinet ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|}
=== supplycab ===
{| class="wikitable"
|-
|-
| {{hyperlink|Revolver Round}}
| Item Name
| 0
| Min Number Spawned
| 10
| Max Number Spawned
| 25.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Revolver}}
| {{hyperlink|Diving Mask}}
| 1
| 1
| 1
| 3
| 25.0%
| 100.0%
|-
|-
| {{hyperlink|SMG Magazine}}
| {{hyperlink|Seed Bag}}
| 0
| 0
| 5
| 1
| 25.0%
| 12.5%
|-
|-
| {{hyperlink|SMG}}
| {{hyperlink|Welding Tool}}
| 1
| 1
| 1
| 2
| 12.5%
| 100.0%
|-
|-
| {{hyperlink|Stun Grenade}}
| {{hyperlink|Sprayer}}
| 0
| 1
| 5
| 1
| 100.0%
| 12.5%
|-
|-
| {{hyperlink|EMP Grenade}}
| {{hyperlink|Flashlight}}
| 0
| 1
| 5
| 1
| 100.0%
| 25.0%
|-
|-
| {{hyperlink|Frag Grenade}}
| {{hyperlink|Flare}}
| 1
| 1
| 1
| 5
| 50.0%
| 100.0%
|-
|-
| {{hyperlink|Incendium Grenade}}
| {{hyperlink|Oxygen Tank}}
| 0
| 1
| 5
| 1
| 100.0%
|-
| {{hyperlink|Grenade Launcher}}
| 0
| 2
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|40mm Grenade}}
| {{hyperlink|Glowstick}}
| 0
| 1
| 5
| 1
| 25.0%
| 50.0%
|}
=== toxcab ===
{| class="wikitable"
|-
|-
| {{hyperlink|40mm Stun Grenade}}
| Item Name
| 0
| Min Number Spawned
| 5
| Max Number Spawned
| 25.0%
| Probability of Item Being Spawned
|-
| {{hyperlink|Riot Shotgun}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Shotgun Shell}}
| 0
| 10
| 25.0%
|}
|}
 
== Additional storage ==
=== storagecab ===
=== coilgunammocontainer ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 764: Line 794:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Small Planter Box}}
| {{hyperlink|Coilgun Ammunition Box}}
| 0
| 1
| 1
| 12.5%
| 3
| 100.0%
|-
|-
| {{hyperlink|Watering Can}}
| {{hyperlink|Physicorium Ammunition Box}}
| 0
| 1
| 1
| 1
| 12.5%
| 5.0%
|-
|-
| {{hyperlink|Fertilizer}}
| {{hyperlink|Exploding Ammunition Box}}
| 0
| 1
| 1
| 1
| 12.5%
| 5.0%
|-
|-
| {{hyperlink|Seed Bag}}
| {{hyperlink|Piercing Ammunition Box}}
| 1
| 1
| 1
| 1
| 30.0%
| 5.0%
|}
=== divingsuitcontainer ===
{| class="wikitable"
|-
|-
| {{hyperlink|Carbon}}
| Item Name
| 0
| Min Number Spawned
| 2
| Max Number Spawned
| 100.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Iron}}
| {{hyperlink|Diving Suit}}
| 0
| 1
| 4
| 1
| 100.0%
| 80.0%
|}
=== locker ===
{| class="wikitable"
|-
|-
| {{hyperlink|Tin}}
| Item Name
| 0
| Min Number Spawned
| 2
| Max Number Spawned
| 100.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Lead}}
| {{hyperlink|smallmudraptoregg}}
| 0
| 1
| 2
| 1
| 100.0%
| 1.0%
|}
=== mineralcontainer ===
{| class="wikitable"
|-
|-
| {{hyperlink|Phosphorus}}
| Item Name
| 0
| Min Number Spawned
| 3
| Max Number Spawned
| 100.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Copper}}
| {{hyperlink|Titanite}}
| 0
| 1
| 3
| 1
| 100.0%
| 10.0%
|-
|-
| {{hyperlink|Zinc}}
| {{hyperlink|Brockite}}
| 0
| 1
| 2
| 1
| 100.0%
| 10.0%
|-
|-
| {{hyperlink|Sodium}}
| {{hyperlink|Thorianite}}
| 0
| 1
| 2
| 1
| 100.0%
| 10.0%
|-
|-
| {{hyperlink|Silicon}}
| {{hyperlink|Amblygonite}}
| 0
| 1
| 2
| 1
| 100.0%
| 10.0%
|-
|-
| {{hyperlink|Calcium}}
| {{hyperlink|Sphalerite}}
| 0
| 1
| 2
| 1
| 100.0%
| 10.0%
|-
|-
| {{hyperlink|Aluminum}}
| {{hyperlink|Pyromorphite}}
| 0
| 1
| 2
| 1
| 100.0%
| 10.0%
|-
|-
| {{hyperlink|Uranium}}
| {{hyperlink|Quartz}}
| 1
| 1
| 1
| 2
| 10.0%
| 75.0%
|-
|-
| {{hyperlink|Potassium}}
| {{hyperlink|Diamond}}
| 0
| 1
| 2
| 1
| 50.0%
| 10.0%
|-
|-
| {{hyperlink|Titanium}}
| {{hyperlink|Hydroxyapatite}}
| 0
| 1
| 2
| 1
| 100.0%
| 10.0%
|-
|-
| {{hyperlink|Magnesium}}
| {{hyperlink|Uranium Ore}}
| 0
| 1
| 2
| 1
| 100.0%
| 10.0%
|-
|-
| {{hyperlink|Lithium}}
| {{hyperlink|Ilmenite}}
| 0
| 1
| 2
| 1
| 100.0%
| 10.0%
|-
|-
| {{hyperlink|Chlorine}}
| {{hyperlink|Stannite}}
| 0
| 1
| 2
| 100.0%
|-
| {{hyperlink|Thorium}}
| 0
| 1
| 1
| 12.5%
| 10.0%
|-
|-
| {{hyperlink|Steel Bar}}
| {{hyperlink|Chalcopyrite}}
| 1
| 1
| 4
| 100.0%
|-
| {{hyperlink|Titanium-Aluminum Alloy}}
| 1
| 1
| 2
| 10.0%
| 50.0%
|-
|-
| {{hyperlink|Plastic}}
| {{hyperlink|Esperite}}
| 1
| 1
| 4
| 1
| 100.0%
| 10.0%
|-
|-
| {{hyperlink|Ballistic Fiber}}
| {{hyperlink|Galena}}
| 1
| 1
| 1
| 2
| 10.0%
| 50.0%
|-
|-
| {{hyperlink|Rubber}}
| {{hyperlink|Triphylite}}
| 1
| 1
| 1
| 2
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Flash Powder}}
| {{hyperlink|Langbeinite}}
| 1
| 1
| 1
| 2
| 10.0%
| 50.0%
|-
|-
| {{hyperlink|Red Paint}}
| {{hyperlink|Chamosite}}
| 1
| 1
| 2
| 25.0%
|-
| {{hyperlink|Green Paint}}
| 1
| 1
| 2
| 10.0%
| 25.0%
|-
|-
| {{hyperlink|Blue Paint}}
| {{hyperlink|Iron Ore}}
| 1
| 1
| 2
| 25.0%
|-
| {{hyperlink|Black Paint}}
| 1
| 1
| 2
| 10.0%
| 25.0%
|-
|-
| {{hyperlink|White Paint}}
| {{hyperlink|Polyhalite}}
| 1
| 1
| 2
| 1
| 25.0%
| 10.0%
|}
 
=== suppliescabinet ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Graphite}}
| Min Number Spawned
| 1
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 10.0%
|}
=== supplycab ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Sylvite}}
| Min Number Spawned
| 1
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 10.0%
|-
|-
| {{hyperlink|Diving Mask}}
| {{hyperlink|Lazulite}}
| 1
| 1
| 1
| 1
| 25.0%
| 10.0%
|-
|-
| {{hyperlink|Seed Bag}}
| {{hyperlink|Bornite}}
| 0
| 1
| 1
| 12.5%
| 1
| 10.0%
|-
|-
| {{hyperlink|Bandage}}
| {{hyperlink|Cassiterite}}
| 3
| 4
| 50.0%
|-
| {{hyperlink|Morphine}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Fentanyl}}
| 0
| 4
| 25.0%
|-
| {{hyperlink|Pomegrenade Extract}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Saline}}
| 3
| 4
| 50.0%
|-
| {{hyperlink|Blood Pack}}
| 1
| 1
| 1
| 1
| 50.0%
| 10.0%
|-
|-
| {{hyperlink|Welding Tool}}
| {{hyperlink|Cryolite}}
| 1
| 1
| 1
| 1
| 12.5%
| 10.0%
|-
|-
| {{hyperlink|Sprayer}}
| {{hyperlink|Aragonite}}
| 1
| 1
| 1
| 1
| 12.5%
| 10.0%
|-
|-
| {{hyperlink|Flashlight}}
| {{hyperlink|Chrysoprase}}
| 1
| 1
| 1
| 1
| 25.0%
| 10.0%
|}
=== oxygentankcontainer ===
{| class="wikitable"
|-
|-
| {{hyperlink|Flare}}
| Item Name
| 1
| Min Number Spawned
| 1
| Max Number Spawned
| 50.0%
| Probability of Item Being Spawned
|-
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Glowstick}}
| 1
| 1
| 50.0%
|}
|}
 
