Difference between revisions of "Containers"

From Official Barotrauma Wiki
Jump to: navigation, search
(→‎Containers: oops 2x)
Line 36: Line 36:
|[[File:Crate.png|60px]]'''Metal Crate''' || 20 || NO || Watertight when stored in a [[Dedicated Containers|Crate Shelf]].
|[[File:Crate.png|60px]]'''Metal Crate''' || 20 || NO || Watertight when stored in a [[Dedicated Containers|Crate Shelf]].
|[[File:Secure Metal Crate.png|60px]]'''Secure Metal Crate''' || 20 || NO || Watertight when stored in a [[Dedicated Containers|Crate Shelf]].
|[[File:Secure Metal Crate.png|60px]]'''Secure Metal Crate''' || 20 || NO || Can be ID restricted. Watertight when stored in a [[Dedicated Containers|Crate Shelf]].
|[[File:Explosive Crate.png|60px]]'''Explosives Crate''' || 12 || YES || Can only store small items.
|[[File:Explosive Crate.png|60px]]'''Explosives Crate''' || 12 || YES || Can only store small items.

Revision as of 20:44, 15 October 2020

See also: Dedicated Containers

Containers are simple Installations that provide storage space. They prove beneficial in freeing up space in a crew member's inventory, as well as organizing items in general.

This page lists all containers that have no restriction on their allowed contents. For a list of containers dedicated to specific items, see Dedicated Containers.


Interacting with a container will open a GUI table of slots for items. From here the player can drag and drop items into or from the table to store or extract them. Double-clicking on an item also allows quick storage/extraction.


  • Some containers are watertight. This property allows safe storage of items that explode when in contact with water, such as Sodium, Potassium, Magnesium, or Lithium.
  • Access to some containers is restricted to crew members that have certain Jobs (or anyone in possession of their ID Card). In vanilla submarines, there are only two such containers: the Toxins Cabinet is restricted to Medical Doctors and Captains, and the Secure Cabinet is restricted to Security Officers and Captains. (Note)
  • While most containers can hold both small and medium items, some are limited to small items. The only medium items in the game are the Fire Extinguisher, the Harpoon Gun, all 3 types of Harpoons, the Riot Shotgun and the Grenade Launcher.
  • Crates can be held and moved freely, by opening them (left-click). They will also be subject to gravity and water flow, and in rare cases may therefore drift outside of the submarine in the event of a large hull breach and violent impacts. Storing them on a Crate Shelf prevents this, in addition to protecting their contents from water.


Container Item Slots Watertight Notes
Large Steel Cabinet.pngLarge Steel Cabinet 30 NO
Medium Steel Cabinet.pngMedium Steel Cabinet 15 NO
Medium Windowed Steel Cabinet.pngMedium Windowed Steel Cabinet 15 NO
Supplies Cabinet.pngSupplies Cabinet 6 NO
Secure Steel Cabinet.pngSecure Steel Cabinet 20 YES Can be ID restricted.
As of v0.10.5.1, the AI is able to pickup items from it regardless of jobs.
Loose Panel.pngLoose Panel 2.pngLoose Panel 1 YES Opened by standing close and clicking on a small area slightly left of the center
The area is 40x40px for the big one, 30x30px for the small one
As of v0.10.5.1, Loose Panels are the only containers inaccessible by bots
Crate.pngMetal Crate 20 NO Watertight when stored in a Crate Shelf.
Secure Metal Crate.pngSecure Metal Crate 20 NO Can be ID restricted. Watertight when stored in a Crate Shelf.
Explosive Crate.pngExplosives Crate 12 YES Can only store small items.
Chemical Crate.pngChemicals Crate 12 YES Can only store small items.

Editor Containers Settings

Once placed, cabinets placed using the submarine editor can be set to auto-populate with appropriate items. To accomplish this, one must add the appropriate tags in the "Tags" field. See below for a table showing what items are included in each tab.

Additionally, the Secure Steel Cabinet can be set to only be accessible by crew members carrying a specific id tag. To accomplish this, enter the desired id(s) into the "Picking required" field that is shown when the safe is selected in the submarine editor. Note that this mechanic is identical to the one used to secure doors against certain member of the crew.

Values below are taken from materials.xml, medical.xml, medmaterials.xml, tools.xml, weapons.xml, and buffs.xml, and is accurate as of v0.9.8.0.

Containers item spawn table (may be out-of-date)
Item storagecab medfabcab toxcab medcab supplycab secarmcab armcab weaponholder crewcab
carbon Yes
iron Yes
tin Yes
lead Yes
phosphorus Yes
copper Yes
zinc Yes
sodium Yes Yes
silicon Yes
calcium Yes Yes
aluminium Yes
uranium Yes
potassium Yes Yes
titanium Yes
magnesium Yes
lithium Yes
chlorine Yes
thorium Yes
steel Yes
titaniumaluminiumalloy Yes
plastic Yes
ballisticfiber Yes
organicfiber Yes
rubber Yes
flashpowder Yes
incendium Yes Yes Yes
fulgurium Yes
physicorium Yes
dementonite Yes Yes Yes
fiberplant Yes
elastinplant Yes
aquaticpoppy Yes
yeastshroom Yes
slimebacteria Yes
tonicliquid Yes
meth Yes
steroids Yes
hyperzine Yes
ethanol Yes
antibleeding1 Yes Yes
antibleeding2 Yes
antibleeding3 Yes
antidama1 Yes Yes
antidama2 Yes Yes
antibloodloss1 Yes Yes
antibloodloss2 Yes Yes
deusizine Yes
liquidoxygenite Yes Yes
calyxanide Yes
antipsychosis Yes
antinarc Yes
morbusineantidote Yes
cyanideantidote Yes
sufforinantidote Yes
deliriumineantidote Yes
antirad Yes
elastin Yes
opium Yes
antibiotics Yes
stabilozine Yes
adrenaline Yes
sulphuricacid Yes
spear Yes
alienspear Yes
explosivespear Yes
harpoongun Yes Yes
syringegun Yes Yes
revolverround Yes
revolver Yes Yes
smgmagazine Yes
smg Yes Yes
flamer Yes Yes
stungrenade Yes
empgrenade Yes
fraggrenade Yes
incendiumgrenade Yes
stunbaton Yes
divingknife Yes
grenadelauncher Yes
40mmgrenade Yes
40mmstungrenade Yes
shotgun Yes
shotgunshell Yes
stungun Yes
stungundart Yes
toyhammer Yes Yes
bikehorn Yes


Submarine Weapons