Afflictions
| Data is potentially outdated | |
| Last updated for an unknown version Last mentioned in changelog 1.5.7.0 The current game version is 1.5.9.1 Cleanup Notes: Need to cargo-ize and update afflictions. |
Afflictions are status effects that characters can receive through varied means and that can have positive or negative effects. They are the only way of influencing a character's Vitality.
Mechanics
Health GUI
Afflictions are displayed as icons above the health bar, and detailed information can be seen through the health GUI, which is accessed with the "Health" key (Default:
), or clicking on the character portrait, health bar or afflictions.
The health UI shows:
- A list of afflictions affecting selected limbs, displayed with a gauge under their icon, which represents the strength of the affliction.
- Limbs can be selected by clicking on themm.
- Some afflictions affect the whole body and are are typically displayed on the torso or head.
- Some afflictions do not display an icon at certain strangth levels.
- Hovering over an affliction in this list will display its description, along with the total amount of Vitality it has subtracted.
- A list of suitable treatments for current afflictions, from most vitality healed to least vitality healed.
- As of v0.15.9.0 (Among the Ancients), the suitable treatments list is no longer made inaccurate by low medical skill.
- Medical items can be used from the player's inventory by clicking on a suitable treatment from the list.
Strength
Most afflictions range from 0 to 100 strength.
Certain afflictions can lose or gain strength passively over time, such as poisons, blood loss and buffs.
The effects of some afflictions can be scaled to characters' or creatures' maximum Vitality.
As such, the effects and strength ranges of those effects will be multiplied by the character's or creature's maximum vitality.
Some examples of vitality scaling are as such:
- Internal Damage has an effect with a maximum vitality decrease of 2. Due to the effect being set to scale to maximum vitality, the max vitality decrease will be set to 200 for characters with 100 max vitality, and 220 for characters with 110 max vitality.
Data Table
A table of all afflictions, their precise effects and treatments.
| Affliction | Limb Specific? | Scaled to Vitality? | If left alone | Strength Range | Effects | TreatmentsSkill | CausesSkill |
|---|---|---|---|---|---|---|---|
Internal Damage |
Yes except Organ Damage | Yes | Stays | 0 - 200 | |||
Burn |
Yes | Yes | Stays | 0 - 200 | |||
Oxygen Low |
Yes | With O²: Decays |?| Without O²: Grows |
0 - 50 | No symptoms | |||
| 50 - 200 | |||||||
Bleeding |
Yes | Decays (-0.1/s) | 0 - 100 | 1 point of |
|||
Bloodloss |
Yes | Decays (-0.1/s) |
5 - 45 | 1 point of Bloodloss gained per second per point of | |||
| 45 - 100 | |||||||
Stun |
Decays (-1/s) | 0 - 30 | Prevents movement and actions of any kind | ||||
High Pressure |
Yes | Stays | 0 - 1 | ||||
Husk Infection |
Grows (+0.3/s) | 0 - 40
Dormant stage |
No symptoms
Hidden Affliction icon |
||||
| 40 - 100
Active stage |
Progressively: Waterbreathing Pressure immunity (75) Special infectious attack Unable to chat/radio Death (100) | ||||||
Psychosis |
Decays (-0.1/s) | 0 - 100 | Imaginary fires, floods, and sounds No self-diagnosis |
||||
Drunk |
Decays (-0.1/s) | 20 - 40 | -20% speed |
||||
| Decays (-0.2/s) | 40 - 80 | -30% speed Each second, 20% chance of +10 | |||||
| 80 - 100 | -50% speed Each second, 75% chance of +20 | ||||||
Opiate Withdrawal |
Decays (-0.05/s) | 20 - 40 | -20% speed Each second, 10% chance of +30 |
||||
| Decays (-0.1/s) | 40 - 80 | -30% speed Each second, 30% chance of +30 | |||||
| Decays (-0.2/s) | 80 - 100 | -50% speed Each second, 50% chance of +30 | |||||
Opiate Addiction |
Decays (-0.05/s) | 20 - 40 | |||||
