Afflictions: Difference between revisions

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=Data Table=
=Data Table=
A table of all afflictions, their precise effects and treatments.
A table of all afflictions, their precise effects and treatments.
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Don't make any drastic modifications to this table, I'm currently working on making it more readable with thicker borders between afflictions and no borders between treatments etc, it just takes time because this table is an absolute nightmare to update and the wikitable standard means I'll have to do it cell by cell x_x. Thanks <3
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{| class="wikitable" style="text-align:center; width: 100%;"
{| class="wikitable" style="text-align:center; width: 100%;"
|-
|-
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! style="width: 5%" | <span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span>
! style="width: 5%" | <span class="explain" title="Is the affliction able to be applied on a specific limb?">Limb Specific?</span>
! style="width: 5%" | <span class="explain" title="Will the max strength be aligned to the max vitality of the victim?">Scaled to Vitality?</span>
! style="width: 5%" | <span class="explain" title="Will the max strength be aligned to the max vitality of the victim?">Scaled to Vitality?</span>
! style="width: 9%" | Strength Range
! style="width: 10%" | If left alone
! style="width: 10%" | If left alone
! style="width: 9%" | Strength Range
! style="width: 30%" | <span class="explain" title="What happens in that strength range?">Effects</span>
! style="width: 30%" | <span class="explain" title="What happens in that strength range?">Effects</span>
! style="width: 16%" | <span class="explain" title="Total affliction strength reduction, Skilled | Unskilled">Treatments</span>
! style="width: 16%" | <span class="explain" title="Total affliction strength reduction, Skilled | Unskilled">Treatments</span>
Line 50: Line 43:
| YES
| YES
| YES
| YES
| 0 - 100
| style="text-align:left;" | Stays
| style="text-align:left;" | Stays
| 0 - 100
| [[File:Orders healandrescue.png|16px]] -1 vitality per strength
| [[File:Orders healandrescue.png|16px]] -1 vitality per strength
| style="color:#c8c3bc; text-align:left;" | {{Hyperlink|Deusizine|20}} 90 | <span style="color:#c90c0c;">45</span>
| style="color:#c8c3bc; text-align:left;" | {{Hyperlink|Deusizine|20}} 90 | <span style="color:#c90c0c;">45</span>
Line 78: Line 71:
| YES
| YES
| NO
| NO
| 0 - 100
| style="text-align:left;" | Decays (-0.1/s)
| style="text-align:left;" | Decays (-0.1/s)
| 0 - 100
|[[File:Orders healandrescue.png|16px]] '''-0 → -10''' vitality per second <span class="explain" title="Proportional to strength">'''|?|'''</span><br />Triggers and grows Bloodloss
|[[File:Orders healandrescue.png|16px]] '''-0 → -10''' vitality per second <span class="explain" title="Proportional to strength">'''|?|'''</span><br />Triggers and grows Bloodloss
| style="text-align:left;" |{{Hyperlink|Plastiseal|10}} 35 | <span style="color:#c90c0c;">30</span>
| style="text-align:left;" |{{Hyperlink|Plastiseal|10}} 35 | <span style="color:#c90c0c;">30</span>
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| NO
| NO
| YES
| YES
| 0 - 100
| style="text-align:left;" | Stays
| style="text-align:left;" | Stays
| 0 - 100
|[[File:Orders healandrescue.png|16px]] -1 vitality per strength
|[[File:Orders healandrescue.png|16px]] -1 vitality per strength
| style="text-align:left;" |{{Hyperlink|Fentanyl|20}} 75 | <span style="color:#c90c0c;">29</span>
| style="text-align:left;" |{{Hyperlink|Fentanyl|20}} 75 | <span style="color:#c90c0c;">29</span>
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| NO
| NO
| YES
| YES
| 50 - 200
| style="text-align:left;" | With O²:<br />Decays<br />Without O²:<br />Grows<br />
