Artifact Transport Case

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Data is potentially outdated
Last updated for version 1.1.19.3
Last mentioned in changelog 1.2.6.0
The current game version is 1.7.7.0
Artifact Transport Case

A case to ease the transportation of alien artifacts.
Statistics
Battery Battery Cell
Fulgurium Battery Cell
Battery Capacity 1 Battery Cell slot
Storage Capacity 1
Crafting
Fabricator
Requirements
Lead (x3)
Titanium (x2)
Fabrication time 30s
Deconstructor Yield
Store
Minimum Difficulty 35%
Base Price 300 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 63 mk
ColonyColony 300 mk 90 mk
Research OutpostResearch 300 mk 90 mk
Military OutpostMilitary N/A 72 mk
Mining OutpostMining N/A 90 mk
Medical MerchantMedical Merchant N/A 90 mk
Engineer MerchantEngineer Merchant N/A 90 mk
Armory MerchantArmory Merchant N/A 90 mk
Children of The HonkmotherClown Merchant N/A 90 mk
The Church of HuskHusk Merchant N/A 90 mk
Technical
Identifier artifacttransportcase
Categories Equipment
Tags mediumitem,mobilecontainer,artifactcontainer

The Artifact Transport Case is a Container

Description

The Artifact Transport Case is a protective container designed to safely transport and store Alien Artifacts, as long as it's powered.


It can be bought at some Outposts or fabricated.

Function

It can hold a single Alien Artifact while suppressing its adverse effects.

  • It requires a Battery Cell or a Fulgurium Battery Cell inserted into its battery supply slot in order to work.
  • It can only be stored in Cabinets and in the players Inventory.
Battery duration
Item Duration
Battery Cell 11m 6s
Fulgurium Battery Cell 22m 13s

v · d · e · h

Items
Consumables
Ammo
Handheld Weapons
Tools
Clothing
Headgear
Innerwear
Outerwear
Other
Electrical
Alien
Gardening
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Misc