Afflictions: Difference between revisions
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{{Hyperlink|Hyperzine|20}}<nowiki> 12 | </nowiki><span style="color:#c90c0c;">6</span> | {{Hyperlink|Hyperzine|20}}<nowiki> 12 | </nowiki><span style="color:#c90c0c;">6</span> | ||
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{{Hyperlink|Calyxanide|20}} 100 | <span style="color:#c90c0c;">60</span>{{Hyperlink|Broad-spectrum Antibiotics|20}}<nowiki> 30 | </nowiki><span style="color:#c90c0c;">15</span> | |||
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|Waterbreathing<br />Pressure immunity<br />Special infectious attack<br />Unable to chat/radio<br />Death at 100 strength | |Waterbreathing<br />Pressure immunity<br />Special infectious attack<br />Unable to chat/radio<br />Death at 100 strength | ||
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{{Hyperlink|Anabolic Steroids|20}}<nowiki> -33 | </nowiki><span style="color:#c90c0c;">-60</span> | {{Hyperlink|Anabolic Steroids|20}}<nowiki> -33 | </nowiki><span style="color:#c90c0c;">-60</span> | ||
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{{Hyperlink|Anaparalyzant|20}}<nowiki> -5 | </nowiki><span style="color:#c90c0c;">-45</span> | {{Hyperlink|Anaparalyzant|20}}<nowiki> -5 | </nowiki><span style="color:#c90c0c;">-45</span> | ||
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| rowspan="3" |[[File:Affliction Drunk.png|50px]]<br>[[Drunk]] | | rowspan="3" |[[File:Affliction Drunk.png|50px]]<br>[[Drunk]] | ||
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{{Hyperlink|Morphine|20}}<nowiki> -10 | </nowiki><span style="color:#c90c0c;">-20</span> | {{Hyperlink|Morphine|20}}<nowiki> -10 | </nowiki><span style="color:#c90c0c;">-20</span> | ||
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|style="text-align:left;"|{{Hyperlink|Fentanyl|20}}<nowiki> -7.5 | </nowiki><span style="color:#c90c0c;">-30</span> | |style="text-align:left;"|{{Hyperlink|Fentanyl|20}}<nowiki> -7.5 | </nowiki><span style="color:#c90c0c;">-30</span> | ||
{{Hyperlink|Morphine|20}}<nowiki> -5 | </nowiki><span style="color:#c90c0c;">-25</span> | {{Hyperlink|Morphine|20}}<nowiki> -5 | </nowiki><span style="color:#c90c0c;">-25</span> | ||
Revision as of 14:22, 28 February 2021
Data is potentially outdated | |
Last updated for version 0.12.0.3 Last mentioned in changelog 1.1.18.0 The current game version is 1.3.0.4 Notes: Missing details about Husk Infection and Space Herpes. |
Afflictions are status effects that characters can receive through varied means and that can have positive or negative effects. They are the only way of influencing a character's Vitality.
Afflictions Mechanics
Health GUI
Afflictions are displayed as icons above the health bar, and detailed information can be seen through the health GUI (which is accessed with the [H] key, or by clicking on the health bar or character portrait). The health UI shows:
- The limbs affected. (Do note that some afflictions affect the whole body and are always displayed on the torso/head.)
- The overall state of each limb, signalled by its color, from Green (buffed), to Yellow (normal), to Red (heavily afflicted).
- A list of the afflictions affecting the currently selected limb, displayed with a colored gauge under their icon, which represents the strength of the affliction—Light, Medium or Heavy. (Most afflictions range from 0 to 100 strength.)
- A description of the currently selected affliction, along with the total amount of Vitality it has drained so far.
- A list of suitable treatments (may be misleading, only characters with high enough Medical Skill will get an accurate list of treatments) for the affliction.
Most afflictions can be treated by applying a suitable treatment, from the Health GUI, by dragging and dropping the treatment on the affected limb.
Some afflictions do not display an icon at low levels of severity.
Affliction Strength
Most Afflictions range from 0 to 100 strength, with the exception of Oxygen Low (max 200).
Stun and Buffs also have various maximum strengths, as their strength values also act as a timer, losing 1 strength per second.
However, some Afflictions are limb specific, and if several limbs are afflicted, the combined strength value may exceed 100.
For some Afflictions, this maximum strength will then be scaled to the character's maximum Vitality, which varies from 80 to 100 depending on their Job. As such, an Affliction with a maximum strength of 100 will instead be capped at 80 when applied on a Captain, whose maximum Vitality is 80. Internal Damage, Burn, Oxygen Low, Bloodloss, and High Pressure are the only scaled Afflictions. Obviously, the affliction damage values of endured attacks are not scaled to the target's Vitality.
A couple of case examples:
- The Husk Infection Resistance Buff has a maximum strength of 600, going down by 1 per second. If a character uses Broad-spectrum Antibiotics (while meeting its Medical Skill requirement of 25), they will gain 600 Husk Infection Resistance, which means it will last 600 seconds (10 minutes), with a gradually decreasing resistance value, going from 75% at 600 strength, to 62.5% at 500 strength, to 50% at 400 strength, and so on, until the Buff expires.