| style="text-align:left;" | With O²:<br />Decays<br />Without O²:<br />Grows<br />
| 50 - 200
|[[File:Orders healandrescue.png|16px]] '''-0 → -2''' vitality per second <span class="explain" title="Proportional to strength">'''|?|'''</span>
|[[File:Orders healandrescue.png|16px]] '''-0 → -2''' vitality per second <span class="explain" title="Proportional to strength">'''|?|'''</span>
| style="text-align:left;" |{{Hyperlink|Liquid Oxygenite|20}} 99
| style="text-align:left;" |{{Hyperlink|Liquid Oxygenite|20}} 99
Line 150: Line 143:
| rowspan="2" | NO
| rowspan="2" | NO
| rowspan="2" | YES
| rowspan="2" | YES
| 5 - 45
| rowspan="2" style="text-align:left;" | With Bleeding:<br />Grows<br />Without Bleeding:<br />Decays (-0.1/s)
| rowspan="2" style="text-align:left;" | With Bleeding:<br />Grows<br />Without Bleeding:<br />Decays (-0.1/s)
| 5 - 45
|[[File:Orders healandrescue.png|16px]] '''-0 → -0.75''' vitality per second <span class="explain" title="Proportional to strength">'''|?|'''</span>
|[[File:Orders healandrescue.png|16px]] '''-0 → -0.75''' vitality per second <span class="explain" title="Proportional to strength">'''|?|'''</span>
| rowspan="2" style="text-align:left;" |{{Hyperlink|Blood Pack|10}} 120 | <span style="color:#c90c0c;">60</span>
| rowspan="2" style="text-align:left;" |{{Hyperlink|Blood Pack|10}} 120 | <span style="color:#c90c0c;">60</span>
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| NO
| NO
| NO
| NO
| 0 - 30
| style="text-align:left;" | Decays (-1/s)
| style="text-align:left;" | Decays (-1/s)
| 0 - 30
| Prevents movement and actions of any kind
| Prevents movement and actions of any kind
| rowspan="2" colspan="2" style="text-align:center;" | [[File:Orders dismissed.png|64px|None]]
| rowspan="2" colspan="2" style="text-align:center;" | [[File:Orders dismissed.png|64px|None]]
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| NO
| NO
| YES
| YES
| 0 - 1
| style="text-align:left;" | Stays
| style="text-align:left;" | Stays
| 0 - 1
| [[File:Orders healandrescue.png|16px]] -10 vitality per second
| [[File:Orders healandrescue.png|16px]] -10 vitality per second
|-
|-
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| NO
| NO
| NO
| NO
| 40 - 100
| style="text-align:left;" | Grows (+0.3/s)
| style="text-align:left;" | Grows (+0.3/s)
| 40 - 100
| Waterbreathing<br />Pressure immunity<br />Special infectious attack<br />Unable to chat/radio<br />Death at 100 strength
| Waterbreathing<br />Pressure immunity<br />Special infectious attack<br />Unable to chat/radio<br />Death at 100 strength
| style="text-align:left;" | {{Hyperlink|Broad-spectrum Antibiotics|20}} 30 | <span style="color:#c90c0c;">15</span>
| style="text-align:left;" | {{Hyperlink|Broad-spectrum Antibiotics|20}} 30 | <span style="color:#c90c0c;">15</span>
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| NO
| NO
| NO
| NO
| 0 - 100
| style="text-align:left;" | Decays (-0.1/s)
| style="text-align:left;" | Decays (-0.1/s)
| 0 - 100
| Imaginary fires, floods and sounds
| Imaginary fires, floods and sounds
| style="text-align:left;" |{{Hyperlink|Haloperidol|20}} 100 | <span style="color:#c90c0c;">25</span>
| style="text-align:left;" |{{Hyperlink|Haloperidol|20}} 100 | <span style="color:#c90c0c;">25</span>
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| rowspan="3" | NO
| rowspan="3" | NO
| rowspan="3" | NO
| rowspan="3" | NO
| 20 - 40
| style="text-align:left;" | Decays (-0.1/s)
| style="text-align:left;" | Decays (-0.1/s)
| 20 - 40
| |[[File:Orders healandrescue.png|16px]] '''—0 → —10''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br />-20% speed
| |[[File:Orders healandrescue.png|16px]] '''—0 → —10''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br />-20% speed
| rowspan="3" style="text-align:left;" | {{Hyperlink|Stabilozine|20}} 30 | <span style="color:#c90c0c;">15</span>