=== railgunammocontainer ===
=== toxcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,025: Line 1,004:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Liquid Oxygenite}}
| {{hyperlink|Railgun Shell}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Sulphuric Acid}}
| 3
| 3
| 6
| 6
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Morbusine}}
| {{hyperlink|Nuclear Shell}}
| 1
| 1
| 1
| 1
| 1.0%
| 5.0%
|-
|-
| {{hyperlink|Chloral Hydrate}}
| {{hyperlink|Physicorium Shell}}
| 0
| 3
| 100.0%
|-
| {{hyperlink|Cyanide}}
| 1
| 1
| 1
| 1
| 5.0%
| 1.0%
|}
=== toxcontainer ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Radiotoxin}}
| {{hyperlink|Velonaceps Calyx Eggs}}
| 1
| 1
| 1
| 1
| 5.0%
| 50.0%
|-
|-
| {{hyperlink|Sufforin}}
| {{hyperlink|smallmudraptoregg}}
| 1
| 1
| 1
| 1
| 5.0%
| 1.0%
|}
=== weaponholder ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Deliriumine}}
| {{hyperlink|Flamer}}
| 1
| 1
| 1
| 1
| 5.0%
| 10.0%
|-
|-
| {{hyperlink|Paralyzant}}
| {{hyperlink|Syringe Gun}}
| 1
| 1
| 1
| 1
| 5.0%
| 20.0%
|-
|-
| {{hyperlink|Raptor Bane Extract}}
| {{hyperlink|Harpoon Gun}}
| 1
| 1
| 1
| 1
| 5.0%
| 20.0%
|-
| {{hyperlink|Revolver}}
| 1
| 1
| 20.0%
|-
|-
| {{hyperlink|Hallucinogenic Bufotoxin}}
| {{hyperlink|SMG}}
| 1
| 1
| 1
| 1
| 5.0%
| 10.0%
|}
|}
 
== Items ==
== Additional Storage ==
=== divingmask ===
=== coilgunammocontainer ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,090: Line 1,079:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Coilgun Ammunition Box}}
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 1
| 3
| 100.0%
| 100.0%
|}
=== divingsuit ===
{| class="wikitable"
|-
|-
| {{hyperlink|Physicorium Ammunition Box}}
| Item Name
| 1
| Min Number Spawned
| 1
| Max Number Spawned
| 5.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Exploding Ammunition Box}}
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 1
| 1
| 5.0%
| 100.0%
|}
=== extinguisherholder ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Piercing Ammunition Box}}
| {{hyperlink|Fire Extinguisher}}
| 1
| 1
| 1
| 1
| 5.0%
| 100.0%
|}
|}
 
=== flamer ===
=== divingsuitcontainer ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,119: Line 1,118:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Diving Suit}}
| {{hyperlink|Welding Fuel Tank}}
| 1
| 1
| 1
| 1
| 80.0%
| 100.0%
|}
|}
 
=== flashlight ===
=== locker ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,133: Line 1,131:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Mudraptor Egg}}
| {{hyperlink|Battery Cell}}
| 1
| 1
| 1
| 1
| 1.0%
| 100.0%
|}
|}
 
=== grenadelauncher ===
=== medcontainer ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,146: Line 1,143:
| Max Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|40mm Grenade}}
| 1
| 1
| 100.0%
|}
|}
 
=== handheldsonar ===
=== mineralcontainer ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,156: Line 1,157:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Titanite}}
| {{hyperlink|Battery Cell}}
| 1
| 1
| 1
| 1
| 10.0%
| 100.0%
|}
=== harpoongun ===
{| class="wikitable"
|-
|-
| {{hyperlink|Brockite}}
| Item Name
| 1
| Min Number Spawned
| 1
| Max Number Spawned
| 10.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Thorianite}}
| {{hyperlink|Harpoon}}
| 1
| 5
| 1
| 5
| 10.0%
| 100.0%
|}
=== headset ===
{| class="wikitable"
|-
|-
| {{hyperlink|Amblygonite}}
| Item Name
| 1
| Min Number Spawned
| 1
| Max Number Spawned
| 10.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Sphalerite}}
| {{hyperlink|Battery Cell}}
| 1
| 1
| 1
| 1
| 10.0%
| 100.0%
|}
=== plasmacutter ===
{| class="wikitable"
|-
|-
| {{hyperlink|Pyromorphite}}
| Item Name
| 1
| Min Number Spawned
| 1
| Max Number Spawned
| 10.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Quartz}}
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 1
| 1
| 10.0%
| 100.0%
|}
=== revolver ===
{| class="wikitable"
|-
|-
| {{hyperlink|Diamond}}
| Item Name
| 1
| Min Number Spawned
| 1
| Max Number Spawned
| 10.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Hydroxyapatite}}
| {{hyperlink|Revolver Round}}
| 1
| 6
| 1
| 6
| 10.0%
| 100.0%
|}
=== seedbag ===
{| class="wikitable"
|-
|-
| {{hyperlink|Uranium Ore}}
| Item Name
| 1
| Min Number Spawned
| 1
| Max Number Spawned
| 10.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Ilmenite}}
| {{hyperlink|Pomegrenade Seed}}
| 1
| 0
| 1
| 2
| 10.0%
| 30.0%
|-
|-
| {{hyperlink|Stannite}}
| {{hyperlink|Tobacco Vine Seed}}
| 1
| 0
| 1
| 2
| 10.0%
| 30.0%
|-
|-
| {{hyperlink|Chalcopyrite}}
| {{hyperlink|Salt Vine Seed}}
| 1
| 0
| 1
| 2
| 10.0%
| 30.0%
|-
|-
| {{hyperlink|Esperite}}
| {{hyperlink|Raptor Bane Seed}}
| 1
| 0
| 1
| 2
| 10.0%
| 30.0%
|}
=== shotgun ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Shotgun Shell}}
| 6
| 6
| 100.0%
|}
=== smg ===
{| class="wikitable"
|-
|-
| {{hyperlink|Galena}}
| Item Name
| 1
| Min Number Spawned
| 1
| Max Number Spawned
| 10.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Triphylite}}
| {{hyperlink|SMG Magazine}}
| 1
| 1
| 1
| 1
| 10.0%
| 100.0%
|}
=== sonarbeacon ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Langbeinite}}
| {{hyperlink|Battery Cell}}
| 1
| 1
| 1
| 1
| 10.0%
| 100.0%
|}
=== sprayer ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|}
=== stunbaton ===
{| class="wikitable"
|-
|-
| {{hyperlink|Chamosite}}
| Item Name
| 1
| Min Number Spawned
| 1
| Max Number Spawned
| 10.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Iron Ore}}
| {{hyperlink|Battery Cell}}
| 1
| 1
| 1
| 1
| 10.0%
| 100.0%
|}
=== stungun ===
{| class="wikitable"
|-
|-
| {{hyperlink|Polyhalite}}
| Item Name
| 1
| Min Number Spawned
| 1
| Max Number Spawned
| 10.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Graphite}}
| {{hyperlink|Stun Gun Dart}}
| 1
| 1
| 1
| 1
| 10.0%
| 100.0%
|}
=== underwaterscooter ===
{| class="wikitable"
|-
|-
| {{hyperlink|Sylvite}}
| Item Name
| 1
| Min Number Spawned
| 1
| Max Number Spawned
| 10.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Lazulite}}
| {{hyperlink|Battery Cell}}
| 1
| 1
| 1
| 1
| 10.0%
| 100.0%
|}
=== weldingtool ===
{| class="wikitable"
|-
|-
| {{hyperlink|Bornite}}
| Item Name
| 1
| Min Number Spawned
| 1
| Max Number Spawned
| 10.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Cassiterite}}
| {{hyperlink|Welding Fuel Tank}}
| 1
| 1
| 1
| 1
| 10.0%
| 100.0%
|-
| {{hyperlink|Cryolite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Aragonite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Chrysoprase}}
| 1
| 1
| 10.0%
|}
|}
 