| Decays (-0.1/s) | 40 - 80 | ||||||
| 80 - 100 | |||||||
Opiate Overdose |
Decays (-0.5/s) | 0 - 50 | Slight screen distortion | ||||
| 50 - 100 | -50% speed | ||||||
Chem Addiction |
No | No | Decays (-0.025/s) | 0 - 20 | No symptoms | ||
| 20 - 40 | |||||||
| 40 - 60 | |||||||
| 60 - 80 | |||||||
| 80 - 100 | |||||||
Chem Withdrawal |
No | No | Decays (-0.1/s) | 20 - 40 | -20% speed Each second, 1% chance of +10 chromatic abberation |
||
| Decays (-0.2/s) | 40 - 80 | -30% speed Each second, 5% chance of +20 chromatic abberation | |||||
| Decays (-0.4/s) | 80 - 100 | -50% speed Each second, 5% chance of +30 chromatic abberation screen distortion | |||||
Morbusine Poisoning |
Grows (+1/s) | 0 - 20 | -20% speed screen distortion chromatic aberration |
||||
| 20 - 80 | -20% speed screen distortion chromatic aberration screen blurring | ||||||
| 80 - 100 | -20% speed screen distortion chromatic aberration screen blurring | ||||||
Sufforin Poisoning |
Yes | Grows (+2/s) | 0 - 30 | No symptoms
Hidden Affliction icon |
|||
| Grows (+1/s) | 30 - 90 | Screen blur Icon shows at 50 strength and higher | |||||
| Grows (+0.5/s) | 90 - 100 | screen blurring | |||||
| 100 - 200 | screen blurring | ||||||
Deliriumine Poisoning |
Grows (+1/s) | 0 - 100 | |||||
Cyanide Poisoning |
Yes | Grows (+1/s) | 0 - 20 | -20% speed screen distortion screen blurring |
|||
| 20 - 40 | -40% speed screen distortion screen blurring | ||||||
| Grows (+0.75/s) | 40 - 70 | -70% speed screen distortion screen blurring | |||||
| Grows (+0.5/s) | 70 - 100 | -90% speed screen distortion screen blurring | |||||
| 100 - 200 | -90% speed screen distortion screen blurring | ||||||
Radiation Sickness |
Stays | 5 - 25 | |||||
| 25 - 50 | |||||||
| 50 - 75 | |||||||
| 75 - 100 | |||||||
| 100 - 125 | |||||||
| 125 - 150 | |||||||
| 150 - 175 | |||||||
| 175 - 200 | |||||||
Paralysis |
Grows (+1/s) | 0 - 20 | -50% speed | ||||
| 20 - 40 | -60% speed | ||||||
| 40 - 60 | -70% speed | ||||||
| 60 - 80 | -80% speed | ||||||
| 80 - 99 | -90% speed | ||||||
| 99 - 100 | Prevents movement or actions of any kind | ||||||
Hallucinating |
Decays (-1/s) | 0 - 30 | Nothing Hidden to others |
||||
| 30 - 100 | Heavy screen distortion and chromatic aberration Hidden to others | ||||||
Reaper's Tax |
Stays | 0 - 100 | - 10% → - 50% on all skill levels -20% speed |
Or: 1,000 marks to the relevant NPC when docked at an outpost. |
|||
Space Herpes |
Decays | 0 - 50 | Nothing Icon shows at 20 strength and higher |
Console Commands | Low Karma. | ||
| 50 - 100 | Speed -40% Unable to chat/radio | ||||||
Watcher's Gaze |
Decays (-4/s) | 0 - 50 | Creatures:+10% speed, +50% vitality Humans: slight screen distortion |
||||
| Decays (-7/s) | 50 - 60 | Creatures:+20% speed, +100% vitality Humans: | |||||
| Decays (-19/s) | 60 - 100 | Creatures:+30% speed, +200% vitality Humans: | |||||
Nausea |
Decays (-1/s) | 0 - 100 | Vomiting every 12 to 17 seconds for 1.7 second:
|
||||
Slow Metabolism |
Decays (-1/s) | 0 - 600 | +0 → +100% Buffs/Chems duration |?| | ||||
Hyperactivity |
Decays (-1/s) | 0 - 600 | +0 → +48% Speed |?| | ||||
Husk Infection Resistance |
Decays (-1/s) | 0 - 600 | +0 → +75% Husk Infection Resistance |?| | ||||
Psychosis Resistance |
Decays (-1/s) | 0 - 600 | +0 → +75% Psychosis Resistance |?| |
| |||
Vigor |
Decays (-1/s) | 0 - 600 | +0 → +50% Damage Resistance (not retroactive on existing damage) |?| |
||||
Paralysis Resistance |
Decays (-5/s) | 0 - 800 | +0 → +300% Paralysis Resistance|?| | ||||
Pressure Resistance |
Decays (-1/s) | 0 - 100 | +0 → +75% Pressure Resistance |?| | Console Commands | |||
Pressure Stabilized |
Decays (-1/s) | 0 - 100 | +100% Oxygen Low Resistance -0.5/s Oxygen Low |?| Pressure Immunity |
||||
Combat Stimulant |
Decays (-1/s) | 0 - 10 | +0 → +45% Stun Resistance |
||||
| 10 - 100 | +45 → +50% Stun Resistance |