| rowspan="3" style="text-align:left;" | {{Hyperlink|Stabilozine|20}} 30 | <span style="color:#c90c0c;">15</span>
| rowspan="3" style="text-align:center;" | 20
| rowspan="3" style="text-align:center;" | 20
|-
|-
| 40 - 80
| rowspan="2" style="text-align:left;" | Decays (-0.2/s)
| rowspan="2" style="text-align:left;" | Decays (-0.2/s)
| 40 - 80
| style="text-align:center;" | [[File:Orders healandrescue.png|16px]] '''- 10 → - 30''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br />-30% speed
| style="text-align:center;" | [[File:Orders healandrescue.png|16px]] '''- 10 → - 30''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br />-30% speed
|-
|-
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| rowspan="3" | NO
| rowspan="3" | NO
| rowspan="3" | NO
| rowspan="3" | NO
| 20 - 40
| style="text-align:left;" | Decays (-0.05/s)
| style="text-align:left;" | Decays (-0.05/s)
| 20 - 40
| | [[File:Orders healandrescue.png|16px]] '''-0 → -20''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br />-20% speed
| | [[File:Orders healandrescue.png|16px]] '''-0 → -20''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br />-20% speed
| rowspan="3" style="text-align:left;" | {{Hyperlink|Naloxone|20}} 60 | <span style="color:#c90c0c;">30</span>
| rowspan="3" style="text-align:left;" | {{Hyperlink|Naloxone|20}} 60 | <span style="color:#c90c0c;">30</span>
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N/A
N/A
|-
|-
| 40 - 80
| style="text-align:left;" | Decays (-0.1/s)
| style="text-align:left;" | Decays (-0.1/s)
| 40 - 80
| | [[File:Orders healandrescue.png|16px]] '''-20 → -50''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br />-30% speed
| | [[File:Orders healandrescue.png|16px]] '''-20 → -50''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br />-30% speed
|-
|-
| 80 - 100
| style="text-align:left;" | Decays (-0.2/s)
| style="text-align:left;" | Decays (-0.2/s)
| 80 - 100
| | [[File:Orders healandrescue.png|16px]] '''-50 → -200''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br />-50% speed
| | [[File:Orders healandrescue.png|16px]] '''-50 → -200''' vitality <span class="explain" title="Proportional to strength">'''|?|'''</span><br />-50% speed
|-
|-
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| rowspan="2" | NO
| rowspan="2" | NO
| rowspan="2" | NO
| rowspan="2" | NO
| 0 - 50
| rowspan="2" style="text-align:left;" | Decays (-0.5/s)
| rowspan="2" style="text-align:left;" | Decays (-0.5/s)
| 0 - 50
| Slight screen<br>distortion
| Slight screen<br>distortion
| rowspan="2" style="text-align:left;" | {{Hyperlink|Naloxone|20}} 60 | <span style="color:#c90c0c;">30</span>
| rowspan="2" style="text-align:left;" | {{Hyperlink|Naloxone|20}} 60 | <span style="color:#c90c0c;">30</span>
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| rowspan="3" | NO
| rowspan="3" | NO
| rowspan="3" | NO
| rowspan="3" | NO
| 20 - 40
| style="text-align:left;" | Decays (-0.05/s)
| style="text-align:left;" | Decays (-0.05/s)
| 20 - 40
| [[File:Affliction Opiate Withdrawal.png|16px]] +0.1 Opiate Withdrawal per second
| [[File:Affliction Opiate Withdrawal.png|16px]] +0.1 Opiate Withdrawal per second
| rowspan="3" style="text-align:left;" | {{Hyperlink|Naloxone|20}} 60 | <span style="color:#c90c0c;">30</span>
| rowspan="3" style="text-align:left;" | {{Hyperlink|Naloxone|20}} 60 | <span style="color:#c90c0c;">30</span>
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N/A
N/A
|-
|-
| 40 - 80
| rowspan="2" style="text-align:left;" | Decays (-0.1/s)
| rowspan="2" style="text-align:left;" | Decays (-0.1/s)
| 40 - 80
| [[File:Affliction Opiate Withdrawal.png|16px]] +0.25 Opiate Withdrawal per second
| [[File:Affliction Opiate Withdrawal.png|16px]] +0.25 Opiate Withdrawal per second
|-
|-
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| rowspan="4" | NO
| rowspan="4" | NO