== Outpost ==
 
=== outpostcrewcabinet ===
=== oxygentankcontainer ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,305: Line 1,349:
| Max Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|}
=== railgunammocontainer ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Toolbelt}}
| Min Number Spawned
| 0
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 50.0%
|-
|-
| {{hyperlink|Railgun Shell}}
| {{hyperlink|Storage Container}}
| 3
| 0
| 6
| 1
| 100.0%
| 50.0%
|-
|-
| {{hyperlink|Nuclear Shell}}
| {{hyperlink|Welding Tool}}
| 0
| 1
| 1
| 25.0%
|-
| {{hyperlink|Plasma Cutter}}
| 0
| 1
| 1
| 5.0%
| 25.0%
|-
|-
| {{hyperlink|Physicorium Shell}}
| {{hyperlink|Welding Fuel Tank}}
| 1
| 1
| 3
| 50.0%
|-
| {{hyperlink|Sprayer}}
| 0
| 1
| 1
| 1.0%
| 25.0%
|}
|-
 
| {{hyperlink|Screwdriver}}
 
| 1
=== toxcontainer ===
| 2
{| class="wikitable"
| 50.0%
|-
|-
| Item Name
| {{hyperlink|Wrench}}
| Min Number Spawned
| 1
| Max Number Spawned
| 2
| Probability of Item Being Spawned
| 50.0%
|-
|-
| {{hyperlink|Velonaceps Calyx Eggs}}
| {{hyperlink|Crowbar}}
| 1
| 1
| 1
| 2
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|Mudraptor Egg Small}}
| {{hyperlink|Flashlight}}
| 1
| 1
| 1
| 1
| 1.0%
| 12.5%
|}
 
=== weaponcontainer ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Flare}}
| Min Number Spawned
| 1
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 12.5%
|}
 
=== weaponholder ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Oxygen Tank}}
| Min Number Spawned
| 0
| Max Number Spawned
| 3
| Probability of Item Being Spawned
| 12.5%
|-
|-
| {{hyperlink|Flamer}}
| {{hyperlink|Glowstick}}
| 1
| 1
| 1
| 1
| 10.0%
| 12.5%
|-
|-
| {{hyperlink|Syringe Gun}}
| {{hyperlink|Assistant Clothes}}
| 1
| 1
| 1
| 1
| 20.0%
| 12.5%
|-
|-
| {{hyperlink|Harpoon Gun}}
| {{hyperlink|Clown Mask}}
| 0
| 1
| 1
| 5.0%
|-
| {{hyperlink|Clown Costume}}
| 0
| 1
| 1
| 20.0%
| 5.0%
|-
|-
| {{hyperlink|Revolver}}
| {{hyperlink|commonerclothes1}}
| 0
| 1
| 1
| 1
| 50.0%
| 20.0%
|-
|-
| {{hyperlink|SMG}}
| {{hyperlink|commonerclothes2}}
| 0
| 1
| 1
| 50.0%
|-
| {{hyperlink|commonerclothes3}}
| 0
| 1
| 1
| 10.0%
| 50.0%
|}
 
== Items ==
=== divingmask ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|commonerclothes4}}
| Min Number Spawned
| 0
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 50.0%
|-
|-
| {{hyperlink|Oxygen Tank}}
| {{hyperlink|crewchiefclothes}}
| 0
| 1
| 1
| 50.0%
|-
| {{hyperlink|medicalofficerclothes}}
| 0
| 1
| 1
| 100.0%
| 50.0%
|}
=== divingsuit ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|minerclothes}}
| Min Number Spawned
| 0
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 50.0%
|-
|-
| {{hyperlink|Oxygen Tank}}
| {{hyperlink|quartermasterclothes}}
| 0
| 1
| 1
| 50.0%
|-
| {{hyperlink|researcherclothes}}
| 0
| 1
| 1
| 100.0%
| 50.0%
|}
 
=== extinguisherholder ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|securitypatrolclothes}}
| Min Number Spawned
| 0
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 50.0%
|-
|-
| {{hyperlink|Fire Extinguisher}}
| {{hyperlink|administratorclothes}}
| 0
| 1
| 1
| 1
| 50.0%
| 100.0%
|}
=== flamer ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Hazmat Suit}}
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Welding Fuel Tank}}
| 1
| 1
| 1
| 1
| 100.0%
| 12.5%
|}
=== flashlight ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Engineer's Jumpsuit}}
| Min Number Spawned
| 1
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 12.5%
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Boiler Suit}}
| 1
| 1
| 1
| 1
| 100.0%
| 12.5%
|}
=== grenadelauncher ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Mechanic's Jumpsuit}}
| Min Number Spawned
| 1
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 12.5%
|-
|-
| {{hyperlink|40mm Grenade}}
| {{hyperlink|Baseball Cap}}
| 1
| 1
| 1
| 1
| 100.0%
| 12.5%
|}
=== handheldsonar ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Medic's Fatigues}}
| Min Number Spawned
| 1
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 5.0%
|-
| {{hyperlink|Doctor's Uniform}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Commando's Fatigues}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Security Officer's Uniform}}
| 1
| 1
| 5.0%
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Gunner's Uniform}}
| 1
| 1
| 1
| 1
| 100.0%
| 5.0%
|}
|}
=== harpoongun ===
=== outpostmedcompartment ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,494: Line 1,542:
| Max Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Harpoon}}
| 5
| 5
| 100.0%
|}
|}
=== headset ===
=== outposttrashcan ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,509: Line 1,552:
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Battery Cell}}
| 0
| 1
| 1
| 15.0%
|-
| {{hyperlink|Screwdriver}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Wrench}}
| 0
| 1
| 1
| 100.0%
| 25.0%
|}
|}
 
== Wrecks and Thalamus ==
=== plasmacutter ===
=== storageorgan ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,522: Line 1,575:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Oxygen Tank}}
| {{hyperlink|Alien Blood}}
| 1
| 1
| 2
| 100.0%
|-
| {{hyperlink|Adrenaline Gland}}
| 1
| 1
| 2
| 100.0%
| 100.0%
|}
|}
=== revolver ===
=== wreckarmcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,535: Line 1,593:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Revolver Round}}
| {{hyperlink|Boom Stick}}
| 6
| 1
| 6
| 1
| 100.0%
| 3.0%
|}
 
=== seedbag ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Ahab's Spear}}
| Min Number Spawned
| 3
| Max Number Spawned
| 5
| Probability of Item Being Spawned
| 3.0%
|-
| {{hyperlink|Deadeye Carbine}}
| 1
| 1
| 3.0%
|-
| {{hyperlink|Prototype Steam Cannon}}
| 1
| 1
| 1.0%
|-
| {{hyperlink|Prototype Steam Cannon}}
| 1
| 1
| 1.0%
|-
|-
| {{hyperlink|Pomegrenade Seed}}
| {{hyperlink|Harpoon}}
| 0
| 0
| 2
| 3
| 30.0%
| 25.0%
|-
|-
| {{hyperlink|Tobacco Vine Seed}}
| {{hyperlink|Explosive Harpoon}}
| 0
| 0
| 2
| 2
| 30.0%
| 25.0%
|-
|-
| {{hyperlink|Salt Vine Seed}}
| {{hyperlink|Harpoon Gun}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Stun Grenade}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|EMP Grenade}}
| 0
| 0
| 2
| 2
| 30.0%
| 25.0%
|-
|-
| {{hyperlink|Raptor Bane Seed}}
| {{hyperlink|Frag Grenade}}
| 0
| 0
| 2
| 2
| 30.0%
| 25.0%
|}
=== shotgun ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Stun Baton}}
| Min Number Spawned
| 0
| Max Number Spawned
| 2
| Probability of Item Being Spawned
| 25.0%
|-
|-
| {{hyperlink|Shotgun Shell}}
| {{hyperlink|Diving Knife}}
| 6
| 0
| 6
| 2
| 100.0%
| 25.0%
|}
|-
=== smg ===
| {{hyperlink|40mm Grenade}}
{| class="wikitable"
| 0
| 2
| 25.0%
|-
|-
| Item Name
| {{hyperlink|40mm Stun Grenade}}
| Min Number Spawned
| 0
| Max Number Spawned
| 3
| Probability of Item Being Spawned
| 25.0%
|-
|-
| {{hyperlink|SMG Magazine}}
| {{hyperlink|Stun Gun}}
| 0
| 1
| 1
| 1
| 25.0%
| 100.0%
|}
=== sonarbeacon ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Stun Gun Dart}}
| Min Number Spawned
| 0
| Max Number Spawned
| 3
| Probability of Item Being Spawned
| 25.0%
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Toy Hammer}}
| 1
| 1
| 1
| 1
| 100.0%
| 6.0%
|}
|-
=== sprayer ===
| {{hyperlink|Boom Stick}}
{| class="wikitable"
| 1
| 1
| 3.0%
|-
|-
| Item Name
| {{hyperlink|Ahab's Spear}}
| Min Number Spawned
| 3
| Max Number Spawned
| 5
| Probability of Item Being Spawned
| 3.0%
|-
|-
| {{hyperlink|Ethanol}}
| {{hyperlink|Deadeye Carbine}}
| 1
| 1
| 1
| 1
| 100.0%
| 3.0%
|}
|}
 