- Stun "Strength" is always a mere duration in seconds. It is capped at 30 strength, which means that nothing can stun for more than 30 seconds, although successive applications may still allow it. For instance, successive Stun Baton hits (on a human target) will still add 15 seconds to the timer, although never going beyond 30 seconds; one could wait 10–15 seconds between hits to add the full 15 seconds on each hit.
Data Table
A table of all afflictions, their precise effects and treatments.
Affliction | Limb Specific? | Scaled to Vitality? | If left alone | Strength Range | Effects | Treatments | Skill | Negative Side Effects |
---|---|---|---|---|---|---|---|---|
Internal Damage |
Yes except Organ Damage | Yes | Stays | 0 - 100 | -1 vitality per strength | Deusizine 90 | 60
Fentanyl 75 | 50 Morphine 50 | 25 Opium 20 | 10
Hyperzine 12 | 6 Tonic Liquid 12 | 0 Pomegrenade Extract 6.25 | 3.125 |
72
72 30 15
5 20 |
|
55
|
Antibiotic Glue 0 | -12.5
Broad-spectrum Antibiotics -33 | -60 -30 | -90 -15 | -30 | |||||||
Bleeding |
Yes | No | Decays (-0.1/s) | 0 - 100 | -0 → -10 vitality per second |?| Triggers and grows Bloodloss |
Antibiotic Glue 75 | 50 Plastiseal 48 | 24
Bandage 24 | 18 |
55
22 10 |
|
Burn |
No | Yes | Stays | 0 - 100 | -1 vitality per strength | Antibiotic Glue 75 | 50 Fentanyl 75 | 50
Morphine 50 | 25 Plastiseal 36 | 18
Bandage 18 | 12 Pomegrenade Extract 6 | 3 |
55
72 30 22
10 20 |
|
72
50 |
Deusizine -3.75 | -15
Hyperzine 0 | -7.5 | |||||||
Oxygen Low |
No | Yes | With O²: Decays Without O²: Grows |
50 - 200 | -0 → -2 vitality per second |?| | Liquid Oxygenite 99
Methamphetamine 90 | 45 Deusizine 90 | 45 Hyperzine 15 | 6 |
-
35 72
50 - |
|
30
72 15 - |
Morphine -20 | -30
Fentanyl -30 | -40 Opium -17.5 | -30 Pomegrenade Extract -25 | |||||||
Bloodloss |
No | Yes | With Bleeding: Grows Without Bleeding: Decays (-0.1/s) |
5 - 45 | -0 → -0.75 vitality per second |?| | Alien Blood 120 | 60 Blood Pack 120 | 60
Saline 50 | 35 Deusizine 45 | 30 |
60
35 10 72 |
|
45 - 100 | -0.75 → -2.0 vitality per second |?| | |||||||
Stun |
No | No | Decays (-1/s) | 0 - 30 | Prevents movement and actions of any kind | Hyperzine 54 | 15 Methamphetamine 22.5 | 50
- | |
High Pressure |
No | Yes | Stays | 0 - 1 | -10 vitality per second | |||
Husk Infection |
No | No | Grows (+0.3/s) | 0 - 40
Dormant stage |
No symptoms
Hidden Affliction icon |
Calyxanide 100 | 60 Broad-spectrum Antibiotics 30 | 15 |
38
| |
40 - 50
Dormant stage |
No symptoms | |||||||
50 - 75
Active stage |
Waterbreathing Pressure immunity Special infectious attack Unable to chat/radio Death at 100 strength | |||||||
75 - 100
Final stage |
Unknown | |||||||
Psychosis |
No | No | Decays (-0.1/s) | 0 - 100 | Imaginary fires, floods, and sounds
No self-diagnosis |
Haloperidol 100 | 25 Deliriumine Antidote 13.2 | 6.6 |
37
41 | |
40
35 50 64 |
Alien Blood -75 | -45
Anabolic Steroids -33 | -60 Hyperzine -24 | -48 Anaparalyzant -5 | -45 | |||||||
Drunk |
No | No | Decays (-0.1/s) | 20 - 40 | - 0 → - 10 vitality |?| -20% speed |
Stabilozine 30 | 15 | 20 | |
Decays (-0.2/s) | 40 - 80 | - 10 → - 30 vitality |?| -30% speed Each second, 20% chance of +10 Nausea | ||||||
80 - 100 | - 30 → - 100 vitality |?| -50% speed Each second, 75% chance of +20 Nausea |
- | Ethanol -20 | |||||
Opiate Withdrawal |
No | No | Decays (-0.05/s) | 20 - 40 | -0 → -20 vitality |?| -20% speed Each second, 10% chance of +30 Nausea |
Naloxone 60 | 30
Stabilozine 30 | 15
Morphine 30 Opium 15 |
39
20
- - - |
|