| rowspan="4" | NO
| rowspan="4" | NO
| 0 - 25
| rowspan="4" style="text-align:left;" | Stays
| rowspan="4" style="text-align:left;" | Stays
| 0 - 25
| [[File:Affliction Burn.png|16px]] +0.025 Burn per second
| [[File:Affliction Burn.png|16px]] +0.025 Burn per second
| rowspan="4" style="text-align:left;" | {{Hyperlink|Antirad|20}} 100 | <span style="color:#c90c0c;">25</span>
| rowspan="4" style="text-align:left;" | {{Hyperlink|Antirad|20}} 100 | <span style="color:#c90c0c;">25</span>
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| rowspan="6" | NO
| rowspan="6" | NO
| rowspan="6" | NO
| rowspan="6" | NO
| 0 - 20
| rowspan="6" style="text-align:left;" | Grows (+1/s)
| rowspan="6" style="text-align:left;" | Grows (+1/s)
| 0 - 20
| -50% speed
| -50% speed
| rowspan="6" style="text-align:left;" | {{Hyperlink|Anaparalyzant|20}}<br />(Grants Paralysis Resistance 800 | <span style="color:#c90c0c;">390</span>)
| rowspan="6" style="text-align:left;" | {{Hyperlink|Anaparalyzant|20}}<br />(Grants Paralysis Resistance 800 | <span style="color:#c90c0c;">390</span>)
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| rowspan="3" | NO
| rowspan="3" | NO
| rowspan="3" | NO
| rowspan="3" | NO
| 0 - 20
| style="text-align:left;" | Grows (+2/s)
| style="text-align:left;" | Grows (+2/s)
| 0 - 20
| Screen distortion<br />-50% speed
| Screen distortion<br />-50% speed
| rowspan="3" style="text-align:left;" | {{Hyperlink|Morbusine Antidote|20}} 100 | <span style="color:#c90c0c;">30</span>
| rowspan="3" style="text-align:left;" | {{Hyperlink|Morbusine Antidote|20}} 100 | <span style="color:#c90c0c;">30</span>
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20
20
|-
|-
| 20 - 80
| style="text-align:left;" | Grows (+1/s)
| style="text-align:left;" | Grows (+1/s)
| 20 - 80
| [[File:Affliction Oxygen Low.png|16px]] +7 → +12 Oxygen Low per second<br />-50% speed
| [[File:Affliction Oxygen Low.png|16px]] +7 → +12 Oxygen Low per second<br />-50% speed
|-
|-
| 80 - 100
| style="text-align:left;" | Grows (+1/s)
| style="text-align:left;" | Grows (+1/s)
| 80 - 100
| [[File:Affliction Oxygen Low.png|16px]] +12 → +15 Oxygen Low per second<br />-50% speed
| [[File:Affliction Oxygen Low.png|16px]] +12 → +15 Oxygen Low per second<br />-50% speed
|-
|-
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| rowspan="3" | NO
| rowspan="3" | NO
| rowspan="3" | NO
| rowspan="3" | NO
| 0 - 30
| style="text-align:left;" | Grows (+2/s)
| style="text-align:left;" | Grows (+2/s)
| 0 - 30
| Nothing
| Nothing
| rowspan="3" style="text-align:left;" | {{Hyperlink|Sufforin Antidote|20}} 100 | <span style="color:#c90c0c;">30</span>
| rowspan="3" style="text-align:left;" | {{Hyperlink|Sufforin Antidote|20}} 100 | <span style="color:#c90c0c;">30</span>
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20
20
|-
|-
| 30 - 90
| style="text-align:left;" | Grows (+1/s)
| style="text-align:left;" | Grows (+1/s)
| 30 - 90
| Screen blur
| Screen blur
|-
|-
| 90 - 100
| style="text-align:left;" | Grows (+2/s)
| style="text-align:left;" | Grows (+2/s)
| 90 - 100
| [[File:Orders healandrescue.png|16px]] -100 vitality in 5 seconds
| [[File:Orders healandrescue.png|16px]] -100 vitality in 5 seconds
|-
|-
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| NO
| NO
| NO
| NO
|<br />0 - 100
| style="text-align:left;" | Grows (+1/s)
| style="text-align:left;" | Grows (+1/s)
| <br />0 - 100
| [[File:Affliction Psychosis.png|16px]] +1 Psychosis per second
| [[File:Affliction Psychosis.png|16px]] +1 Psychosis per second
| style="text-align:left;" | {{Hyperlink|Deliriumine Antidote|20}} 100 | <span style="color:#c90c0c;">30</span>
| style="text-align:left;" | {{Hyperlink|Deliriumine Antidote|20}} 100 | <span style="color:#c90c0c;">30</span>
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| rowspan="4" | NO
| rowspan="4" | NO