=== wreckcoilgun ===
=== stunbaton ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,630: Line 1,706:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Coilgun Ammunition Box}}
| 1
| 0
| 1
| 3
| 100.0%
| 33.0%
|}
|}
=== stungun ===
=== wreckmedcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,643: Line 1,719:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Stun Gun Dart}}
| {{hyperlink|Europan Handshake}}
| 1
| 1
| 1
| 1
| 100.0%
| 3.0%
|}
=== underwaterscooter ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Seed Bag}}
| Min Number Spawned
| 0
| Max Number Spawned
| 2
| Probability of Item Being Spawned
| 50.0%
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Europan Handshake}}
| 1
| 1
| 1
| 1
| 100.0%
| 3.0%
|}
|}
=== weldingtool ===
=== wreckrailgun ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,669: Line 1,742:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Welding Fuel Tank}}
| {{hyperlink|Railgun Shell}}
| 1
| 0
| 1
| 3
| 100.0%
| 33.0%
|}
|}
== Outpost ==
=== wreckreactorcab ===
 
=== outpostcrewcabinet ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,684: Line 1,755:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Toolbelt}}
| {{hyperlink|Wire}}
| 0
| 0
| 1
| 2
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Storage Container}}
| {{hyperlink|Red Wire}}
| 0
| 0
| 1
| 2
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Welding Tool}}
| {{hyperlink|Blue Wire}}
| 0
| 0
| 1
| 2
| 25.0%
| 6.0%
|-
|-
| {{hyperlink|Plasma Cutter}}
| {{hyperlink|Orange Wire}}
| 0
| 0
| 1
| 2
| 25.0%
| 12.5%
|-
|-
| {{hyperlink|Welding Fuel Tank}}
| {{hyperlink|Green Wire}}
| 1
| 0
| 3
| 2
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Sprayer}}
| {{hyperlink|Black Wire}}
| 0
| 0
| 1
| 2
| 25.0%
| 6.0%
|-
|-
| {{hyperlink|Screwdriver}}
| {{hyperlink|Brown Wire}}
| 1
| 0
| 2
| 2
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Wrench}}
| {{hyperlink|FPGA Circuit}}
| 0
| 1
| 1
| 2
| 6.0%
| 50.0%
|-
|-
| {{hyperlink|Crowbar}}
| {{hyperlink|And Component}}
| 0
| 1
| 1
| 2
| 6.0%
| 50.0%
|-
|-
| {{hyperlink|Flashlight}}
| {{hyperlink|Equals Component}}
| 0
| 1
| 1
| 6.0%
|-
| {{hyperlink|Greater Component}}
| 0
| 1
| 1
| 12.5%
| 6.0%
|-
|-
| {{hyperlink|Flare}}
| {{hyperlink|Adder Component}}
| 0
| 1
| 1
| 1
| 6.0%
| 12.5%
|-
|-
| {{hyperlink|Oxygen Tank}}
| {{hyperlink|Color Component}}
| 0
| 0
| 3
| 12.5%
|-
| {{hyperlink|Glowstick}}
| 1
| 1
| 1
| 6.0%
| 12.5%
|-
|-
| {{hyperlink|Assistant Clothes}}
| {{hyperlink|Subtract Component}}
| 0
| 1
| 1
| 1
| 6.0%
| 12.5%
|-
|-
| {{hyperlink|Clown Mask}}
| {{hyperlink|Multiply Component}}
| 0
| 0
| 1
| 1
| 5.0%
| 6.0%
|-
|-
| {{hyperlink|Clown Costume}}
| {{hyperlink|Divide Component}}
| 0
| 0
| 1
| 1
| 5.0%
| 6.0%
|-
|-
| {{hyperlink|Commoner Clothes 1|30px|Crew Chief's Outfit}}
| {{hyperlink|Exponentiation Component}}
| 0
| 0
| 1
| 1
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Commoner Clothes 2|30px|Crew Chief's Outfit}}
| {{hyperlink|Or Component}}
| 0
| 0
| 1
| 1
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Commoner Clothes 3|30px|Crew Chief's Outfit}}
| {{hyperlink|Xor Component}}
| 0
| 0
| 1
| 1
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Commoner Clothes 4|30px|Crew Chief's Outfit}}
| {{hyperlink|Not Component}}
| 0
| 0
| 1
| 1
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Crew Chief's Outfit}}
| {{hyperlink|Concatenation Component}}
| 0
| 0
| 1
| 1
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Medical Officers Clothes|30px|Crew Chief's Outfit}}
| {{hyperlink|Sin Component}}
| 0
| 0
| 1
| 1
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Miner Clothes|30px|Crew Chief's Outfit}}
| {{hyperlink|Cos Component}}
| 0
| 0
| 1
| 1
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Quartermaster Clothes|30px|Crew Chief's Outfit}}
| {{hyperlink|Tan Component}}
| 0
| 0
| 1
| 1
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Researcher Clothes|30px|Crew Chief's Outfit}}
| {{hyperlink|Asin Component}}
| 0
| 0
| 1
| 1
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Security Patrol Clothes|30px|Crew Chief's Outfit}}
| {{hyperlink|Acos Component}}
| 0
| 0
| 1
| 1
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Administrator Clothes|30px|Crew Chief's Outfit}}
| {{hyperlink|Atan Component}}
| 0
| 0
| 1
| 1
| 50.0%
| 6.0%
|-
|-
| {{hyperlink|Hazmat Suit}}
| {{hyperlink|Round Component}}
| 0
| 1
| 1
| 6.0%
|-
| {{hyperlink|Ceil Component}}
| 0
| 1
| 1
| 12.5%
| 6.0%
|-
|-
| {{hyperlink|Engineer's Jumpsuit}}
| {{hyperlink|Floor Component}}
| 0
| 1
| 1
| 1
| 6.0%
| 12.5%
|-
|-
| {{hyperlink|Boiler Suit}}
| {{hyperlink|Factorial Component}}
| 0
| 1
| 1
| 6.0%
|-
| {{hyperlink|Abs Component}}
| 0
| 1
| 1
| 12.5%
| 6.0%
|-
|-
| {{hyperlink|Mechanic's Jumpsuit}}
| {{hyperlink|Square Root Component}}
| 0
| 1
| 1
| 6.0%
|-
| {{hyperlink|Modulo Component}}
| 0
| 1
| 1
| 12.5%
| 6.0%
|-
|-
| {{hyperlink|Baseball Cap}}
| {{hyperlink|Relay Component}}
| 0
| 1
| 1
| 1
| 6.0%
| 12.5%
|-
|-
| {{hyperlink|Medic's Fatigues}}
| {{hyperlink|Delay Component}}
| 0
| 1
| 1
| 1
| 6.0%
| 5.0%
|-
|-
| {{hyperlink|Doctor's Uniform}}
| {{hyperlink|Memory Component}}
| 0
| 1
| 1
| 1
| 6.0%
| 5.0%
|-
|-
| {{hyperlink|Commando's Fatigues}}
| {{hyperlink|Water Detector}}
| 0
| 1
| 1
| 6.0%
|-
| {{hyperlink|Smoke Detector}}
| 0
| 1
| 1
| 5.0%
| 6.0%
|-
|-
| {{hyperlink|Security Officer's Uniform}}
| {{hyperlink|Motion Detector}}
| 0
| 1
| 1
| 6.0%
|-
| {{hyperlink|Signal Check Component}}
| 0
| 1
| 1
| 5.0%
| 6.0%
|-
|-
| {{hyperlink|Gunner's Uniform}}
| {{hyperlink|RegEx Find Component}}
| 0
| 1
| 1
| 1
| 6.0%
| 5.0%
|}
 