Decays (-0.1/s) | 40 - 80 | -20 → -50 vitality |?| -30% speed Each second, 30% chance of +30 Nausea | ||||||
Decays (-0.2/s) | 80 - 100 | -50 → -200 vitality |?| -50% speed Each second, 50% chance of +30 Nausea | ||||||
Opiate Overdose |
No | No | Decays (-0.5/s) | 0 - 50 | Slight screen distortion |
Naloxone 60 | 30
Stabilozine 30 | 15 |
39
20 |
|
50 - 100 | -0 → -200 vitality |?| -50% speed | |||||||
73
30 15 |
Fentanyl -22.5 | -30
Morphine -10 | -20 Opium -8.75 | -15 | |||||||
Opiate Addiction |
No | No | Decays (-0.05/s) | 20 - 40 | +0.1 Opiate Withdrawal per second | Naloxone 60 | 30
Stabilozine 30 | 15 |
39
20 |
|
Decays (-0.1/s) | 40 - 80 | +0.25 Opiate Withdrawal per second | ||||||
80 - 100 | -0 → -20 vitality |?| +0.5 Opiate Withdrawal per second | |||||||
72
30 15 |
Fentanyl -7.5 | -30
Morphine -5 | -25 Opium -5 | -15 | |||||||
Radiation Sickness |
No | No | Stays | 0 - 25 | +0.025 Burn per second | Antirad 100 | 25
Stabilozine 30 | 15 |
5
20 |
|
25 - 50 | +0.05 Burn per second | |||||||
50 - 75 | +0.075 Burn per second | |||||||
75 - 100 | +0.1 Burn per second | |||||||
Paralysis |
No | No | Grows (+1/s) | 0 - 20 | -50% speed | Anaparalyzant | - | |
20 - 40 | -60% speed | |||||||
40 - 60 | -70% speed | |||||||
60 - 80 | -80% speed | |||||||
80 - 99 | -90% speed | |||||||
99 - 100 | Prevents movement or actions of any kind | |||||||
Morbusine Poisoning |
No | No | Grows (+2/s) | 0 - 20 | +7 Oxygen Low per second -20% speed |
Morbusine Antidote 100 | 30
Stabilozine 30 | 15 |
5
20 | |
Grows (+1/s) | 20 - 80 | +12 Oxygen Low per second -20% speed | ||||||
80 - 100 | +15 Oxygen Low per second -20% speed | |||||||
Sufforin Poisoning |
No | No | Grows (+2/s) | 0 - 50 | No symptoms
Hidden Affliction icon |
Sufforin Antidote 100 | 30
Stabilozine 30 | 15 |
5
20 | |
Grows (+1/s) | Screen blur
Hidden Affliction icon | |||||||
50 - 90 | Screen blur | |||||||
Grows (+2/s) | 90 - 100 | -100 vitality in 5 seconds | ||||||
Deliriumine Poisoning |
No | No | Grows (+1/s) | 0 - 100 |
+1 Psychosis per second | Deliriumine Antidote 100 | 25
Stabilozine 30 | 15 |
5
20 | |
Cyanide Poisoning |
No | No | Grows (+1/s) | 0 - 20 | -20% speed | Cyanide Antidote 100 | 30
Stabilozine 30 | 15 |
5
20 | |
20 - 40 | -40% speed | |||||||
40 - 70 | -1 → -70 vitality |?| -70% speed | |||||||
70 - 100 | -70 → -100 vitality |?| Permanent Stun -90% speed | |||||||
Nausea |
No | No | Decays (-1/s) | 0 - 100 | Vomiting every 12 to 17 seconds for 1.7 second:
Organ Damage 0.5, Stun 0.1 |
- | Ethanol -20 | |
Space Herpes |
No | No | Decays
(Affliction icon hidden until 20 strength) |
0 - 50 | Unknown | |||
50 - 100 | Speed -40% Unable to chat/radio | |||||||
No | No | Decays (-4/s) | 0 - 40
Hidden affliction icon |
Screen blur | ||||
40 - 50 | ||||||||
Decays (-7/s) | 50 - 60 | Each second 2% chance of: | ||||||
Decays (-19/s) | 60 - 100 | +2 Nausea, +3 Psychosis per second | ||||||
Slow Metabolism |
No | No | Decays (-1/s) | 0 - 600 | +0 → +100% Buffs/Chems duration |?| | See: Buffs | ||
Hyperactivity |
No | No | Decays (-1/s) | 0 - 600 | +0 → +48% Speed |?| | |||
Husk Infection Resistance |
No | No | Decays (-1/s) | 0 - 600 | +0 → +75% Husk Infection Resistance |?| | |||
Psychosis Resistance |
No | No | Decays (-1/s) | 0 - 600 | +0 → +75% Psychosis Resistance |?| | |||
Pressure Resistance |
No | No | Decays (-1/s) | 0 - 100 | +0 → +75% Pressure Resistance |?| | |||
Vigor |
No | No | Decays (-1/s) | 0 - 600 | -0 → -75% Damage|?| | |||
Paralysis Resistance |
No | No | Decays (-5/s) | 0 - 800 | +0 → +300% Paralysis Resistance|?| |