| rowspan="4" | NO
| rowspan="4" | NO
| 0 - 20
| rowspan="4" style="text-align:left;" | Grows (+1/s)
| rowspan="4" style="text-align:left;" | Grows (+1/s)
| 0 - 20
|  -20% speed
|  -20% speed
| rowspan="4" style="text-align:left;" |{{Hyperlink|Cyanide Antidote|20}} 100 | <span style="color:#c90c0c;">30</span>
| rowspan="4" style="text-align:left;" |{{Hyperlink|Cyanide Antidote|20}} 100 | <span style="color:#c90c0c;">30</span>
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| NO
| NO
| NO
| NO
| 0 - 100
| style="text-align:left;" | Decays (-1/s)
| style="text-align:left;" | Decays (-1/s)
| 0 - 100
| Speed -40%<br />Vomiting
| Speed -40%<br />Vomiting
| rowspan="9" colspan="2" style="text-align:center;" | [[File:Orders dismissed.png|64px|None]]
| rowspan="9" colspan="2" style="text-align:center;" | [[File:Orders dismissed.png|64px|None]]
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| NO
| NO
| NO
| NO
| 50 - 100
| style="text-align:left;" | Decays
| style="text-align:left;" | Decays
| 50 - 100
| Speed -40%<br />Unable to chat/radio
| Speed -40%<br />Unable to chat/radio
|-
|-
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| NO
| NO
| NO
| NO
| 0 - 600
| style="text-align:left;" | Decays (-1/s)
| style="text-align:left;" | Decays (-1/s)
| 0 - 600
| |'''+0 → +100%''' Buffs/Chems duration  <span class="explain" title="Proportional to strength">'''|?|'''</span>
| |'''+0 → +100%''' Buffs/Chems duration  <span class="explain" title="Proportional to strength">'''|?|'''</span>
|-
|-
Line 433: Line 426:
| NO
| NO
| NO
| NO
| 0 - 600
| style="text-align:left;" | Decays (-1/s)
| style="text-align:left;" | Decays (-1/s)
| 0 - 600
| |'''+0 → +48%''' speed <span class="explain" title="Proportional to strength">'''|?|'''</span>
| |'''+0 → +48%''' speed <span class="explain" title="Proportional to strength">'''|?|'''</span>
|-
|-
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| NO
| NO
| NO
| NO
| 0 - 600
| style="text-align:left;" | Decays (-1/s)
| style="text-align:left;" | Decays (-1/s)
| 0 - 600
| |'''+0 → +75%''' Husk Infection Resistance <span class="explain" title="Proportional to strength">'''|?|'''</span>
| |'''+0 → +75%''' Husk Infection Resistance <span class="explain" title="Proportional to strength">'''|?|'''</span>
|-
|-
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| NO
| NO
| NO
| NO
| 0 - 800
| style="text-align:left;" | Decays (-5/s)
| style="text-align:left;" | Decays (-5/s)
| 0 - 800
| |'''+0 → +200%''' Paralysis Resistance<span class="explain" title="Proportional to strength">'''|?|'''</span>
| |'''+0 → +200%''' Paralysis Resistance<span class="explain" title="Proportional to strength">'''|?|'''</span>
|-
|-
Line 454: Line 447:
| NO
| NO
| NO
| NO
| 0 - 600
| style="text-align:left;" | Decays (-1/s)
| style="text-align:left;" | Decays (-1/s)
| 0 - 600
| |'''+0 → +75%''' Psychosis Resistance <span class="explain" title="Proportional to strength">'''|?|'''</span>
| |'''+0 → +75%''' Psychosis Resistance <span class="explain" title="Proportional to strength">'''|?|'''</span>
|-
|-
Line 461: Line 454:
| NO
| NO
| NO
| NO
| 0 - 100
| style="text-align:left;" | Decays (-1/s)
| style="text-align:left;" | Decays (-1/s)
| 0 - 100
| |'''+0 → +75%''' Pressure Resistance <span class="explain" title="Proportional to strength">'''|?|'''</span>
| |'''+0 → +75%''' Pressure Resistance <span class="explain" title="Proportional to strength">'''|?|'''</span>
|-
|-
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| NO
| NO
| NO
| NO
| 0 - 600
| style="text-align:left;" | Decays (-1/s)
| style="text-align:left;" | Decays (-1/s)
| 0 - 600
| |'''+0 → +75%''' Resistance to All Damage <span class="explain" title="Proportional to strength">'''|?|'''</span>
| |'''+0 → +75%''' Resistance to All Damage <span class="explain" title="Proportional to strength">'''|?|'''</span>
|}
|}