=== outpostmedcompartment ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Oscillator Component}}
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Bandage}}
| 0
| 0
| 3
| 1
| 25.0%
| 6.0%
|-
|-
| {{hyperlink|Plastiseal}}
| {{hyperlink|Wifi Component}}
| 0
| 0
| 4
| 1
| 25.0%
| 6.0%
|-
|-
| {{hyperlink|Antibiotic Glue}}
| {{hyperlink|Emergency Siren}}
| 0
| 0
| 4
| 1
| 25.0%
| 6.0%
|-
|-
| {{hyperlink|Blood Pack}}
| {{hyperlink|Alarm Buzzer}}
| 0
| 0
| 1
| 1
| 25.0%
| 6.0%
|-
|-
| {{hyperlink|Calyxanide}}
| {{hyperlink|Scrap}}
| 0
| 0
| 2
| 1
| 25.0%
| 75.0%
|-
|-
| {{hyperlink|Haloperidol}}
| {{hyperlink|Fuel Rod}}
| 0
| 1
| 2
| 3
| 25.0%
| 100.0%
|-
|-
| {{hyperlink|Naloxone}}
| {{hyperlink|Fulgurium Fuel Rod}}
| 0
| 0
| 2
| 1
| 25.0%
| 25.0%
|-
|-
| {{hyperlink|Morbusine Antidote}}
| {{hyperlink|Thorium Fuel Rod}}
| 0
| 0
| 2
| 2
| 25.0%
| 25.0%
|}
=== wrecksecarmcab ===
{| class="wikitable"
|-
|-
| {{hyperlink|Cyanide Antidote}}
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Flamer}}
| 0
| 0
| 1
| 1
| 33.0%
|-
| {{hyperlink|Revolver Round}}
| 0
| 3
| 25.0%
| 25.0%
|-
|-
| {{hyperlink|Sufforin Antidote}}
| {{hyperlink|Revolver}}
| 0
| 0
| 2
| 1
| 25.0%
| 33.0%
|-
| {{hyperlink|SMG Magazine}}
| 0
| 3
| 33.0%
|-
|-
| {{hyperlink|Deliriumine Antidote}}
| {{hyperlink|SMG}}
| 0
| 0
| 2
| 2
| 25.0%
| 33.0%
|-
|-
| {{hyperlink|Antirad}}
| {{hyperlink|Incendium Grenade}}
| 0
| 0
| 2
| 2
| 25.0%
| 33.0%
|-
|-
| {{hyperlink|Broad-spectrum Antibiotics}}
| {{hyperlink|Grenade Launcher}}
| 0
| 0
| 1
| 1
| 33.0%
|-
| {{hyperlink|40mm Grenade}}
| 0
| 3
| 25.0%
| 25.0%
|}
|-
 
| {{hyperlink|Riot Shotgun}}
=== outposttrashcan ===
| 0
| 2
| 33.0%
|-
| {{hyperlink|Shotgun Shell}}
| 0
| 3
| 33.0%
|}
=== wrecksecurearmcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,952: Line 2,071:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Sky Alien Artifact}}
| 0
| 0
| 1
| 1
| 15.0%
| 5.0%
|-
|-
| {{hyperlink|Morphine}}
| {{hyperlink|Thermal Alien Artifact}}
| 0
| 0
| 1
| 1
| 15.0%
| 5.0%
|-
|-
| {{hyperlink|Fentanyl}}
| {{hyperlink|Faraday Alien Artifact}}
| 0
| 0
| 1
| 1
| 15.0%
| 5.0%
|-
|-
| {{hyperlink|Deusizine}}
| {{hyperlink|Nasonov Alien Artifact}}
| 0
| 0
| 2
| 1
| 1.0%
| 5.0%
|-
|-
| {{hyperlink|Opium}}
| {{hyperlink|Psychosis Alien Artifact}}
| 0
| 0
| 2
| 1
| 15.0%
| 5.0%
|-
|-
| {{hyperlink|Screwdriver}}
| {{hyperlink|Alien Trinket}}
| 0
| 0
| 1
| 1
| 25.0%
| 5.0%
|-
| {{hyperlink|Oxygenite Shard}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Sulphurite Shard}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Alien Pistol}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Ancient Weapon}}
| 0
| 1
| 5.0%
|-
|-
| {{hyperlink|Wrench}}
| {{hyperlink|Alien Power Cell}}
| 0
| 0
| 1
| 1
| 25.0%
| 5.0%
|}
|}
 
=== wreckshuttlecrate ===
== Wrecks And Thalamus ==
=== wreckarmcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,997: Line 2,134:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Harpoon}}
| {{hyperlink|Sky Alien Artifact}}
| 0
| 0
| 3
| 1
| 25.0%
| 5.0%
|-
|-
| {{hyperlink|Explosive Harpoon}}
| {{hyperlink|Thermal Alien Artifact}}
| 0
| 0
| 2
| 1
| 25.0%
| 5.0%
|-
|-
| {{hyperlink|Harpoon Gun}}
| {{hyperlink|Faraday Alien Artifact}}
| 0
| 0
| 1
| 1
| 25.0%
| 5.0%
|-
|-
| {{hyperlink|Stun Grenade}}
| {{hyperlink|Nasonov Alien Artifact}}
| 0
| 0
| 3
| 1
| 25.0%
| 5.0%
|-
|-
| {{hyperlink|EMP Grenade}}
| {{hyperlink|Psychosis Alien Artifact}}
| 0
| 0
| 2
| 1
| 25.0%
| 5.0%
|-
|-
| {{hyperlink|Frag Grenade}}
| {{hyperlink|Alien Trinket}}
| 0
| 0
| 2
| 1
| 25.0%
| 5.0%
|-
|-
| {{hyperlink|Stun Baton}}
| {{hyperlink|Oxygenite Shard}}
| 0
| 0
| 2
| 1
| 25.0%
| 12.5%
|-
|-
| {{hyperlink|Diving Knife}}
| {{hyperlink|Sulphurite Shard}}
| 0
| 0
| 2
| 1
| 25.0%
| 12.5%
|-
|-
| {{hyperlink|40mm Grenade}}
| {{hyperlink|Alien Pistol}}
| 0
| 0
| 2
| 1
| 25.0%
| 5.0%
|-
|-
| {{hyperlink|40mm Stun Grenade}}
| {{hyperlink|Ancient Weapon}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Stun Gun}}
| 0
| 0
| 1
| 1
| 25.0%
| 5.0%
|}
=== wreckstoragecab ===
{| class="wikitable"
|-
|-
| {{hyperlink|Stun Gun Dart}}
| Item Name
| 0
| Min Number Spawned
| 3
| Max Number Spawned
| 25.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Toy Hammer}}
| {{hyperlink|Boom Stick}}
| 1
| 1
| 1
| 1
| 6.0%
| 1.0%
|-
| {{hyperlink|Boom Stick}}
| 1
| 1
| 3.0%
|-
|-
| {{hyperlink|Ahab's Spear}}
| {{hyperlink|Ahab's Spear}}
| 3
| 2
| 5
| 5
| 3.0%
| 2.0%
|-
|-
| {{hyperlink|Deadeye Carbine}}
| {{hyperlink|Europan Handshake}}
| 1
| 1
| 1
| 1
| 3.0%
| 1.0%
|}
=== wreckcoilgun ===
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Deadeye Carbine}}
| Min Number Spawned
| 1
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Coilgun Ammunition Box}}
| 0
| 3
| 33.0%
|}
=== wreckmedcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Seed Bag}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Tonic Liquid}}
| 1
| 1
| 2
| 1.0%
| 5.0%
|-
| {{hyperlink|Methamphetamine}}
| 1
| 2
| 5.0%
|-
| {{hyperlink|Anabolic Steroids}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Hyperzine}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Ethanol}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Bandage}}
| 0
| 6
| 50.0%
|-
| {{hyperlink|Plastiseal}}
| 0
| 6
| 50.0%
|-
| {{hyperlink|Antibiotic Glue}}
| 0
| 6
| 50.0%
|-
| {{hyperlink|Morphine}}
| 0
| 3
| 50.0%
|-
| {{hyperlink|Fentanyl}}
| 0
| 4
| 50.0%
|-
| {{hyperlink|Pomegrenade Extract}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Saline}}
| 0
| 4
| 50.0%
|-
| {{hyperlink|Deusizine}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Liquid Oxygenite}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Calyxanide}}
| 0
| 4
| 50.0%
|-
| {{hyperlink|Haloperidol}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Naloxone}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Morbusine Antidote}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Cyanide Antidote}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Sufforin Antidote}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Deliriumine Antidote}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Antirad}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Elastin}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Opium}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Broad-spectrum Antibiotics}}
| 0
| 3
| 50.0%
|-
| {{hyperlink|Stabilozine}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Adrenaline}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Anaparalyzant}}
| 4
| 6
| 75.0%
|-
| {{hyperlink|Europan Handshake}}
| 1
| 1
| 3.0%
|}
 
=== wreckrailgun ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Railgun Shell}}
| 0
| 3
| 33.0%
|}
=== wreckreactorcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Red Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Blue Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Orange Wire}}
| 0
| 2
| 12.5%
|-
| {{hyperlink|Green Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Black Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Brown Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|FPGA Circuit}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|And Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Equals Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Greater Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Adder Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Color Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Subtract Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Multiply Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Divide Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Exponentiation Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Or Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Xor Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Not Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Concatenation Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Sin Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Cos Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Tan Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Asin Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Acos Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Atan Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Round Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Ceil Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Floor Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Factorial Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Abs Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Square Root Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Modulo Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Relay Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Delay Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Memory Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Water Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Smoke Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Motion Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Signal Check Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|RegEx Find Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Oscillator Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Wifi Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Emergency Siren}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Alarm Buzzer}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Scrap}}
| 0
| 1
| 75.0%
|-
| {{hyperlink|Fuel Rod}}
| 1
| 3
| 100.0%
|-
| {{hyperlink|Fulgurium Fuel Rod}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Thorium Fuel Rod}}
| 0
| 2
| 25.0%
|}
 
=== wrecksecarmcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Flamer}}
| 0
| 1
| 33.0%
|-
| {{hyperlink|Revolver Round}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Revolver}}
| 0
| 1
| 33.0%
|-
| {{hyperlink|SMG Magazine}}
| 0
| 3
| 33.0%
|-
| {{hyperlink|SMG}}
| 0
| 2
| 33.0%
|-
| {{hyperlink|Incendium Grenade}}
| 0
| 2
| 33.0%
|-
| {{hyperlink|Grenade Launcher}}
| 0
| 1
| 33.0%
|-
| {{hyperlink|40mm Grenade}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Riot Shotgun}}
| 0
| 2
| 33.0%
|-
| {{hyperlink|Shotgun Shell}}
| 0
| 3
| 33.0%
|}
=== wrecksecurearmcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Sky Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Thermal Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Faraday Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Nasonov Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Psychosis Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Alien Trinket||Alien Ruins#Alien Trinket}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Oxygenite Shard}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Sulphurite Shard}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Alien Pistol}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Ancient Weapon}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Alien Power Cell}}
| 0
| 1
| 5.0%
|}
=== wreckshuttlecrate ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Sky Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Thermal Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Faraday Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Nasonov Alien Artifact}}
| 0
| 1
| 5.0%
|-
|-
| {{hyperlink|Psychosis Alien Artifact}}
| {{hyperlink|Prototype Steam Cannon}}
| 0
| 1
| 1
| 5.0%
|-
| {{hyperlink|Alien Trinket}}
| 0
| 1
| 1
| 5.0%
| 2.0%
|-
|-
| {{hyperlink|Oxygenite Shard}}
| {{hyperlink|Mother's Countenance}}
| 0
| 1
| 1
| 12.5%
|-
| {{hyperlink|Sulphurite Shard}}
| 0
| 1
| 1
| 12.5%
| 1.0%
|-
|-
| {{hyperlink|Alien Pistol}}
| {{hyperlink|clowncostumeunique}}
| 0
| 1
| 1
| 5.0%
|-
| {{hyperlink|Ancient Weapon}}
| 0
| 1
| 1
| 5.0%
| 1.0%
|}
=== wreckstoragecab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Sealed Supply Crate}}
| {{hyperlink|Sealed Supply Crate}}
Line 3,063: Line 2,582:
| 6.0%
| 6.0%
|-
|-
| {{hyperlink|Peanut Egg|30px|Strange Egg Peanut|Strange Egg}}
| {{hyperlink|peanutegg}}
| 0
| 0
| 1
| 1
| 5.0%
| 5.0%
|-
|-
| {{hyperlink|Psilotoad Egg|30px|Strange Egg Psilotoad|Strange Egg}}
| {{hyperlink|psilotoadegg}}
| 0
| 0
| 1
| 1
| 5.0%
| 5.0%
|-
|-
| {{hyperlink|Orange Boy Egg|30px|Strange Egg Orange Boy|Strange Egg}}
| {{hyperlink|orangeboyegg}}
| 0
| 0
| 1
| 1
| 5.0%
| 5.0%
|-
|-
| {{hyperlink|Balloon Egg|30px|Strange Egg Balloon|Strange Egg}}
| {{hyperlink|balloonegg}}
| 0
| 0
| 1
| 1
Line 3,137: Line 2,656:
| 1
| 1
| 12.5%
| 12.5%
|-
| {{hyperlink|Red Paint}}
| 1
| 2
| 7.5%
|-
| {{hyperlink|Green Paint}}
| 1
| 2
| 7.5%
|-
| {{hyperlink|Blue Paint}}
| 1
| 2
| 7.5%
|-
| {{hyperlink|Black Paint}}
| 1
| 2
| 7.5%
|-
| {{hyperlink|White Paint}}
| 1
| 2
| 7.5%
|-
|-
| {{hyperlink|Prototype Steam Cannon}}
| {{hyperlink|Prototype Steam Cannon}}
Line 3,187: Line 2,681:
| 1
| 1
| 1.0%
| 1.0%
|}
=== storageorgan ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Alien Blood}}
| 1
| 2
| 100.0%
|-
| {{hyperlink|Adrenaline Gland}}
| 1
| 2
| 100.0%
|}
|}

Revision as of 01:34, 14 February 2021

Data is potentially outdated
Last updated for version 0.12.0.2
The current game version is 1.3.0.4

Autofill Tags are used for adding items to Containers from a random pool of items. These are added to the tags parameter in the Submarine Editor.

List of Tags

Valid tags include:


armcab
crewcab
divingcab
engcab
medcab
medfabcab
reactorcab
secarmcab
storagecab
suppliescabinet
supplycab
toxcab
 
coilgunammocontainer
divingsuitcontainer
locker
mineralcontainer
oxygentankcontainer
railgunammocontainer
toxcontainer
weaponholder
 
divingmask
divingsuit
extinguisherholder
flamer
flashlight
grenadelauncher
handheldsonar
harpoongun
headset
plasmacutter
revolver
seedbag
shotgun
smg
sonarbeacon
sprayer
stunbaton
stungun
underwaterscooter
weldingtool
 
outpostcrewcabinet
outpostmedcompartment
outposttrashcan
 
storageorgan
wreckarmcab
wreckcoilgun
wreckmedcab
wreckrailgun
wreckreactorcab
wrecksecarmcab
wrecksecurearmcab
wreckshuttlecrate
wreckstoragecab

Autofill Tables

Main submarine storage

armcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Syringe Gun 0 2 25.0%
Detonator 1 2 50.0%
Harpoon 0 5 25.0%
Physicorium Harpoon 0 5 12.5%
Explosive Harpoon 0 5 12.5%
Harpoon Gun 1 2 100.0%
Stun Baton 0 2 100.0%
Diving Knife 0 3 100.0%
Stun Gun 0 2 100.0%
Stun Gun Dart 0 10 25.0%
Body Armor 0 2 100.0%
Ballistic Helmet 0 1 100.0%
Gunner's Helmet 0 1 100.0%
Riot Helmet 0 1 100.0%
Handcuffs 0 2 100.0%

crewcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Watering Can 0 2 50.0%
Headset 0 2 75.0%
Guitar 1 1 1.0%
Harmonica 1 1 1.0%
Accordion 1 1 1.0%
Captain's Pipe 1 1 1.0%
Pipe Tobacco 1 1 1.0%
Assistant Clothes 0 1 12.5%
Veteran's Cap 0 1 12.5%
Renegade's Hat 0 1 12.5%
Admiral's Hat 0 1 12.5%
Hazmat Suit 0 1 12.5%
Engineer's Jumpsuit 0 1 12.5%
Boiler Suit 0 1 12.5%
Mechanic's Jumpsuit 0 1 12.5%
Baseball Cap 0 1 12.5%
Medic's Fatigues 0 1 12.5%
Doctor's Uniform 0 1 12.5%
Commando's Fatigues 0 1 12.5%
Security Officer's Uniform 0 1 12.5%
Gunner's Uniform 0 1 12.5%

divingcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Diving Mask 1 2 100.0%
Underwater Scooter 1 3 100.0%
Battery Cell 1 5 100.0%
Headset 0 2 75.0%
Plasma Cutter 1 3 100.0%
Handheld Sonar 1 2 100.0%
Sonar Beacon 1 2 100.0%
Flashlight 1 2 100.0%
Flare 1 5 100.0%
Oxygen Tank 1 5 100.0%
Glowstick 1 5 100.0%

engcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 0 2 50.0%
Welding Tool 2 4 100.0%
Plasma Cutter 1 2 100.0%
Welding Fuel Tank 3 6 100.0%
Sprayer 1 4 100.0%
Wrench 1 4 100.0%
Crowbar 0 1 100.0%

medcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Health Scanner HUD 1 1 50.0%

medfabcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Sodium 1 3 100.0%
Calcium 1 3 100.0%
Potassium 1 3 100.0%
Organic Fiber 1 3 100.0%
Fiber Plant 0 4 100.0%
Elastin Plant 0 4 100.0%
Aquatic Poppy 1 4 100.0%
Sea Yeast Shroom 0 4 100.0%
Slime Bacteria 0 4 100.0%

reactorcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 0 2 50.0%
Wire 0 1 100.0%
Red Wire 1 1 100.0%
Blue Wire 0 1 100.0%
Screwdriver 1 4 100.0%
Fuel Rod 2 5 100.0%
Thorium Fuel Rod 1 2 5.0%

secarmcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Flamer 0 2 25.0%
UEX 1 2 50.0%
C-4 Block 1 2 50.0%
IC-4 Block 1 2 50.0%
Revolver Round 0 10 25.0%
Revolver 1 3 100.0%
SMG Magazine 0 5 25.0%
SMG 1 2 100.0%
Stun Grenade 0 5 100.0%
EMP Grenade 0 5 100.0%
Frag Grenade 1 5 100.0%
Incendium Grenade 0 5 100.0%
Grenade Launcher 0 2 50.0%
40mm Grenade 0 5 25.0%
40mm Stun Grenade 0 5 25.0%
Riot Shotgun 0 2 100.0%
Shotgun Shell 0 10 25.0%

storagecab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Small Planter Box 0 1 12.5%
Watering Can 0 1 12.5%
Fertilizer 0 1 12.5%
Seed Bag 1 1 30.0%
Carbon 0 2 100.0%
Iron 0 4 100.0%
Tin 0 2 100.0%
Lead 0 2 100.0%
Phosphorus 0 3 100.0%
Copper 0 3 100.0%
Zinc 0 2 100.0%
Sodium 0 2 100.0%
Silicon 0 2 100.0%
Calcium 0 2 100.0%
Aluminum 0 2 100.0%
Uranium 1 2 75.0%
Potassium 0 2 50.0%
Titanium 0 2 100.0%
Magnesium 0 2 100.0%
Lithium 0 2 100.0%
Chlorine 0 2 100.0%
Thorium 0 1 12.5%
Steel Bar 1 4 100.0%
Titanium-Aluminum Alloy 1 2 50.0%
Plastic 1 4 100.0%
Ballistic Fiber 1 2 50.0%
Rubber 1 2 100.0%
Flash Powder 1 2 50.0%

suppliescabinet

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned

supplycab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Diving Mask 1 1 25.0%
Seed Bag 0 1 12.5%
Welding Tool 1 1 12.5%
Sprayer 1 1 12.5%
Flashlight 1 1 25.0%
Flare 1 1 50.0%
Oxygen Tank 1 1 50.0%
Glowstick 1 1 50.0%

toxcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned

Additional storage

coilgunammocontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Coilgun Ammunition Box 1 3 100.0%
Physicorium Ammunition Box 1 1 5.0%
Exploding Ammunition Box 1 1 5.0%
Piercing Ammunition Box 1 1 5.0%

divingsuitcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Diving Suit 1 1 80.0%

locker

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
File:Smallmudraptoregg.png Smallmudraptoregg 1 1 1.0%

mineralcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Titanite 1 1 10.0%
Brockite 1 1 10.0%
Thorianite 1 1 10.0%
Amblygonite 1 1 10.0%
Sphalerite 1 1 10.0%
Pyromorphite 1 1 10.0%
Quartz 1 1 10.0%
Diamond 1 1 10.0%
Hydroxyapatite 1 1 10.0%
Uranium Ore 1 1 10.0%
Ilmenite 1 1 10.0%
Stannite 1 1 10.0%
Chalcopyrite 1 1 10.0%
Esperite 1 1 10.0%
Galena 1 1 10.0%
Triphylite 1 1 10.0%
Langbeinite 1 1 10.0%
Chamosite 1 1 10.0%
Iron Ore 1 1 10.0%
Polyhalite 1 1 10.0%
Graphite 1 1 10.0%
Sylvite 1 1 10.0%
Lazulite 1 1 10.0%
Bornite 1 1 10.0%
Cassiterite 1 1 10.0%
Cryolite 1 1 10.0%
Aragonite 1 1 10.0%
Chrysoprase 1 1 10.0%

oxygentankcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned

railgunammocontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Railgun Shell 3 6 100.0%
Nuclear Shell 1 1 5.0%
Physicorium Shell 1 1 1.0%

toxcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Velonaceps Calyx Eggs 1 1 50.0%
File:Smallmudraptoregg.png Smallmudraptoregg 1 1 1.0%

weaponholder

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Flamer 1 1 10.0%
Syringe Gun 1 1 20.0%
Harpoon Gun 1 1 20.0%
Revolver 1 1 20.0%
SMG 1 1 10.0%

Items

divingmask

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Oxygen Tank 1 1 100.0%

divingsuit

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Oxygen Tank 1 1 100.0%

extinguisherholder

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Fire Extinguisher 1 1 100.0%

flamer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Welding Fuel Tank 1 1 100.0%

flashlight

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

grenadelauncher

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
40mm Grenade 1 1 100.0%

handheldsonar

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

harpoongun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Harpoon 5 5 100.0%

headset

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

plasmacutter

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Oxygen Tank 1 1 100.0%

revolver

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Revolver Round 6 6 100.0%

seedbag

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Pomegrenade Seed 0 2 30.0%
Tobacco Vine Seed 0 2 30.0%
Salt Vine Seed 0 2 30.0%
Raptor Bane Seed 0 2 30.0%

shotgun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Shotgun Shell 6 6 100.0%

smg

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
SMG Magazine 1 1 100.0%

sonarbeacon

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

sprayer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned

stunbaton

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

stungun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Stun Gun Dart 1 1 100.0%

underwaterscooter

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

weldingtool

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Welding Fuel Tank 1 1 100.0%

Outpost

outpostcrewcabinet

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Toolbelt 0 1 50.0%
Storage Container 0 1 50.0%
Welding Tool 0 1 25.0%
Plasma Cutter 0 1 25.0%
Welding Fuel Tank 1 3 50.0%
Sprayer 0 1 25.0%
Screwdriver 1 2 50.0%
Wrench 1 2 50.0%
Crowbar 1 2 50.0%
Flashlight 1 1 12.5%
Flare 1 1 12.5%
Oxygen Tank 0 3 12.5%
Glowstick 1 1 12.5%
Assistant Clothes 1 1 12.5%
Clown Mask 0 1 5.0%
Clown Costume 0 1 5.0%
File:Commonerclothes1.png Commonerclothes1 0 1 50.0%
File:Commonerclothes2.png Commonerclothes2 0 1 50.0%
File:Commonerclothes3.png Commonerclothes3 0 1 50.0%
File:Commonerclothes4.png Commonerclothes4 0 1 50.0%
File:Crewchiefclothes.png Crewchiefclothes 0 1 50.0%
File:Medicalofficerclothes.png Medicalofficerclothes 0 1 50.0%
File:Minerclothes.png Minerclothes 0 1 50.0%
File:Quartermasterclothes.png Quartermasterclothes 0 1 50.0%
File:Researcherclothes.png Researcherclothes 0 1 50.0%
File:Securitypatrolclothes.png Securitypatrolclothes 0 1 50.0%
File:Administratorclothes.png Administratorclothes 0 1 50.0%
Hazmat Suit 1 1 12.5%
Engineer's Jumpsuit 1 1 12.5%
Boiler Suit 1 1 12.5%
Mechanic's Jumpsuit 1 1 12.5%
Baseball Cap 1 1 12.5%
Medic's Fatigues 1 1 5.0%
Doctor's Uniform 1 1 5.0%
Commando's Fatigues 1 1 5.0%
Security Officer's Uniform 1 1 5.0%
Gunner's Uniform 1 1 5.0%

outpostmedcompartment

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned

outposttrashcan

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 0 1 15.0%
Screwdriver 0 1 25.0%
Wrench 0 1 25.0%