Revision as of 01:32, 4 November 2020

Data is potentially outdated
Last updated for version 0.10.5.1
Last mentioned in changelog 1.1.18.0
The current game version is 1.3.0.4

Afflictions are status effects which characters can receive through varied means and can have positive or negative effects. They are the only way of influencing a character's Vitality.

Afflictions Mechanics

Health GUI

Afflictions are displayed as icons above the health bar, and detailed information can be seen through the health UI (which is accessed with the [H] key, or by clicking on the health bar or character portrait). The health UI shows:

  • The limbs affected (do note that some afflictions affect the whole body and are always displayed on the torso/head)
  • The overall state of each limb, signalled by its color, from Green (buffed) to Yellow (normal) to Red (heavily afflicted).
  • A list of the afflictions affecting the currently selected limb, displayed with a colored gauge under their icon which represents the strength of the affliction (Light, Medium or Heavy); most afflictions range from 0 to 100 strength
  • A description of the currently selected affliction, along with the total amount of Vitality it has drained so far
  • A list of suitable treatments (may be misleading, only characters with high enough Medical Skill will get an accurate list of treatments) for the affliction.

Most afflictions can be treated by applying a suitable treatment, from the Health GUI, by dragging and dropping the treatment on the affected limb.
Some afflictions do not display an icon at low levels of severity.

Affliction Strength

Most Afflictions range from 0 to 100 strength, with the exception of Oxygen Low (max 200).
Stun and Buffs also have various maximum strengths, as their strength values also act as a timer, losing 1 strength per second.
However, some Afflictions are limb specific, and if several limbs are afflicted, the combined strength value may exceed 100.