Wrecks and Thalamus

storageorgan

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Alien Blood 1 2 100.0%
Adrenaline Gland 1 2 100.0%

wreckarmcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Boom Stick 1 1 3.0%
Ahab's Spear 3 5 3.0%
Deadeye Carbine 1 1 3.0%
Prototype Steam Cannon 1 1 1.0%
Prototype Steam Cannon 1 1 1.0%
Harpoon 0 3 25.0%
Explosive Harpoon 0 2 25.0%
Harpoon Gun 0 1 25.0%
Stun Grenade 0 3 25.0%
EMP Grenade 0 2 25.0%
Frag Grenade 0 2 25.0%
Stun Baton 0 2 25.0%
Diving Knife 0 2 25.0%
40mm Grenade 0 2 25.0%
40mm Stun Grenade 0 3 25.0%
Stun Gun 0 1 25.0%
Stun Gun Dart 0 3 25.0%
Toy Hammer 1 1 6.0%
Boom Stick 1 1 3.0%
Ahab's Spear 3 5 3.0%
Deadeye Carbine 1 1 3.0%

wreckcoilgun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Coilgun Ammunition Box 0 3 33.0%

wreckmedcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Europan Handshake 1 1 3.0%
Seed Bag 0 2 50.0%
Europan Handshake 1 1 3.0%

wreckrailgun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Railgun Shell 0 3 33.0%

wreckreactorcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Wire 0 2 6.0%
Red Wire 0 2 6.0%
Blue Wire 0 2 6.0%
Orange Wire 0 2 12.5%
Green Wire 0 2 6.0%
Black Wire 0 2 6.0%
Brown Wire 0 2 6.0%
FPGA Circuit 0 1 6.0%
And Component 0 1 6.0%
Equals Component 0 1 6.0%
Greater Component 0 1 6.0%
Adder Component 0 1 6.0%
Color Component 0 1 6.0%
Subtract Component 0 1 6.0%
Multiply Component 0 1 6.0%
Divide Component 0 1 6.0%
Exponentiation Component 0 1 6.0%
Or Component 0 1 6.0%
Xor Component 0 1 6.0%
Not Component 0 1 6.0%
Concatenation Component 0 1 6.0%
Sin Component 0 1 6.0%
Cos Component 0 1 6.0%
Tan Component 0 1 6.0%
Asin Component 0 1 6.0%
Acos Component 0 1 6.0%
Atan Component 0 1 6.0%
Round Component 0 1 6.0%
Ceil Component 0 1 6.0%
Floor Component 0 1 6.0%
Factorial Component 0 1 6.0%
Abs Component 0 1 6.0%
Square Root Component 0 1 6.0%
Modulo Component 0 1 6.0%
Relay Component 0 1 6.0%
Delay Component 0 1 6.0%
Memory Component 0 1 6.0%
Water Detector 0 1 6.0%
Smoke Detector 0 1 6.0%
Motion Detector 0 1 6.0%
Signal Check Component 0 1 6.0%
RegEx Find Component 0 1 6.0%
Oscillator Component 0 1 6.0%
Wifi Component 0 1 6.0%
Emergency Siren 0 1 6.0%
Alarm Buzzer 0 1 6.0%
Scrap 0 1 75.0%
Fuel Rod 1 3 100.0%
Fulgurium Fuel Rod 0 1 25.0%
Thorium Fuel Rod 0 2 25.0%

wrecksecarmcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Flamer 0 1 33.0%
Revolver Round 0 3 25.0%
Revolver 0 1 33.0%
SMG Magazine 0 3 33.0%
SMG 0 2 33.0%
Incendium Grenade 0 2 33.0%
Grenade Launcher 0 1 33.0%
40mm Grenade 0 3 25.0%
Riot Shotgun 0 2 33.0%
Shotgun Shell 0 3 33.0%

wrecksecurearmcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Sky Alien Artifact 0 1 5.0%
Thermal Alien Artifact 0 1 5.0%
Faraday Alien Artifact 0 1 5.0%
Nasonov Alien Artifact 0 1 5.0%
Psychosis Alien Artifact 0 1 5.0%
Alien Trinket 0 1 5.0%
Oxygenite Shard 0 1 12.5%
Sulphurite Shard 0 1 12.5%
Alien Pistol 0 1 5.0%
Ancient Weapon 0 1 5.0%
Alien Power Cell 0 1 5.0%

wreckshuttlecrate

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Sky Alien Artifact 0 1 5.0%
Thermal Alien Artifact 0 1 5.0%
Faraday Alien Artifact 0 1 5.0%
Nasonov Alien Artifact 0 1 5.0%
Psychosis Alien Artifact 0 1 5.0%
Alien Trinket 0 1 5.0%
Oxygenite Shard 0 1 12.5%
Sulphurite Shard 0 1 12.5%
Alien Pistol 0 1 5.0%
Ancient Weapon 0 1 5.0%

wreckstoragecab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Boom Stick 1 1 1.0%
Ahab's Spear 2 5 2.0%
Europan Handshake 1 1 1.0%
Deadeye Carbine 1 1 1.0%
Prototype Steam Cannon 1 1 2.0%
Mother's Countenance 1 1 1.0%
File:Clowncostumeunique.png Clowncostumeunique 1 1 1.0%
Sealed Supply Crate 1 1 2.0%
Divide Component 0 1 6.0%
Exponentiation Component 0 1 6.0%
Or Component 0 1 6.0%
Xor Component 0 1 6.0%
Not Component 0 1 6.0%
Concatenation Component 0 1 6.0%
Sin Component 0 1 6.0%
Cos Component 0 1 6.0%
Tan Component 0 1 6.0%
Asin Component 0 1 6.0%
Acos Component 0 1 6.0%
Atan Component 0 1 6.0%
Round Component 0 1 6.0%
Ceil Component 0 1 6.0%
Floor Component 0 1 6.0%
Factorial Component 0 1 6.0%
Abs Component 0 1 6.0%
Square Root Component 0 1 6.0%
Modulo Component 0 1 6.0%
Relay Component 0 1 6.0%
Delay Component 0 1 6.0%
Memory Component 0 1 6.0%
Water Detector 0 1 6.0%
Smoke Detector 0 1 6.0%
Motion Detector 0 1 6.0%
Signal Check Component 0 1 6.0%
RegEx Find Component 0 1 6.0%
Oscillator Component 0 1 6.0%
Wifi Component 0 1 6.0%
Emergency Siren 0 1 6.0%
Alarm Buzzer 0 1 6.0%
Small Planter Box 0 2 50.0%
Watering Can 0 1 12.5%
Fertilizer 0 2 50.0%
Seed Bag 1 1 30.0%
Carbon 0 3 6.0%
Iron 0 3 6.0%
Tin 0 3 6.0%
Lead 0 2 6.0%
Phosphorus 0 2 6.0%
Copper 0 3 6.0%
Zinc 0 2 6.0%
Sodium 0 1 6.0%
Silicon 0 2 6.0%
Calcium 0 1 6.0%
Aluminum 0 2 6.0%
Uranium 0 1 6.0%
Titanium 0 2 6.0%
Magnesium 0 1 6.0%
Lithium 0 2 6.0%
Chlorine 0 2 6.0%
Thorium 0 1 6.0%
Steel Bar 0 3 6.0%
Titanium-Aluminum Alloy 0 1 6.0%
Plastic 0 3 6.0%
Ballistic Fiber 0 2 6.0%
Organic Fiber 0 3 6.0%
Rubber 0 3 12.5%
Flash Powder 0 2 6.0%
Incendium Bar 1 2 10.0%
Fulgurium Bar 1 2 10.0%
Physicorium Bar 1 2 10.0%
Dementonite Bar 1 2 10.0%
Paralyxis 0 1 6.0%
Scrap 0 4 25.0%
Fiber Plant 0 2 6.0%
Elastin Plant 0 2 6.0%
Aquatic Poppy 0 2 6.0%
Sea Yeast Shroom 0 2 6.0%
Slime Bacteria 0 2 6.0%
Peanutegg 0 1 5.0%
Psilotoadegg 0 1 5.0%
Orangeboyegg 0 1 5.0%
Balloonegg 0 1 5.0%
Toolbelt 0 3 6.0%
Storage Container 1 1 6.0%
Welding Tool 0 1 25.0%
Plasma Cutter 0 1 25.0%
Welding Fuel Tank 0 3 25.0%
Incendium Fuel Tank 0 2 12.5%
Sprayer 0 1 12.5%
Screwdriver 0 3 25.0%
Wrench 0 3 25.0%
Crowbar 0 3 25.0%
Handheld Sonar 0 1 12.5%
Prototype Steam Cannon 1 1 2.0%
Boom Stick 1 1 1.0%
Ahab's Spear 2 5 2.0%
Europan Handshake 1 1 1.0%
Deadeye Carbine 1 1 1.0%