For some Afflictions, this maximum strength will then be scaled to the character's maximum Vitality, which varies from 80 to 100 depending on their Job. As such, an Affliction with a maximum strength of 100 will instead be capped at 80 when applied on a Captain, whose maximum Vitality is 80. Internal Damage, Burn, Oxygen Low, Bloodloss, and High Pressure are the only scaled Afflictions. Obviously, the affliction damage values of endured attacks is not scaled to the target's Vitality.

A couple of case examples:

  • the Husk Infection Resistance Buff has a maximum strength of 600, going down by 1 per second. If a character uses Broad-spectrum Antibiotics (while meeting its Medical Skill requirement of 25), they will gain 600 Husk Infection Resistance, which means it will last 600 seoonds (10mn), with a gradually decreasing resistance value, going from 75% at 600 strength, to 62.5% at 500 strength, 50% at 400, and so on until the Buff expires.
  • Stun "Strength" is always a mere duration in seconds. It is capped at 30 strength, which means that nothing can stun for more than 30 seconds, although successive applications may still allow it. For instance, successive Stun Baton hits (on a Human target) will still add 15 seconds to the timer although never going beyond 30; one could wait 10-15 seconds between hits to add the full 15 seconds on each hit.

Data Table

A table of all afflictions, their precise effects and treatments.

Affliction Limb Specific? Scaled to Vitality? Strength Range If left alone Effects Treatments Skill

Internal Damage
YES YES 0 - 100 Stays -1 vitality per strength Deusizine 90 | 45

Fentanyl 75 | 29

Morphine 50 | 20

Opium 20 | 10

Hyperzine 12 | 6

Pomegrenade Extract 5 | 2.5

72

72

30

15

60

20


Bleeding
YES NO 0 - 100 Decays (-0.1/s) -0 → -10 vitality per second |?|
Triggers and grows Bloodloss
Plastiseal 35 | 30

Bandage 9 | 6

Antibiotic Glue 40 | 20

36

10

73


Burn
NO YES 0 - 100 Stays -1 vitality per strength Fentanyl 75 | 29

Morphine 50 | 20

Antibiotic Glue 40 | 20

Plastiseal 35 | 30

Opium 20 | 10

Bandage 15 | 10

Pomegrenade Extract 6 | 3

72

30

73

36

15

10

20


Oxygen Low
NO YES 50 - 200 With O²:
Decays
Without O²:
Grows
-0 → -2 vitality per second |?| Liquid Oxygenite 99

Deusizine 90 | 45

Hyperzine 15 | 6

Anabolic Steroids 12

Methamphetamine 6 | 4

45

72

60

72

72


Bloodloss
NO YES 5 - 45 With Bleeding:
Grows
Without Bleeding:
Decays (-0.1/s)
-0 → -0.75 vitality per second |?| Blood Pack 120 | 60

Deusizine 45 | 30

Saline 30 | 15

Alien Blood 30 | 20

72

72

20

40

45 - 100 -0.75 → -2.0 vitality per second |?|

Stun
NO NO 0 - 30 Decays (-1/s) Prevents movement and actions of any kind None

High Pressure
NO YES 0 - 1 Stays -10 vitality per second

Husk Infection
NO NO 40 - 100 Grows (+0.3/s) Waterbreathing
Pressure immunity
Special infectious attack
Unable to chat/radio
Death at 100 strength
Broad-spectrum Antibiotics 30 | 15

Calyxanide 40 | 20

25

38


Psychosis
NO NO 0 - 100 Decays (-0.1/s) Imaginary fires, floods and sounds Haloperidol 100 | 25

Deliriumine Antidote 19.8 | 0

37

41


Drunk
NO NO 20 - 40 Decays (-0.1/s) —0 → —10 vitality |?|
-20% speed
Stabilozine 30 | 15 20
40 - 80 Decays (-0.2/s) - 10 → - 30 vitality |?|
-30% speed
80 - 100 - 30 → - 100 vitality |?|
-50% speed

Opiate Withdrawal
NO NO 20 - 40 Decays (-0.05/s) -0 → -20 vitality |?|
-20% speed
Naloxone 60 | 30

Stabilozine 30 | 15

Consuming Opiates

39

20

N/A

40 - 80 Decays (-0.1/s) -20 → -50 vitality |?|
-30% speed
80 - 100 Decays (-0.2/s) -50 → -200 vitality |?|
-50% speed

Opiate Overdose
NO NO 0 - 50 Decays (-0.5/s) Slight screen
distortion
Naloxone 60 | 30

Stabilozine 30 | 15

39

20

50 - 100 -0 → -200 vitality |?|
-50% speed

Opiate Addiction
NO NO 20 - 40 Decays (-0.05/s) +0.1 Opiate Withdrawal per second Naloxone 60 | 30

Stabilozine 30 | 15

Consuming Opiates

39

20

N/A

40 - 80 Decays (-0.1/s) +0.25 Opiate Withdrawal per second
80 - 100 -0 → -20 vitality |?|
+0.5 Opiate Withdrawal per second

Radiation Sickness
NO NO 0 - 25 Stays +0.025 Burn per second Antirad 100 | 25

Stabilozine 30 | 15

50

20

25 - 50 +0.05 Burn per second
50 - 75 +0.075 Burn per second
75 - 100 +0.1 Burn per second

Paralysis
NO NO 0 - 20 Grows (+1/s) -50% speed Anaparalyzant
(Grants Paralysis Resistance 800 | 390)
64
20 - 40 -60% speed
40 - 60 -70% speed
60 - 80 -80% speed
80 - 99 -90% speed
99 - 100 Prevents movement or actions of any kind

Morbusine Poisoning
NO NO 0 - 20 Grows (+2/s) Screen distortion
-50% speed
Morbusine Antidote 100 | 30

Stabilozine 30 | 15

44

20

20 - 80 Grows (+1/s) +7 → +12 Oxygen Low per second
-50% speed
80 - 100 Grows (+1/s) +12 → +15 Oxygen Low per second
-50% speed

Sufforin Poisoning
NO NO 0 - 30 Grows (+2/s) Nothing Sufforin Antidote 100 | 30

Stabilozine 30 | 15

40

20

30 - 90 Grows (+1/s) Screen blur
90 - 100 Grows (+2/s) -100 vitality in 5 seconds

Deliriumine Poisoning
NO NO
0 - 100
Grows (+1/s) +1 Psychosis per second Deliriumine Antidote 100 | 30

Stabilozine 30 | 15

41

20


Cyanide Poisoning
NO NO 0 - 20 Grows (+1/s) -20% speed Cyanide Antidote 100 | 30

Stabilozine 30 | 15

42

20

20 - 40 -40% speed
40 - 70 -1 → -70 vitality |?|
-70% speed
70 - 100 -70 → -100 vitality |?|
Stun
-90% speed

Nausea
NO NO 0 - 100 Decays (-1/s) Speed -40%
Vomiting
None

Space Herpes
NO NO 50 - 100 Decays Speed -40%
Unable to chat/radio

Slow Metabolism
NO NO 0 - 600 Decays (-1/s) +0 → +100% Buffs/Chems duration |?|

Hyperactivity
NO NO 0 - 600 Decays (-1/s) +0 → +48% speed |?|

Husk Infection Resistance
NO NO 0 - 600 Decays (-1/s) +0 → +75% Husk Infection Resistance |?|

Paralysis Resistance
NO NO 0 - 800 Decays (-5/s) +0 → +200% Paralysis Resistance|?|

Psychosis Resistance
NO NO 0 - 600 Decays (-1/s) +0 → +75% Psychosis Resistance |?|

Pressure Resistance
NO NO 0 - 100 Decays (-1/s) +0 → +75% Pressure Resistance |?|

Vigor
NO NO 0 - 600 Decays (-1/s) +0 → +75% Resistance to All Damage |?|


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